Sgt. Hammer · Ranged Assassin
Sgt. Hammer for Beginners
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Introdução
Sgt. Hammer is a ranged Ranged Assassin in Heroes of the Storm. In this guide you play it as Ranged Assassin: your job is to deal consistent damage from range and clear waves. Sgt. Hammer is of average difficulty: learn the basics below and it rewards you quickly.
Pontos fortes
- Good wave clear, according to Blizzard's own hero tags.
- Puts pressure on structures.
- Clear job in the team: deal consistent damage from range and clear waves.
Pontos fracos
- Mana-hungry: Blizzard flags its energy as important, so manage it early.
- Relies on basic attacks: blinds and armor hurt its damage.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
Builds
Simple talents
Quando usar
Avoids quest and active talents where it can: passive picks that work without extra buttons or conditions.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
Absorção duplaPrincipalSoaks experience in a lane, usually alongside a teammate, and clears waves fast.- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
- Com o timeAcompanha o time nas lutas e nos objetivos.
Talentos por nível
AmbushGain Stealth when entering Siege Mode or after not taking or dealing damage for 3 seconds while in Siege Mode. Basic Attacks while Stealthed deal 125% more damage. Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible.Traço
Advanced ArtilleryIncrease Siege Mode's splash damage to 60% of Basic Attack damage, and increase its splash radius by 25%.Traço
Maelstrom RoundsActivate to increase Basic Attack damage dealt by 40% for 5 seconds. Hitting enemy Heroes or Structures with Basic Attacks while in Siege Mode reduces the cooldown of Maelstrom Rounds by 5 seconds. Stores up to 3 charges.Ativo
- 1Upgrades Siege Mode for more damage.
- 4Upgrades Siege Mode for more survivability.
- 7Upgrades Siege Mode for more utility.
- 10Heroic ability focused on damage.
- 13Upgrades Concussive Blast for more damage.
- 16The most damage-focused option at level 16.
- 20Upgrades Siege Mode for more damage.
Habilidades
QSpider Mines14s50 mpCreate 3 mines that arm after 1.25 seconds. Mines detonate when an enemy comes in range, dealing 96 (+4% per level) damage to nearby enemies and Slowing them by 25% for 1.5 seconds. Siege Mode: Cast range increased by 100%.
WConcussive Blast12s80 mpDeal 141 (+4% per level) damage to enemies in front of Sgt. Hammer and knock them back. Siege Mode: Radius increased by 50%.
ENeosteel Plating16s60 mpGain 25 Armor for 2 seconds. Siege Mode: Grants 100% more Armor.
RNapalm StrikeHeroica6s35 mpDeals 164 (+4% per level) damage on impact, and leaves a napalm area that deals 50 (+4% per level) damage per second. Lasts for 4 seconds.Heroic. Plan your fights around its cooldown.
RBlunt Force GunHeroica70s100 mpFire a missile across the battlefield, dealing 500 (+3% per level) damage to non-Structure enemies in its path.Heroic. Plan your fights around its cooldown.
DSiege ModeTraço2sActivate to enter Siege Mode. While in Siege Mode, Basic Attacks deal 20% more damage, have 100% increased range, and deal 25% of their damage as splash damage around the target.
ZThrusters30sIncrease Movement Speed by 60% for 4 seconds. Thrusters are always active while at the Hall of Storms. Activating Thrusters cancels Siege Mode.
Estratégia
1What Sgt. Hammer does
Sgt. Hammer is a ranged Ranged Assassin in Heroes of the Storm. At level 10 you choose between the heroics Blunt Force Gun and Napalm Strike.
2The basics
In this guide you play it as Ranged Assassin: your job is to deal consistent damage from range and clear waves.
- Range: your best defence is being where the enemy can't hit you.
- Wave clear: fast waves free your team to fight.
3Common mistakes
Most new players lose games with the same few mistakes. Avoid these and you'll already be ahead:
- Walking ahead of your tank.
- Using your escape to chase.
- Poking the tank instead of the damage dealers.
4Your first games
Early, soak experience, clear waves quickly and poke the enemy from a safe distance. Don't trade health you can't get back. Use the simple build in this guide and don't worry about situational choices yet.
Dicas
- Range: your best defence is being where the enemy can't hit you.
- Wave clear: fast waves free your team to fight.
- Experience is shared by the whole team: being in lane to soak it matters as much as fighting.
- Learn what Napalm Strike and Blunt Force Gun do before your first game: you'll choose one at level 10.
Mudanças
- Updated for patch 2.57.0.98304.
- Updated for patch 2.57.0.98297.
- Updated for patch 2.57.0.98285.
- Guide created for patch 2.55.17.98025.
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