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Introdução
In Heroes of the Storm there are no items: Uther picks one talent at levels 1, 4, 7, 10, 13, 16 and 20. This guide goes through every tier. Your big moments are level 10, when you pick Divine Shield or Divine Storm, and level 20, when the heroic gets its upgrade.
Pontos fortes
- Heals itself, which keeps it in lane longer.
- Heals allies: keeps the team in fights.
- Crowd control: Hammer of Justice applies a stun.
Pontos fracos
- No escape tools: vulnerable when divers reach it.
- First target for the enemy dive.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
- Balanced talentsEquilibradoRecomendadaAt each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
- Damage talentsOfensivoAvançadaAt each level, the talent most focused on damage. Choose it when your team has enough frontline and needs you to kill.
- Survival talentsDefensivoSituacionalAt each level, the talent with the most healing, shields or armor. Choose it against dive or heavy burst.
Builds
Balanced talents
Quando usar
At each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
Silver TouchQuest: Reduce damage from Heroic sources with Devotion. Reward: After reducing damage 40 times, Holy Light's Mana cost is reduced from 80 to 60. Reward: After reducing damage 80 times, Holy Light's Mana cost is reduced to 40, and its range is increased by 50%.QMissão
Wave of LightQuest: Damage or heal Heroes 60 times with Holy Radiance. Reward: Increase the duration of Devotion by 0.5 seconds. Passive: Damaging or healing Heroes with Holy Radiance refunds 5 Mana and reduces its cooldown by 0.75 seconds.WMissão
Hammer of the LightbringerQuest: Basic Attack enemies 75 times. Reward: Basic Attacks reduce the cooldown of Hammer of Justice by 1.5 seconds. Passive: Basic Attacks restore 1.5% of Uther's maximum Mana.EMissão
- 1Fits more than one plan at level 1: damage and utility.
- 4Fits more than one plan at level 4: damage and survivability.
- 7Fits more than one plan at level 7: utility and survivability.
- 10Fits more than one plan at level 10: survivability and utility.
- 13The most survivability-focused option at level 13.
- 16Upgrades Holy Radiance for more damage.
- 20Upgrades Divine Shield for more survivability.
Damage talents
Quando usar
At each level, the talent most focused on damage. Choose it when your team has enough frontline and needs you to kill.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
Silver TouchQuest: Reduce damage from Heroic sources with Devotion. Reward: After reducing damage 40 times, Holy Light's Mana cost is reduced from 80 to 60. Reward: After reducing damage 80 times, Holy Light's Mana cost is reduced to 40, and its range is increased by 50%.QMissão
Wave of LightQuest: Damage or heal Heroes 60 times with Holy Radiance. Reward: Increase the duration of Devotion by 0.5 seconds. Passive: Damaging or healing Heroes with Holy Radiance refunds 5 Mana and reduces its cooldown by 0.75 seconds.WMissão
Hammer of the LightbringerQuest: Basic Attack enemies 75 times. Reward: Basic Attacks reduce the cooldown of Hammer of Justice by 1.5 seconds. Passive: Basic Attacks restore 1.5% of Uther's maximum Mana.EMissão
- 1Quest talent: it only pays off if you complete it early, so commit to it.
- 4The most damage-focused option at level 4.
- 7Upgrades Holy Light for more utility.
- 10Heroic ability focused on damage.
- 13The most damage-focused option at level 13.
- 16Upgrades Holy Radiance for more damage.
- 20Upgrades Divine Storm for more utility.
Survival talents
Quando usar
At each level, the talent with the most healing, shields or armor. Choose it against dive or heavy burst.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
Silver TouchQuest: Reduce damage from Heroic sources with Devotion. Reward: After reducing damage 40 times, Holy Light's Mana cost is reduced from 80 to 60. Reward: After reducing damage 80 times, Holy Light's Mana cost is reduced to 40, and its range is increased by 50%.QMissão
Wave of LightQuest: Damage or heal Heroes 60 times with Holy Radiance. Reward: Increase the duration of Devotion by 0.5 seconds. Passive: Damaging or healing Heroes with Holy Radiance refunds 5 Mana and reduces its cooldown by 0.75 seconds.WMissão
Hammer of the LightbringerQuest: Basic Attack enemies 75 times. Reward: Basic Attacks reduce the cooldown of Hammer of Justice by 1.5 seconds. Passive: Basic Attacks restore 1.5% of Uther's maximum Mana.EMissão
- 1Quest talent: it only pays off if you complete it early, so commit to it.
- 4Upgrades Holy Light for more survivability.
- 7The most survivability-focused option at level 7.
- 10Heroic ability focused on survivability.
- 13Upgrades Holy Light for more survivability.
- 16Upgrades Holy Light for more survivability.
- 20Upgrades Divine Shield for more survivability.
Habilidades
QHoly Light12s80 mpHeal target allied Hero for 362 (+4% per level) Health. When used on a target other than Uther, also heal Uther for 181 (+4% per level) Health.
WHoly Radiance10s55 mpHeal all allied Heroes and Minions in a line for 194 (+4% per level) Health, dealing 177 (+4% per level) damage to enemies.
EHammer of Justice10s40 mpDeal 109 (+4% per level) damage and Stun the target for 1 second.
RDivine ShieldHeroica90s80 mpMake an allied Hero Invulnerable and increase their Movement Speed by 20% for 3 seconds.
RDivine StormHeroica80s80 mpDeal 170 (+4% per level) damage and Stun nearby enemies for 1.75 seconds.
DevotionTraçoUther's Basic Abilities grant 25 Armor to allied Heroes, and 15 to Uther, for 2 seconds. Eternal Vanguard Upon dying, Uther becomes an Invulnerable spirit for up to 8 seconds. While in spirit form, Uther can heal allies with Flash of Light for 230 (+4% per level).
Estratégia
1Level 1
The options at level 1 and which build picks each one:
- Silver Touch — Quest talent: it only pays off if you complete it early, so commit to it. Picked in the balanced, damage and utility builds.
- Wave of Light — Quest talent: it only pays off if you complete it early, so commit to it. Picked in the survival build.
- Hammer of the Lightbringer — Quest talent: it only pays off if you complete it early, so commit to it.
2Level 4
The options at level 4 and which build picks each one:
- Holy Shock — Upgrades Holy Light for more damage. Picked in the balanced, survival and utility builds.
- Pursuit of Justice — Upgrades Hammer of Justice for more utility.
- Holy Fire — The most damage-focused option at level 4. Picked in the damage build.
3Level 7
The options at level 7 and which build picks each one:
- Armor of Faith — Upgrades Holy Light for more utility. Picked in the balanced, damage and utility builds.
- Guardian of Ancient Kings — The most utility-focused option at level 7. Picked in the survival build.
- Hand of Protection — Adds an active ability for survivability.
4Level 10
Your heroic: the most important choice of the game. Pick it after seeing the enemy team.
- Divine Shield — Heroic ability focused on survivability. Picked in the balanced, survival and utility builds.
- Divine Storm — Heroic ability focused on damage. Picked in the damage build.
5Level 13
The options at level 13 and which build picks each one:
- Blessed Champion — Upgrades Holy Light for more survivability. Picked in the survival build.
- Well Met — Upgrades Hammer of Justice for more damage. Picked in the utility build.
- Spell Shield — The most survivability-focused option at level 13. Picked in the balanced and damage builds.
6Level 16
The options at level 16 and which build picks each one:
- Beacon of Light — Upgrades Holy Light for more survivability. Picked in the survival build.
- Tyr's Deliverance — Upgrades Holy Radiance for more damage. Picked in the balanced and damage builds.
- Benediction — Adds an active ability for utility. Picked in the utility build.
7Level 20
Level 20 upgrades your heroic or adds a late-game tool. It decides the final fights.
- Divine Hurricane — Upgrades Divine Storm for more utility. Picked in the damage build.
- Bulwark of Light — Upgrades Divine Shield for more survivability. Picked in the balanced and survival builds.
- Redemption — The most survivability-focused option at level 20. Picked in the utility build.
- Divine Protection — Upgrades Devotion for more survivability.
Dicas
- Choose the level 10 heroic after seeing the enemy team: Divine Shield or Divine Storm.
- Quest talents pay off only if you complete them early; skip them if you're not sure.
- A talent that upgrades an ability you rarely use is worth less than it looks.
- Talents unlock for the whole team at the same level: watch the enemy's level 10 too.
Mudanças
- Updated for patch 2.57.0.98304.
- Updated for patch 2.57.0.98297.
- Updated for patch 2.57.0.98285.
- Guide created for patch 2.55.17.98025.
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