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Whitemane · Healer

Whitemane Safe Play Guide

DefensivoBaseado em dadosMédiaPatch 2.57.0.98304
5,5 milAtualizado

Este guia é montado pelo site com dados de partidas e do próprio jogo: ninguém o escreveu à mão. Se houver guias oficiais ou da comunidade, eles aparecem ao lado.

Introdução

This guide is about playing Whitemane safely and consistently. Safe healing means standing at the back, keeping mana for the fight and moving away as soon as a diver appears. The kit brings sustain with Desperate Plea.

Pontos fortes

  • Heals itself, which keeps it in lane longer.
  • Heals allies: keeps the team in fights.
  • Clear job in the team: keep your team alive, avoid the enemy dive and add utility.

Pontos fracos

  • Mana-hungry: Blizzard flags its energy as important, so manage it early.
  • No escape tools: vulnerable when divers reach it.
  • First target for the enemy dive.

Builds

Survival talents

DefensivoRecomendada
Abrir build

Quando usar

At each level, the talent with the most healing, shields or armor. Choose it against dive or heavy burst.

Função no mapa

Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.

  • Rota soloSegura uma rota sozinho e vence nela.
  • Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
  • RotacionarVai de uma rota a outra para emboscar e ajudar.
  • Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
  • Com o timePrincipalStays with the team: it wins fights, not lanes.

Talentos por nível

  • Pity the FrailFor every Hero hit with Searing Lash, lower the cooldown of Inquisition by 1 seconds. Allies below 30% Health receive 25% more healing from Whitemane.W
  • Righteous FlameSearing Lash deals 25% more damage to enemies. If the second strike hits an enemy Hero, they take an additional 25% damage and Whitemane gains 40% Attack Speed for 3 seconds.E
  • Inquisitor's PrayerSearing Lash restores 25 Mana for each Hero it hits, and Zeal lasts 2 additional seconds.EMissão
  • 1Upgrades Inquisition for more survivability.
  • 4Upgrades Desperate Plea for more survivability.
  • 7Adds an active ability for survivability.
  • 10Heroic ability focused on survivability.
  • 13Upgrades Searing Lash for more utility.
  • 16Upgrades Zeal for more survivability.
  • 20Upgrades Scarlet Aegis for more survivability.

Habilidades

  • QDesperate Plea40 mpHeal an allied Hero for 140 (+4% per level) and gain Desperation for 4 seconds. Desperation increases Desperate Plea's Mana cost by 40, and stacks up to 3 times. Current Mana Cost: 40
  • WInquisition12sChannel on an enemy Hero for up to 3 seconds, dealing 50 (+4% per level) damage every 0.5 seconds and Slowing them by 30%. Removes a stack of Desperation. Shares a cooldown with Clemency.
  • ESearing Lash6sAfter 0.5 seconds, smite enemies in a straight line for 82 (+4% per level) damage. If the first strike hits an enemy Hero, a second strike will occur after a short delay.
  • RScarlet AegisHeroica60sBolster the spirits of nearby allied Heroes, healing them for 300 (+4% per level) and granting them 40 Armor for 4 seconds.Heroic — heals. Time it for the enemy's burst, not for chip damage.
  • RDivine ReckoningHeroica75sAfter 1 second, consecrate an area for 4 seconds, dealing 50 (+4% per level) damage every 0.5 seconds to enemies inside. 25% of the damage dealt to Heroes is returned as Mana.Heroic. Plan your fights around its cooldown.
  • DZealTraço40sWhitemane's healing Abilities apply Zeal for 8 seconds. Allies with Zeal are healed for 100% of the damage Whitemane deals to Heroes. Activate to gain 25% Spell Power and lose 15 Armor for 5 seconds. Can be cast while channeling abilities.
  • 1Clemency12sActivate to cast Inquisition on an allied Hero, healing them for up to 329 (+4% per level) over 3 seconds while Channeling. Removes a stack of Desperation Shares a cooldown with Inquisition.

Estratégia

1Safe laning

Safe healing means standing at the back, keeping mana for the fight and moving away as soon as a diver appears. Let your laning partner trade and heal after, not during: a healer that runs out of mana early loses the objective.

2Surviving fights

Heal the teammate under pressure, not the one with the lowest bar, and keep Desperate Plea for burst moments. You have no escape in the kit, so your position is your defence: stay behind someone who can protect you.

3Positioning and peel

Stand where the enemy has to go through your team to reach you, and protect whoever the enemy focuses.

4Playing from behind

When the game goes badly, farm what's safe, defend with your team and wait for the enemy to make a mistake: a single won fight can turn it around.

Dicas

  • Keep Desperate Plea for the enemy's burst, not for chip damage.
  • Go back when your key abilities are down: a reset costs less than a death.
  • Never be the first to show on the map in the late game.
  • If enemies are missing from the map, back off before they appear.

Confrontos

Fraco contra

  • Ravage lets Kerrigan reach Whitemane, who has no escape in the kit.

  • Shadow Waltz lets Orphea reach Whitemane, who has no escape in the kit.

  • Blink lets Tracer reach Whitemane, who has no escape in the kit.

Mudanças

  1. Updated for patch 2.57.0.98304.
  2. Updated for patch 2.57.0.98297.
  3. Updated for patch 2.57.0.98285.
  4. Guide created for patch 2.55.17.98025.

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