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Whitemane · Healer

Whitemane Matchups and Counters

ConfrontosBaseado em dadosMédiaPatch 2.57.0.98304
1,2 milAtualizado

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Introdução

This guide covers Whitemane's matchups and how to adapt to them. Blizzard publishes no matchup statistics, so the matchups below come from each hero's role, range and kit: crowd control, mobility and sustain. They describe an advantage on paper, not a measured result.

Pontos fortes

  • Heals itself, which keeps it in lane longer.
  • Heals allies: keeps the team in fights.
  • Clear job in the team: keep your team alive, avoid the enemy dive and add utility.

Pontos fracos

  • Mana-hungry: Blizzard flags its energy as important, so manage it early.
  • No escape tools: vulnerable when divers reach it.
  • First target for the enemy dive.

Builds

Against dive

DefensivoRecomendada
Abrir build

Quando usar

When the enemy has several heroes who jump on you: the survival picks at every level.

Função no mapa

Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.

  • Rota soloSegura uma rota sozinho e vence nela.
  • Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
  • RotacionarVai de uma rota a outra para emboscar e ajudar.
  • Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
  • Com o timePrincipalStays with the team: it wins fights, not lanes.

Talentos por nível

  • Pity the FrailFor every Hero hit with Searing Lash, lower the cooldown of Inquisition by 1 seconds. Allies below 30% Health receive 25% more healing from Whitemane.W
  • Righteous FlameSearing Lash deals 25% more damage to enemies. If the second strike hits an enemy Hero, they take an additional 25% damage and Whitemane gains 40% Attack Speed for 3 seconds.E
  • Inquisitor's PrayerSearing Lash restores 25 Mana for each Hero it hits, and Zeal lasts 2 additional seconds.EMissão
  • 1Upgrades Inquisition for more survivability.
  • 4Upgrades Desperate Plea for more survivability.
  • 7Adds an active ability for survivability.
  • 10Heroic ability focused on survivability.
  • 13Upgrades Searing Lash for more utility.
  • 16Upgrades Zeal for more survivability.
  • 20Upgrades Scarlet Aegis for more survivability.

Habilidades

  • QDesperate Plea40 mpHeal an allied Hero for 140 (+4% per level) and gain Desperation for 4 seconds. Desperation increases Desperate Plea's Mana cost by 40, and stacks up to 3 times. Current Mana Cost: 40
  • WInquisition12sChannel on an enemy Hero for up to 3 seconds, dealing 50 (+4% per level) damage every 0.5 seconds and Slowing them by 30%. Removes a stack of Desperation. Shares a cooldown with Clemency.
  • ESearing Lash6sAfter 0.5 seconds, smite enemies in a straight line for 82 (+4% per level) damage. If the first strike hits an enemy Hero, a second strike will occur after a short delay.
  • RScarlet AegisHeroica60sBolster the spirits of nearby allied Heroes, healing them for 300 (+4% per level) and granting them 40 Armor for 4 seconds.
  • RDivine ReckoningHeroica75sAfter 1 second, consecrate an area for 4 seconds, dealing 50 (+4% per level) damage every 0.5 seconds to enemies inside. 25% of the damage dealt to Heroes is returned as Mana.
  • DZealTraço40sWhitemane's healing Abilities apply Zeal for 8 seconds. Allies with Zeal are healed for 100% of the damage Whitemane deals to Heroes. Activate to gain 25% Spell Power and lose 15 Armor for 5 seconds. Can be cast while channeling abilities.
  • 1Clemency12sActivate to cast Inquisition on an allied Hero, healing them for up to 329 (+4% per level) over 3 seconds while Channeling. Removes a stack of Desperation Shares a cooldown with Inquisition.

Estratégia

1Good matchups

Whitemane does well against these:

  • Zeratul: Blizzard classifies Zeratul as a Melee Assassin, and they have to close the gap before they can do anything to Whitemane, who fights at range.
  • Alarak: Blizzard classifies Alarak as a Melee Assassin, and they have to close the gap before they can do anything to Whitemane, who fights at range.
  • Illidan: Blizzard classifies Illidan as a Melee Assassin, and they have to close the gap before they can do anything to Whitemane, who fights at range.

2Tough matchups

Whitemane struggles against these:

  • Kerrigan: Ravage lets Kerrigan reach Whitemane, who has no escape in the kit.
  • Orphea: Shadow Waltz lets Orphea reach Whitemane, who has no escape in the kit.
  • Tracer: Blink lets Tracer reach Whitemane, who has no escape in the kit.

3Synergies

Whitemane works well alongside these, because their kits fit together:

  • Gall: Desperate Plea from Whitemane keeps Gall alive, and Gall is the damage the team needs to protect.
  • Probius: Desperate Plea from Whitemane keeps Probius alive, and Probius is the damage the team needs to protect.
  • Xal'atath: Desperate Plea from Whitemane keeps Xal'atath alive, and Xal'atath is the damage the team needs to protect.

4Adapting the build

The situational builds in this guide answer specific threats: Against dive and Against mobile heroes.

5Playing against Whitemane

If you're on the other side, this is what to exploit:

  • Mana-hungry: Blizzard flags its energy as important, so manage it early.
  • No escape tools: vulnerable when divers reach it.
  • First target for the enemy dive.

Dicas

  • Look at the enemy team before choosing your build: the situational builds below answer the most common threats.
  • Good matchup: Zeratul. Play forward when you face them.
  • Tough matchup: Kerrigan. Play safer and wait for your team.
  • In a tough matchup, an even lane is already a good result.

Confrontos

Forte contra

  • Blizzard classifies Zeratul as a Melee Assassin, and they have to close the gap before they can do anything to Whitemane, who fights at range.

  • Blizzard classifies Alarak as a Melee Assassin, and they have to close the gap before they can do anything to Whitemane, who fights at range.

  • Blizzard classifies Illidan as a Melee Assassin, and they have to close the gap before they can do anything to Whitemane, who fights at range.

Fraco contra

  • Ravage lets Kerrigan reach Whitemane, who has no escape in the kit.

  • Shadow Waltz lets Orphea reach Whitemane, who has no escape in the kit.

  • Blink lets Tracer reach Whitemane, who has no escape in the kit.

Combina bem com

  • Desperate Plea from Whitemane keeps Gall alive, and Gall is the damage the team needs to protect.

  • Desperate Plea from Whitemane keeps Probius alive, and Probius is the damage the team needs to protect.

  • Desperate Plea from Whitemane keeps Xal'atath alive, and Xal'atath is the damage the team needs to protect.

Mudanças

  1. Updated for patch 2.57.0.98304.
  2. Updated for patch 2.57.0.98297.
  3. Updated for patch 2.57.0.98285.
  4. Guide created for patch 2.55.17.98025.

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