Mais guias de Whitemane
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Introdução
Whitemane is a ranged Healer in Heroes of the Storm. In this guide you play it as Healer: your job is to keep your team alive, avoid the enemy dive and add utility. The kit brings sustain with Desperate Plea. At level 10 you choose between the heroics Scarlet Aegis and Divine Reckoning.
Pontos fortes
- Heals itself, which keeps it in lane longer.
- Heals allies: keeps the team in fights.
- Clear job in the team: keep your team alive, avoid the enemy dive and add utility.
Pontos fracos
- Mana-hungry: Blizzard flags its energy as important, so manage it early.
- No escape tools: vulnerable when divers reach it.
- First target for the enemy dive.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
- Balanced talentsEquilibradoRecomendadaAt each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
- Survival talentsDefensivoSituacionalAt each level, the talent with the most healing, shields or armor. Choose it against dive or heavy burst.
- Utility talentsUtilidadeSituacionalAt each level, the talent with the most control, cooldown reduction or vision. Choose it when your team needs setup more than damage.
Builds
Balanced talents
Quando usar
At each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
Pity the FrailFor every Hero hit with Searing Lash, lower the cooldown of Inquisition by 1 seconds. Allies below 30% Health receive 25% more healing from Whitemane.W
Righteous FlameSearing Lash deals 25% more damage to enemies. If the second strike hits an enemy Hero, they take an additional 25% damage and Whitemane gains 40% Attack Speed for 3 seconds.E
Inquisitor's PrayerSearing Lash restores 25 Mana for each Hero it hits, and Zeal lasts 2 additional seconds.EMissão
- 1Upgrades Searing Lash for more damage.
- 4Upgrades Zeal for more damage.
- 7Adds an active ability for survivability.
- 10Fits more than one plan at level 10: damage and utility.
- 13Upgrades Inquisition for more damage.
- 16Upgrades Inquisition for more damage.
- 20Fits more than one plan at level 20: utility and damage.
Survival talents
Quando usar
At each level, the talent with the most healing, shields or armor. Choose it against dive or heavy burst.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
Pity the FrailFor every Hero hit with Searing Lash, lower the cooldown of Inquisition by 1 seconds. Allies below 30% Health receive 25% more healing from Whitemane.W
Righteous FlameSearing Lash deals 25% more damage to enemies. If the second strike hits an enemy Hero, they take an additional 25% damage and Whitemane gains 40% Attack Speed for 3 seconds.E
Inquisitor's PrayerSearing Lash restores 25 Mana for each Hero it hits, and Zeal lasts 2 additional seconds.EMissão
- 1Upgrades Inquisition for more survivability.
- 4Upgrades Desperate Plea for more survivability.
- 7Adds an active ability for survivability.
- 10Heroic ability focused on survivability.
- 13Upgrades Searing Lash for more utility.
- 16Upgrades Zeal for more survivability.
- 20Upgrades Scarlet Aegis for more survivability.
Utility talents
Quando usar
At each level, the talent with the most control, cooldown reduction or vision. Choose it when your team needs setup more than damage.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
Pity the FrailFor every Hero hit with Searing Lash, lower the cooldown of Inquisition by 1 seconds. Allies below 30% Health receive 25% more healing from Whitemane.W
Righteous FlameSearing Lash deals 25% more damage to enemies. If the second strike hits an enemy Hero, they take an additional 25% damage and Whitemane gains 40% Attack Speed for 3 seconds.E
Inquisitor's PrayerSearing Lash restores 25 Mana for each Hero it hits, and Zeal lasts 2 additional seconds.EMissão
- 1Upgrades Searing Lash for more utility.
- 4Upgrades Zeal for more utility.
- 7Adds an active ability for survivability.
- 10Heroic ability focused on utility.
- 13Upgrades Zeal for more utility.
- 16Upgrades Inquisition for more utility.
- 20Upgrades Zeal for more utility.
Habilidades
QDesperate Plea40 mpHeal an allied Hero for 140 (+4% per level) and gain Desperation for 4 seconds. Desperation increases Desperate Plea's Mana cost by 40, and stacks up to 3 times. Current Mana Cost: 40Basic ability — heals. Time it for the enemy's burst, not for chip damage.
WInquisition12sChannel on an enemy Hero for up to 3 seconds, dealing 50 (+4% per level) damage every 0.5 seconds and Slowing them by 30%. Removes a stack of Desperation. Shares a cooldown with Clemency.
ESearing Lash6sAfter 0.5 seconds, smite enemies in a straight line for 82 (+4% per level) damage. If the first strike hits an enemy Hero, a second strike will occur after a short delay.
RScarlet AegisHeroica60sBolster the spirits of nearby allied Heroes, healing them for 300 (+4% per level) and granting them 40 Armor for 4 seconds.Heroic — heals. Time it for the enemy's burst, not for chip damage.
RDivine ReckoningHeroica75sAfter 1 second, consecrate an area for 4 seconds, dealing 50 (+4% per level) damage every 0.5 seconds to enemies inside. 25% of the damage dealt to Heroes is returned as Mana.Heroic. Plan your fights around its cooldown.
DZealTraço40sWhitemane's healing Abilities apply Zeal for 8 seconds. Allies with Zeal are healed for 100% of the damage Whitemane deals to Heroes. Activate to gain 25% Spell Power and lose 15 Armor for 5 seconds. Can be cast while channeling abilities.
1Clemency12sActivate to cast Inquisition on an allied Hero, healing them for up to 329 (+4% per level) over 3 seconds while Channeling. Removes a stack of Desperation Shares a cooldown with Inquisition.
Estratégia
1Early game
Early, soak experience in a lane, stay close to your team and don't waste mana healing chip damage. Let your laning partner trade and heal after, not during: a healer that runs out of mana early loses the objective.
- Early talents: Righteous Flame and Unwavering Faith.
2Mid game
At level 10, Scarlet Aegis and Divine Reckoning change what your team can do: pick the one that answers the enemy's plan.
- Heroics: Scarlet Aegis and Divine Reckoning.
3Late game
Late, you're the enemy's first target: stay behind your frontline and never walk into fog alone.
- Level 20: Guiding Light.
4Team fights
Heal the teammate under pressure, not the one with the lowest bar, and keep Desperate Plea for burst moments.
Dicas
- Keep Desperate Plea for the enemy's burst, not for small damage.
- Choose between Scarlet Aegis and Divine Reckoning after seeing the enemy team.
- Arrive at map objectives and mercenary camps before they start: the team that is there first chooses the fight.
- Before each fight, check which key abilities the enemy has available.
Confrontos
Forte contra
Blizzard classifies Zeratul as a Melee Assassin, and they have to close the gap before they can do anything to Whitemane, who fights at range.
Blizzard classifies Alarak as a Melee Assassin, and they have to close the gap before they can do anything to Whitemane, who fights at range.
Blizzard classifies Illidan as a Melee Assassin, and they have to close the gap before they can do anything to Whitemane, who fights at range.
Fraco contra
Ravage lets Kerrigan reach Whitemane, who has no escape in the kit.
Shadow Waltz lets Orphea reach Whitemane, who has no escape in the kit.
Blink lets Tracer reach Whitemane, who has no escape in the kit.
Combina bem com
Desperate Plea from Whitemane keeps Gall alive, and Gall is the damage the team needs to protect.
Desperate Plea from Whitemane keeps Probius alive, and Probius is the damage the team needs to protect.
Desperate Plea from Whitemane keeps Xal'atath alive, and Xal'atath is the damage the team needs to protect.
Mudanças
- Updated for patch 2.57.0.98304.
- Updated for patch 2.57.0.98297.
- Updated for patch 2.57.0.98285.
- Guide created for patch 2.55.17.98025.
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