Whitemane · Healer
Whitemane Abilities and Combos
Mais guias de Whitemane
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Introdução
This guide goes through Whitemane's kit ability by ability. The kit brings sustain with Desperate Plea. At level 10 you choose between the heroics Scarlet Aegis and Divine Reckoning.
Pontos fortes
- Heals allies: keeps the team in fights.
- Heals itself, which keeps it in lane longer.
- Clear job in the team: keep your team alive, avoid the enemy dive and add utility.
Pontos fracos
- No escape tools: vulnerable when divers reach it.
- First target for the enemy dive.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
Builds
Balanced talents
Quando usar
At each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
Pity the FrailFor every Hero hit with Searing Lash, lower the cooldown of Inquisition by 1 seconds. Allies below 30% Health receive 25% more healing from Whitemane.W
Righteous FlameSearing Lash deals 25% more damage to enemies. If the second strike hits an enemy Hero, they take an additional 25% damage and Whitemane gains 40% Attack Speed for 3 seconds.E
Inquisitor's PrayerSearing Lash restores 25 Mana for each Hero it hits, and Zeal lasts 2 additional seconds.EMissão
- 1Upgrades Searing Lash for more damage.
- 4Upgrades Zeal for more damage.
- 7Adds an active ability for survivability.
- 10Fits more than one plan at level 10: damage and utility.
- 13Upgrades Inquisition for more damage.
- 16Upgrades Inquisition for more damage.
- 20Fits more than one plan at level 20: utility and damage.
Habilidades
QDesperate Plea40 mpHeal an allied Hero for 140 (+4% per level) and gain Desperation for 4 seconds. Desperation increases Desperate Plea's Mana cost by 40, and stacks up to 3 times. Current Mana Cost: 40Basic ability — heals. Time it for the enemy's burst, not for chip damage.
WInquisition12sChannel on an enemy Hero for up to 3 seconds, dealing 50 (+4% per level) damage every 0.5 seconds and Slowing them by 30%. Removes a stack of Desperation. Shares a cooldown with Clemency.Basic ability — slows. Part of your regular rotation.
ESearing Lash6sAfter 0.5 seconds, smite enemies in a straight line for 82 (+4% per level) damage. If the first strike hits an enemy Hero, a second strike will occur after a short delay.Basic ability. Part of your regular rotation.
RScarlet AegisHeroica60sBolster the spirits of nearby allied Heroes, healing them for 300 (+4% per level) and granting them 40 Armor for 4 seconds.Heroic — heals. Time it for the enemy's burst, not for chip damage.
RDivine ReckoningHeroica75sAfter 1 second, consecrate an area for 4 seconds, dealing 50 (+4% per level) damage every 0.5 seconds to enemies inside. 25% of the damage dealt to Heroes is returned as Mana.Heroic. Plan your fights around its cooldown.
DZealTraço40sWhitemane's healing Abilities apply Zeal for 8 seconds. Allies with Zeal are healed for 100% of the damage Whitemane deals to Heroes. Activate to gain 25% Spell Power and lose 15 Armor for 5 seconds. Can be cast while channeling abilities.Trait — heals. Time it for the enemy's burst, not for chip damage.
1Clemency12sActivate to cast Inquisition on an allied Hero, healing them for up to 329 (+4% per level) over 3 seconds while Channeling. Removes a stack of Desperation Shares a cooldown with Inquisition.Basic ability — heals. Time it for the enemy's burst, not for chip damage.
Estratégia
1The kit
The kit brings sustain with Desperate Plea.
- [Q] Desperate Plea — Basic ability — heals. Time it for the enemy's burst, not for chip damage.
- [W] Inquisition — Basic ability — slows. Part of your regular rotation.
- [E] Searing Lash — Basic ability. Part of your regular rotation.
- [R] Scarlet Aegis — Heroic — heals. Time it for the enemy's burst, not for chip damage.
- [R] Divine Reckoning — Heroic. Plan your fights around its cooldown.
- [D] Zeal — Trait — heals. Time it for the enemy's burst, not for chip damage.
- [1] Clemency — Basic ability — heals. Time it for the enemy's burst, not for chip damage.
2Abilities and levels
There are no skill points in Heroes of the Storm: all basic abilities are available from level 1 and grow with your level. What changes is the talents — see the talents guide.
3Combos
Without hard crowd control in the kit, your damage depends on positioning: land your abilities when the enemy is committed to something else.
4Heroics
At level 10 you choose between Scarlet Aegis and Divine Reckoning. Pick after seeing the enemy team: each solves a different problem.
- Scarlet Aegis — Heroic — heals. Time it for the enemy's burst, not for chip damage.
- Divine Reckoning — Heroic. Plan your fights around its cooldown.
Dicas
- Use Desperate Plea reactively, when the enemy commits.
- Practise the combo in a practice game before using it in ranked.
- Count the enemy's key cooldowns: the best moment to use yours is right after they use theirs.
- Before each fight, check which key abilities the enemy has available.
Mudanças
- Updated for patch 2.57.0.98304.
- Updated for patch 2.57.0.98297.
- Updated for patch 2.57.0.98285.
- Guide created for patch 2.55.17.98025.
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