Mais guias de Xul
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Introdução
This guide covers Xul's matchups and how to adapt to them. Blizzard publishes no matchup statistics, so the matchups below come from each hero's role, range and kit: crowd control, mobility and sustain. They describe an advantage on paper, not a measured result.
Pontos fortes
- Good wave clear, according to Blizzard's own hero tags.
- Can hold a lane alone.
- Crowd control: Bone Prison applies a root.
Pontos fracos
- Mana-hungry: Blizzard flags its energy as important, so manage it early.
- Low damage by itself: it needs its team to finish kills.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
Builds
Against dive
Quando usar
When the enemy has several heroes who jump on you: the survival picks at every level.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
Rota soloPrincipalHolds a lane alone so the rest of the team can rotate.- Absorção duplaPrioridade 2Soaks experience in a lane, usually alongside a teammate, and clears waves fast.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
- Com o timeAcompanha o time nas lutas e nos objetivos.
Talentos por nível
BacklashWhen Bone Armor expires, nearby enemy Heroes take damage equal to 12% of their maximum Health.Passivo
ShacklerWhile Bone Armor is active, nearby enemies are Slowed by 35% for 1 second. Basic Attacks against Heroes that are Stunned, Rooted, or Slowed reduce the cooldown of Bone Armor by 2 seconds.Passivo
ShadeWhile Bone Armor is active, Xul evades all Basic Attacks, but increases the cooldown of Bone Armor by 10 seconds.Passivo
- 1Upgrades Bone Armor for more survivability.
- 4Upgrades Cursed Strikes for more damage.
- 7Upgrades Bone Armor for more survivability.
- 10Heroic ability focused on damage.
- 13Upgrades Bone Prison for more survivability.
- 16The most damage-focused option at level 16.
- 20Upgrades Poison Nova for more survivability.
Against mobile heroes
Quando usar
Slows, roots and stuns first, to pin down heroes who would otherwise escape.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
Rota soloPrincipalHolds a lane alone so the rest of the team can rotate.- Absorção duplaPrioridade 2Soaks experience in a lane, usually alongside a teammate, and clears waves fast.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
- Com o timeAcompanha o time nas lutas e nos objetivos.
Talentos por nível
BacklashWhen Bone Armor expires, nearby enemy Heroes take damage equal to 12% of their maximum Health.Passivo
ShacklerWhile Bone Armor is active, nearby enemies are Slowed by 35% for 1 second. Basic Attacks against Heroes that are Stunned, Rooted, or Slowed reduce the cooldown of Bone Armor by 2 seconds.Passivo
ShadeWhile Bone Armor is active, Xul evades all Basic Attacks, but increases the cooldown of Bone Armor by 10 seconds.Passivo
- 1Upgrades Bone Armor for more utility.
- 4Upgrades Spectral Scythe for more utility.
- 7The most utility-focused option at level 7.
- 10Heroic ability focused on utility.
- 13Upgrades Bone Prison for more utility.
- 16Upgrades Spectral Scythe for more utility.
- 20Upgrades Spectral Scythe for more utility.
Habilidades
QSpectral Scythe8s55 mpSummon a scythe that travels to Xul after 1 second, dealing 190 (+4% per level) damage to enemies and spawning a Skeletal Warrior when hitting enemy Heroes. These do not count towards Xul's Raise Skeleton maximum.
WCursed Strikes16s50 mpXul's Basic Attacks deal damage in a wide area and reduce the Attack Speed of Heroes and Summons by 40% for 2 seconds. Lasts 4 seconds once triggered.
EBone Prison10s70 mpAfter a 2 second delay, deal 80 (+4% per level) damage and Root the target enemy Hero for 1.75 seconds. All nearby Skeletal Warriors will fixate on the target for their duration.
RSkeletal MagesHeroica90s80 mpVector Targeting Summon 4 Frost Mages in a line that attack nearby enemies for 47 (+4% per level) damage a second and Slow them by 30% for 2 seconds. Last up to 15 seconds.
RPoison NovaHeroica90s100 mpAfter 0.5 seconds, release poisonous missiles that deal 630 (+4% per level) damage to all enemies hit over 10 seconds.
Raise SkeletonTraçoWhen a nearby enemy Minion dies, it becomes a Skeletal Warrior with 240 (+4% per level) Health that attacks for 21 (+4% per level) damage and lasts up to 12 seconds. Upon death, Skeletal Warriors deal 40 (+4% per level) damage to nearby enemies. Up to 3 Skeletal Warriors can be active at once when spawned in this way.
1Bone Armor30sActivate to gain a Shield equal to 25% of Xul's maximum Health for 3 seconds.
Estratégia
1Good matchups
Xul does well against these:
- Greymane: Blizzard classifies Greymane as a Ranged Assassin: once Xul is on top of them, that distance stops mattering.
- Gul'dan: Blizzard classifies Gul'dan as a Ranged Assassin: once Xul is on top of them, that distance stops mattering.
- Hanzo: Blizzard classifies Hanzo as a Ranged Assassin: once Xul is on top of them, that distance stops mattering.
2Tough matchups
Xul struggles against these:
- Rexxar: Rexxar fights at range and Xul is melee with no dash in the kit to close the gap.
- D.Va: D.Va fights at range and Xul is melee with no dash in the kit to close the gap.
- Yrel: Xul has to walk up to start a fight, and Righteous Hammer (stun) stops that engage before it lands.
3Synergies
Xul works well alongside these, because their kits fit together:
4Adapting the build
The situational builds in this guide answer specific threats: Against dive and Against mobile heroes.
5Playing against Xul
If you're on the other side, this is what to exploit:
- Mana-hungry: Blizzard flags its energy as important, so manage it early.
- Low damage by itself: it needs its team to finish kills.
Confrontos
Forte contra
Blizzard classifies Greymane as a Ranged Assassin: once Xul is on top of them, that distance stops mattering.
Blizzard classifies Gul'dan as a Ranged Assassin: once Xul is on top of them, that distance stops mattering.
Blizzard classifies Hanzo as a Ranged Assassin: once Xul is on top of them, that distance stops mattering.
Fraco contra
Rexxar fights at range and Xul is melee with no dash in the kit to close the gap.
D.Va fights at range and Xul is melee with no dash in the kit to close the gap.
Xul has to walk up to start a fight, and Righteous Hammer (stun) stops that engage before it lands.
Mudanças
- Updated for patch 2.57.0.98304.
- Updated for patch 2.57.0.98297.
- Updated for patch 2.57.0.98285.
- Guide created for patch 2.55.17.98025.
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