Mais guias de Zeratul
Este guia é montado pelo site com dados de partidas e do próprio jogo: ninguém o escreveu à mão. Se houver guias oficiais ou da comunidade, eles aparecem ao lado.
Introdução
ARAM puts everyone in a single lane with random heroes: there are no map objectives to split for, so the game is decided by team fights and by who manages health and mana better. In ARAM the enemy is always grouped: go in after they use their crowd control, and don't chase alone.
Pontos fortes
- Strong gank potential around the map.
- Brings utility that helps the whole team.
- Has escape tools, according to Blizzard's own hero tags.
Pontos fracos
- Relies on basic attacks: blinds and armor hurt its damage.
- Has to dive in to deal damage, so it needs follow-up.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
Builds
ARAM talents
Quando usar
Constant fights in one lane: damage early to win the trades, survivability later to outlast the long team fights.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
RotacionarPrincipalRotates between lanes to create kills and pressure.- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
- Com o timeAcompanha o time nas lutas e nos objetivos.
Talentos por nível
Greater CleaveIncreases the radius of Cleave by 33%.Q
Shadow HunterQuest: Gather Regeneration Globes to lower the Mana cost of Blink by 3, up to 45. Reward: Upon gathering 15 Regeneration Globes, Basic Attacks reduce the cooldown of Blink by 1.5 seconds.EMissão
Move UnseenReduce the cooldown of Permanent Cloak by 1 second. Gain 30% Movement Speed while Stealthed.Traço
- 1Upgrades Cleave.
- 4Adds an active ability for damage.
- 7Upgrades Singularity Spike for more damage.
- 10Heroic ability focused on damage.
- 13Upgrades Permanent Cloak for more survivability.
- 16The most damage-focused option at level 16.
- 20The most survivability-focused option at level 20.
Habilidades
QCleave6s40 mpDeal 200 (+4% per level) damage to nearby enemies.
WSingularity Spike12s70 mpFlings a Singularity Spike that sticks to the first enemy hit. Deals 240 (+4% per level) damage after 1 second and Slows the enemy by 40% for 3 seconds.
EBlink10s50 mpTeleport to the target location. Using this Ability does not break Stealth.
RMight Of The NerazimHeroica20s30 mpActivate to cast an untalented version of Zeratul's most recently used Basic Ability, dealing 50% less damage. Passive: After using an Ability, Zeratul's next Basic Attack within 6 seconds deals 30% more damage.Heroic. Plan your fights around its cooldown.
RVoid PrisonHeroica100s80 mpSlows time in an area to a near standstill, placing allies and enemies in Time Stop for 5 seconds. Zeratul is not affected.Heroic — slows and hits an area. Plan your fights around its cooldown.
Permanent CloakTraçoGain Stealth when out of combat for 3 seconds. Taking damage, attacking, using Abilities, or Channeling ends Stealth. Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible.
1Vorpal Blade15sActivate to teleport to Zeratul's last non-structure Basic Attack target within 3 seconds. The target is revealed during these 3 seconds.
Estratégia
1What changes
ARAM puts everyone in a single lane with random heroes: there are no map objectives to split for, so the game is decided by team fights and by who manages health and mana better.
2Build adjustments
Constant fights in one lane: damage early to win the trades, survivability later to outlast the long team fights.
3Fighting
Go in after the enemy uses their crowd control, focus the squishiest target and use Blink to get back out. In ARAM the enemy is always grouped: go in after they use their crowd control, and don't chase alone.
Dicas
- In ARAM the enemy is always grouped: go in after they use their crowd control, and don't chase alone.
- Pick the heroic that wins team fights: Might Of The Nerazim or Void Prison.
- Don't chase alone: the enemy is always grouped.
- Grab regeneration globes and use the healing fountain between fights.
Mudanças
- Updated for patch 2.57.0.98304.
- Updated for patch 2.57.0.98297.
- Updated for patch 2.57.0.98285.
- Guide created for patch 2.55.17.98025.
Ele te ajudou?
Seu voto ajuda outros jogadores a encontrar os melhores guias.










