Mais guias de Zeratul
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Introdução
Early, soak experience and look for isolated enemies around the map. Your damage is highest against heroes who can't escape. Early, look for picks around map objectives and mercenary camps: a kill before the objective wins it.
Pontos fortes
- Has escape tools, according to Blizzard's own hero tags.
- Strong gank potential around the map.
- Brings utility that helps the whole team.
Pontos fracos
- Mana-hungry: Blizzard flags its energy as important, so manage it early.
- Melee range: ranged heroes can poke it freely.
- Relies on basic attacks: blinds and armor hurt its damage.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
- Early game talentsEquilibradoRecomendadaLevels 1 to 7 lean on survivability to win the early soak and the first objective; from level 10 it follows the balanced plan.
- Balanced talentsEquilibradoAvançadaAt each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
Builds
Early game talents
Quando usar
Levels 1 to 7 lean on survivability to win the early soak and the first objective; from level 10 it follows the balanced plan.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
RotacionarPrincipalRotates between lanes to create kills and pressure.- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
- Com o timeAcompanha o time nas lutas e nos objetivos.
Talentos por nível
Greater CleaveIncreases the radius of Cleave by 33%.Q
Shadow HunterQuest: Gather Regeneration Globes to lower the Mana cost of Blink by 3, up to 45. Reward: Upon gathering 15 Regeneration Globes, Basic Attacks reduce the cooldown of Blink by 1.5 seconds.EMissão
Move UnseenReduce the cooldown of Permanent Cloak by 1 second. Gain 30% Movement Speed while Stealthed.Traço
- 1Quest talent: it only pays off if you complete it early, so commit to it.
- 4Adds an active ability for damage.
- 7Upgrades Singularity Spike for more damage.
- 10Heroic ability focused on damage.
- 13Fits more than one plan at level 13: damage and survivability.
- 16The most damage-focused option at level 16.
- 20Fits more than one plan at level 20: damage and survivability.
Balanced talents
Quando usar
At each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
RotacionarPrincipalRotates between lanes to create kills and pressure.- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
- Com o timeAcompanha o time nas lutas e nos objetivos.
Talentos por nível
Greater CleaveIncreases the radius of Cleave by 33%.Q
Shadow HunterQuest: Gather Regeneration Globes to lower the Mana cost of Blink by 3, up to 45. Reward: Upon gathering 15 Regeneration Globes, Basic Attacks reduce the cooldown of Blink by 1.5 seconds.EMissão
Move UnseenReduce the cooldown of Permanent Cloak by 1 second. Gain 30% Movement Speed while Stealthed.Traço
- 1Upgrades Cleave.
- 4Adds an active ability for damage.
- 7Upgrades Singularity Spike for more damage.
- 10Heroic ability focused on damage.
- 13Fits more than one plan at level 13: damage and survivability.
- 16The most damage-focused option at level 16.
- 20Fits more than one plan at level 20: damage and survivability.
Habilidades
QCleave6s40 mpDeal 200 (+4% per level) damage to nearby enemies.
WSingularity Spike12s70 mpFlings a Singularity Spike that sticks to the first enemy hit. Deals 240 (+4% per level) damage after 1 second and Slows the enemy by 40% for 3 seconds.
EBlink10s50 mpTeleport to the target location. Using this Ability does not break Stealth.
RMight Of The NerazimHeroica20s30 mpActivate to cast an untalented version of Zeratul's most recently used Basic Ability, dealing 50% less damage. Passive: After using an Ability, Zeratul's next Basic Attack within 6 seconds deals 30% more damage.Heroic. Plan your fights around its cooldown.
RVoid PrisonHeroica100s80 mpSlows time in an area to a near standstill, placing allies and enemies in Time Stop for 5 seconds. Zeratul is not affected.Heroic — slows and hits an area. Plan your fights around its cooldown.
Permanent CloakTraçoGain Stealth when out of combat for 3 seconds. Taking damage, attacking, using Abilities, or Channeling ends Stealth. Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible.
1Vorpal Blade15sActivate to teleport to Zeratul's last non-structure Basic Attack target within 3 seconds. The target is revealed during these 3 seconds.
Estratégia
1Early talents
The first three talent tiers (levels 1, 4 and 7) set up how you soak and trade. The early build below leans on survivability to win that phase.
- Picks: Greater Cleave and Darkness Descends.
2Trading
Trade when you can reach the enemy with your full combo; half a combo just gives them a free hit. The kit brings mobility with Blink.
3Soaking and rotations
Soaking is the laning phase: stay in range of your minion waves, rotate between lanes so none is left empty and group before each objective spawns.
4Early objectives
Early, look for picks around map objectives and mercenary camps: a kill before the objective wins it. Your big moments are level 10, when you pick Might Of The Nerazim or Void Prison, and level 20, when the heroic gets its upgrade.
Dicas
- Trade when you can reach the enemy with your full combo; half a combo just gives them a free hit.
- Greater Cleave is your first purchase that changes the lane: get it early.
- Keep Blink ready when the enemy's gankers are missing.
- Early, look for picks around map objectives and mercenary camps: a kill before the objective wins it.
Confrontos
Forte contra
Blizzard classifies Orphea as a Ranged Assassin: once Zeratul is on top of them, that distance stops mattering.
Blizzard classifies Probius as a Ranged Assassin: once Zeratul is on top of them, that distance stops mattering.
Blizzard classifies Raynor as a Ranged Assassin: once Zeratul is on top of them, that distance stops mattering.
Mudanças
- Updated for patch 2.57.0.98304.
- Updated for patch 2.57.0.98297.
- Updated for patch 2.57.0.98285.
- Guide created for patch 2.55.17.98025.
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