The perks whose text adds the most damage: for games where your team is winning fights and you want to close them faster.
Builds
Todas as builds de todos os guias: itens, runas, talentos e ordem de habilidades para cada estilo. Cada uma leva ao guia que explica quando usá-la.
The perks whose text adds the most healing, health or protection: for games where you die before your cooldowns matter.
One minor and one major perk, chosen by what each one's text adds to a damage hero. Blizzard doesn't publish how often each perk is picked, so this is a reading of the perks, not a pick rate.
The perks whose text adds the most damage: for games where your team is winning fights and you want to close them faster.
One minor and one major perk, chosen by what each one's text adds to a support hero. Blizzard doesn't publish how often each perk is picked, so this is a reading of the perks, not a pick rate.
The perks whose text adds the most damage: for games where your team is winning fights and you want to close them faster.
One minor and one major perk, chosen by what each one's text adds to a support hero. Blizzard doesn't publish how often each perk is picked, so this is a reading of the perks, not a pick rate.
One minor and one major perk, chosen by what each one's text adds to a support hero. Blizzard doesn't publish how often each perk is picked, so this is a reading of the perks, not a pick rate.
One minor and one major perk, chosen by what each one's text adds to a tank hero. Blizzard doesn't publish how often each perk is picked, so this is a reading of the perks, not a pick rate.
The perks whose text adds the most healing, health or protection: for games where you die before your cooldowns matter.
One minor and one major perk, chosen by what each one's text adds to a damage hero. Blizzard doesn't publish how often each perk is picked, so this is a reading of the perks, not a pick rate.
One minor and one major perk, chosen by what each one's text adds to a damage hero. Blizzard doesn't publish how often each perk is picked, so this is a reading of the perks, not a pick rate.
The perks whose text adds the most healing, health or protection: for games where you die before your cooldowns matter.
One minor and one major perk, chosen by what each one's text adds to a support hero. Blizzard doesn't publish how often each perk is picked, so this is a reading of the perks, not a pick rate.
One minor and one major perk, chosen by what each one's text adds to a support hero. Blizzard doesn't publish how often each perk is picked, so this is a reading of the perks, not a pick rate.
The perks whose text adds the most healing, health or protection: for games where you die before your cooldowns matter.
One minor and one major perk, chosen by what each one's text adds to a damage hero. Blizzard doesn't publish how often each perk is picked, so this is a reading of the perks, not a pick rate.
The perks whose text adds the most damage: for games where your team is winning fights and you want to close them faster.
One minor and one major perk, chosen by what each one's text adds to a support hero. Blizzard doesn't publish how often each perk is picked, so this is a reading of the perks, not a pick rate.
One minor and one major perk, chosen by what each one's text adds to a support hero. Blizzard doesn't publish how often each perk is picked, so this is a reading of the perks, not a pick rate.
One minor and one major perk, chosen by what each one's text adds to a support hero. Blizzard doesn't publish how often each perk is picked, so this is a reading of the perks, not a pick rate.
The perks whose text adds the most healing, health or protection: for games where you die before your cooldowns matter.
One minor and one major perk, chosen by what each one's text adds to a tank hero. Blizzard doesn't publish how often each perk is picked, so this is a reading of the perks, not a pick rate.
One minor and one major perk, chosen by what each one's text adds to a damage hero. Blizzard doesn't publish how often each perk is picked, so this is a reading of the perks, not a pick rate.



















































