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Moira · Support

Moira abilities, perks and Stadium powers

Habilidades e vantagensBaseado em dadosFácilPatch Season 4
170Atualizado

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Introdução

Moira is a medic support hero in Overwatch with 225 health. In competitive this season (PC, Americas, Europe and Asia averaged) it wins 50.7% of its games, is picked by 30.7% of teams and banned in 4.7% of matches: tier A on our ladder. Moira has 4 perks and 12 Stadium powers; below, each one is listed under the ability it changes.

Pontos fortes

  • Healing: Biotic Grasp, Biotic Orb and Coalescence keep allies (or itself) alive.

Pontos fracos

  • None of its abilities is described as a dash, jump or teleport: position before the fight, not during it.

Builds

Moira · recommended perks

EquilibradoRecomendada
Abrir build

Quando usar

One minor and one major perk, chosen by what each one's text adds to a support hero. Blizzard doesn't publish how often each perk is picked, so this is a reading of the perks, not a pick rate.

Vantagem menor

Vida ou MorteCoalescência pode alternar entre cura pura ou dano puro, com um efeito 30% maior.Nutrição ÉticaOs primeiros 30 pontos de cura do Orbe Biótico são instantâneos para cada aliado que encontrar.

Picked for more damage: Coalescence can be toggled between pure healing or pure damage, with 30% greater effect.

Vantagem maior

InversãoReativar o Orbe Biótico inverte sua direção.Passo FantasmaDesvanecer dura 0,5 s a mais e aumenta em 50% a altura do salto.

Picked for more utility: Fade lasts 0.5 seconds longer and boosts jump height by 50%.

Habilidades

  • LMBPunho BióticoSegure para curar todos os aliados a sua frente. Consome energia biótica. Arma com raio de longo alcance. O dano causado cura você e recupera sua energia biótica.Key: primary fire
  • EOrbe Biótico8sDispara uma esfera que ricocheteia podendo curar aliados ou causar dano a inimigos.Key: E · cooldown 8 s. Perks: Ethical Nourishment, Reversal
  • ShiftDesvanecer6sDesapareça, mova-se mais rápido e fique invulnerável, porém incapaz de atirar.Key: Shift · cooldown 6 s. Perks: Phantom Step
  • QCoalescênciaSupremaDispara um raio que cura aliados e causa dano a inimigos.Key: Q · ultimate. Perks: Destruction's Divide

Estratégia

1Biotic Grasp

primary fire · Biotic Grasp: Hold to heal all allies in front of you. Consumes biotic energy. Long range beam weapon. Damage dealt heals you and replenishes your biotic energy.

  • Stadium · Ethereal Excision: Using Biotic Grasp or Coalescence on a target affected by an Orb deals 20% critical damage or healing.
  • Stadium · Chain Grasp: After using an ability or Gadget, Biotic Grasp's secondary fire chains to 2 additional enemies within 10m for 2s.
  • Stadium · Precarious Potency: Allies healed by your Biotic Grasp are healed for an additional 25% of Biotic Grasp's healing over 5s.
  • Stadium · Remote Reciprocity: After doing 300 Biotic Grasp healing, gain 25% Biotic Grasp Secondary Fire range and deal 15% increased damage for 5s.

2Biotic Orb

E · Biotic Orb · 8 s: Launch a bouncing sphere that either heals nearby allies or damages nearby enemies.

  • Minor perk · Ethical Nourishment: Biotic Orb's first 30 healing is instant on each ally it encounters.
  • Major perk · Reversal: Reactivating Biotic Orb reverses its direction.
  • Stadium · Cross-Orbal: Biotic Orb launches an additional Biotic Orb of the other type with 60% reduced capacity.
  • Stadium · Multiball: Biotic Orb launches 2 additional orbs of the chosen type with 85% reduced effectiveness.
  • Stadium · Phantasm: When you use Fade, spawn a stationary copy of the last selected Biotic Orb with 50% reduced duration and 50% reduced capacity.
  • Stadium · Orbsplosion: Recast Biotic Orb to explode all active Biotic Orbs, healing up to 45% or dealing damage up to 30% of the Biotic Orb's max capacity.

3Fade

Shift · Fade · 6 s: Disappear, move faster, and become invulnerable, but you cannot shoot.

  • Major perk · Phantom Step: Fade lasts 0.5 seconds longer and boosts jump height by 50%.
  • Stadium · Voidhoppers: While using Fade, passing through a target grants you Overhealth equal to 10% of your Max Life. Passing through an ally also grants them the Overhealth and phases them briefly.

4Coalescence

Q · Coalescence · ultimate: Fire a beam that heals allies and damages enemies.

  • Minor perk · Destruction's Divide: Coalescence can be toggled between pure healing or pure damage, with 30% greater effect.
  • Stadium · Spectral Beam: If you pass through an enemy during Fade, cast Coalescence for 1.25s at 100% effectiveness. For every additional enemy, cast for 0.75s longer.
  • Stadium · Destruction's Divide: +25% Ultimate Cost Reduction. Coalescence can be toggled between pure healing or pure damage, with 30% greater effect.

5Perks

During each match you unlock a minor perk and, later, a major perk: one of two options each time. ★ marks this guide's pick.

  • ★ Destruction's Divide: Coalescence can be toggled between pure healing or pure damage, with 30% greater effect.
  • Ethical Nourishment: Biotic Orb's first 30 healing is instant on each ally it encounters.
  • ★ Phantom Step: Fade lasts 0.5 seconds longer and boosts jump height by 50%.
  • Reversal: Reactivating Biotic Orb reverses its direction.

Dicas

  • Biotic Orb (E) heals: use it before an ally drops too low, not after.
  • Coalescence (Q) is your ultimate: plan it with your team's ultimates instead of using it as soon as it's ready.

Confrontos

Combina bem com

  • Both do better than their average on the same maps, such as Nepal, Lijiang Tower and Oasis: a good pairing when the map suits them.

  • Both do better than their average on the same maps, such as New Junk City, Aatlis and Samoa: a good pairing when the map suits them.

  • Both do better than their average on the same maps, such as Lijiang Tower, Nepal and Antarctic Peninsula: a good pairing when the map suits them.

  • Both do better than their average on the same maps, such as Antarctic Peninsula, Samoa and Nepal: a good pairing when the map suits them.

Mudanças

  1. Guide created for patch Season 4.

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