Pular para o conteúdo

Brimstone · Controller

Brimstone guide

Guia completoBaseado em dadosMédiaPatch 13.06
607Atualizado

Este guia é montado pelo site com dados de partidas e do próprio jogo: ninguém o escreveu à mão. Se houver guias oficiais ou da comunidade, eles aparecem ao lado.

Introdução

Brimstone is a controller in Valorant. Joining from the U.S.A., Brimstone's orbital arsenal ensures his squad always has the advantage. His ability to deliver utility precisely and safely make him the unmatched boots-on-the-ground commander. Controllers are experts in slicing up dangerous territory to set their team up for success.

Pontos fortes

  • Brings vision-blocking smoke: Sky Smoke (E).
  • Brings damage: Incendiary (Q) and Orbital Strike (X).
  • Brings movement: Stim Beacon (C).
  • Brings buffs for the team: Stim Beacon (C).

Pontos fracos

  • No slows in the kit, which a controller usually has: lean on your team for it.
  • No ability that reveals enemies: your information comes from teammates and sound.

Builds

Brimstone standard buys

EquilibradoRecomendada
Abrir build

Quando usar

The usual economy for a controller: Classic on the pistol round, Sheriff on an eco or bonus and Phantom with heavy armor on a full buy (3,900 credits before abilities). Buy Sky Smoke (E) first: it is the ability that covers what a controller needs most.

Rodada de pistolas

ClassicThe free pistol: the credits go to smokes and a light shield. Free. 78 head / 26 body up to 30 m (66 / 22 beyond 30 m); 6.75 shots/s, 12-round magazine, low wall penetration.Light Armor400 credits: absorbs 66% of the damage, up to 25.

Eco ou rodada bônus

SheriffA single headshot kills at close range, and it leaves credits for your smokes. 800 credits. 159.5 head / 55 body up to 30 m (145 / 50 beyond 30 m); 4 shots/s, 6-round magazine, high wall penetration.Light Armor400 credits: absorbs 66% of the damage, up to 25.

Compra completa

  1. 1PhantomSilenced and without tracers: you can spray through your own smokes without giving away where you are. 2,900 credits. 156 head / 39 body up to 20 m (140 / 35 beyond 20 m); 11 shots/s, 30-round magazine, medium wall penetration, silenced.
  2. 2Heavy Armor1,000 credits: absorbs 66% of the damage, up to 50.

Alternativas

VandalIf your smokes are placed from a distance and you hold long angles. 2,900 credits. 160 head / 40 body up to 50 m; 9.75 shots/s, 25-round magazine, medium wall penetration.OdinWall penetration and a huge magazine to spray through smokes and thin walls. 3,200 credits. 95 head / 38 body up to 30 m (77.5 / 31 beyond 30 m); 12 shots/s, 100-round magazine, high wall penetration.SpectreThe cheap option on a bonus round, silenced as well. 1,600 credits. 78 head / 26 body up to 15 m (60 / 20 beyond 30 m); 13.33 shots/s, 30-round magazine, low wall penetration, silenced.

Ordem de habilidades

Habilidade123
C··C
Q·Q·
EE··

Habilidades

  • CSinalizador EstimulanteINSTANTANEAMENTE arremesse um sinalizador estimulante. Ao pousar, ele criará um campo que concede um Estimulante de Combate e um Impulso de Velocidade aos jogadores.Buy it third in the round. Save it to escape or to take a position the enemy does not expect.
  • QIncendiárioEQUIPE um lançador de granadas incendiárias. DISPARE para lançar uma granada que detona no chão, gerando uma zona de fogo que causa dano aos jogadores dentro dela.Buy it second in the round. Clear corners and stop the plant or the defuse.
  • EFumaça CelesteEQUIPE um mapa tático. DISPARE para marcar os locais onde as nuvens de fumaça de Brimstone pousarão. Use o DISPARO ALTERNATIVO para confirmar, lançando nuvens de fumaça de longa duração que bloqueiam a visão na área selecionada.Buy it first in the round. Cut the line of sight the enemy is holding right when your team moves.
  • XAtaque OrbitalSupremaEQUIPE um mapa tático. DISPARE para lançar um ataque prolongado de laser orbital no local selecionado, causando muito dano ao longo do tempo aos jogadores na área selecionada.Ultimate (X): charged with ultimate points, not bought. Clear corners and stop the plant or the defuse.

Estratégia

1Your job

As a controller, your job is to cut the enemy's lines of sight with smokes and utility so the team can cross, take or retake a site safely.

2Abilities

Brimstone's kit, key by key, and what the game says each ability does:

  • C — Stim Beacon: movement and buffs for the team.
  • Q — Incendiary: damage.
  • E — Sky Smoke: vision-blocking smoke.
  • X — Orbital Strike (ultimate): damage.

3On attack

  • Sky Smoke (E) cuts the defenders' line of sight while the team crosses.
  • Stim Beacon (C) gets you to a deep position the defence does not expect.
  • Smoke the angles the defenders use to hold the entry, at the moment your team moves in, not before.
  • After the plant, smoke again for the post-plant: the defenders have to cross your smoke to defuse.
  • Play from a safe spot: a dead controller cannot smoke the next push.

4On defense

  • Sky Smoke (E) delays the push on the main entry.
  • Smoke the attackers' main entry early to delay them, and keep one smoke for the retake.
  • Your smokes can isolate duels: cut one entry so your teammates only face one angle.

5Economy

What to buy depending on the credits the team has:

  • Pistol round: Classic + Light Armor.
  • Eco or bonus: Sheriff — a single headshot kills at close range, and it leaves credits for your smokes.
  • Full buy: Phantom — silenced and without tracers: you can spray through your own smokes without giving away where you are.
  • Abilities in this order: E > Q > C; Orbital Strike (X) is charged, not bought.

6Maps

On three-site maps the rotations are long: your smokes buy the time the defence needs to arrive, or deny it to them on attack. Three-site maps in the pool: Haven and Lotus.

  • Abyss: sites A, B · 23 callouts.
  • Ascent: sites A, B · 22 callouts.
  • Bind: sites A, B · 24 callouts.
  • Breeze: sites A, B · 23 callouts.
  • Corrode: sites A, B · 21 callouts.
  • Fracture: sites A, B · 22 callouts.
  • Haven: sites A, B, C · 21 callouts.
  • Icebox: sites A, B · 25 callouts.
  • Lotus: sites A, B, C · 28 callouts.
  • Pearl: sites A, B · 26 callouts.
  • Split: sites A, B · 24 callouts.
  • Summit: sites A, B · 24 callouts.
  • Sunset: sites A, B · 17 callouts.

7Common mistakes

  • Smoking too early: the smoke fades just as your team arrives.
  • Peeking first with your controller and dying before the smokes are down.

Dicas

  • Know how long your smokes last and when they end: that is when the enemy will push.
  • A good smoke sits exactly on the enemy's line of sight, not in the middle of the corridor.
  • Ask your team where they want the smokes before the round starts.

Confrontos

Fraco contra

  • Undercut (Q) suppresses: while it lasts, Brimstone cannot use Stim Beacon (C) to escape.

  • ZERO/point (E) suppresses: while it lasts, Brimstone cannot use Stim Beacon (C) to escape.

  • Stealth Drone (C) suppresses: while it lasts, Brimstone cannot use Stim Beacon (C) to escape.

Combina bem com

  • Brings blind with Flashpoint (Q), which Brimstone's kit does not have.

  • Brings information (reveals enemies) with Trapwire (C), which Brimstone's kit does not have.

  • Brings traps and set-ups with Trademark (C), which Brimstone's kit does not have.

  • Brings healing with Blaze (C), which Brimstone's kit does not have.

Mudanças

  1. Guide created for patch 13.06.

Ele te ajudou?

Seu voto ajuda outros jogadores a encontrar os melhores guias.