Mais guias de Miks
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Introdução
Miks is a controller in Valorant. Straight from Croatia, Miks takes the stage channeling pure sound energy. With his infectious passion and sonic powers, he rallies his squad to move as one as they set the tempo on the battlefield together. Every number below comes from the game's own weapon data: damage by body part and distance, fire rate, magazine and price.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
- Miks standard buysEquilibradoRecomendadaThe usual economy for a controller: Classic on the pistol round, Sheriff on an eco or bonus and Phantom with heavy armor on a full buy (3,900 credits before abilities). Buy Waveform (E) first: it is the ability that covers what a controller needs most.
- Miks: smoke spamOfensivoAvançadaFor controllers who play inside their own smokes: the Ares and the Odin have high wall penetration and a huge magazine, made for spraying through vision blockers. Full buy: 4,200 credits with heavy armor.
- Miks force buyDefensivoSituacionalWhen the team cannot afford a full buy but has to play the round: Spectre with light armor (2,000 credits) or Guardian with a regen shield (2,900 credits), and your abilities before the gun.
Builds
Miks standard buys
Quando usar
The usual economy for a controller: Classic on the pistol round, Sheriff on an eco or bonus and Phantom with heavy armor on a full buy (3,900 credits before abilities). Buy Waveform (E) first: it is the ability that covers what a controller needs most.
Rodada de pistolas
Eco ou rodada bônus
Compra completa
- 1PhantomSilenced and without tracers: you can spray through your own smokes without giving away where you are. 2,900 credits. 156 head / 39 body up to 20 m (140 / 35 beyond 20 m); 11 shots/s, 30-round magazine, medium wall penetration, silenced.
- 2Armadura Pesada1,000 credits: absorbs 66% of the damage, up to 50.
Alternativas
Ordem de habilidades
Miks: smoke spam
Quando usar
For controllers who play inside their own smokes: the Ares and the Odin have high wall penetration and a huge magazine, made for spraying through vision blockers. Full buy: 4,200 credits with heavy armor.
Rodada de pistolas
Eco ou rodada bônus
Compra completa
- 1Odin3,200 credits. 95 head / 38 body up to 30 m (77.5 / 31 beyond 30 m); 12 shots/s, 100-round magazine, high wall penetration.
- 2Armadura Pesada1,000 credits: absorbs 66% of the damage, up to 50.
Alternativas
Ordem de habilidades
Miks force buy
Quando usar
When the team cannot afford a full buy but has to play the round: Spectre with light armor (2,000 credits) or Guardian with a regen shield (2,900 credits), and your abilities before the gun.
Eco ou rodada bônus
Compra completa
- 1Guardian2,250 credits. 195 head / 65 body up to 50 m; 5.25 shots/s, 12-round magazine, high wall penetration.
- 2Escudo Regenerativo650 credits: absorbs 100% of the damage, up to 50, and regenerates.
Alternativas
Ordem de habilidades
Habilidades
CPulso MEQUIPE Pulso M. O DISPARO ALTERNATIVO alterna entre Concussão e Cura. DISPARE para lançar o dispositivo. Ao ser posicionado, o Pulso M emite ondas sonoras que causam Concussão ou Curam os jogadores.
QHarmoniaEQUIPE Harmonia. Mire em um aliado e DISPARE para ativar um Estimulante de Combate e um impulso de velocidade em você e no aliado. O efeito renova-se a cada abate. O DISPARO ALTERNATIVO concede Estimulante de Combate e impulso de velocidade para você.
ERessonânciaEQUIPE um Mapa Tático. DISPARE para definir os locais. O DISPARO ALTERNATIVO gera Fumaças nos locais selecionados.
XMelodia SísmicaSupremaEQUIPE Melodia Sísmica. DISPARE para carregar e lançar Radiância Sônica à frente, que empurra e causa Surdez e Lentidão nos jogadores.
Estratégia
1Pistol round
the free pistol: the credits go to smokes and a light shield.
- Classic: Free. 78 head / 26 body up to 30 m (66 / 22 beyond 30 m); 6.75 shots/s, 12-round magazine, low wall penetration.
- Shorty: 300 credits. 22 head / 11 body up to 7 m (6 / 3 beyond 15 m) per pellet, 15 pellets; 3 shots/s, 2-round magazine, low wall penetration.
2Eco and bonus
a single headshot kills at close range, and it leaves credits for your smokes.
- Sheriff: 800 credits. 159.5 head / 55 body up to 30 m (145 / 50 beyond 30 m); 4 shots/s, 6-round magazine, high wall penetration.
- Ares: 1,600 credits. 75 head / 30 body up to 30 m (70 / 28 beyond 30 m); 13 shots/s, 50-round magazine, high wall penetration.
- Spectre: 1,600 credits. 78 head / 26 body up to 15 m (60 / 20 beyond 30 m); 13.33 shots/s, 30-round magazine, low wall penetration, silenced.
3Full buy
silenced and without tracers: you can spray through your own smokes without giving away where you are.
- Phantom: 2,900 credits. 156 head / 39 body up to 20 m (140 / 35 beyond 20 m); 11 shots/s, 30-round magazine, medium wall penetration, silenced.
- Vandal: 2,900 credits. 160 head / 40 body up to 50 m; 9.75 shots/s, 25-round magazine, medium wall penetration.
- Odin: 3,200 credits. 95 head / 38 body up to 30 m (77.5 / 31 beyond 30 m); 12 shots/s, 100-round magazine, high wall penetration.
- Spectre: 1,600 credits. 78 head / 26 body up to 15 m (60 / 20 beyond 30 m); 13.33 shots/s, 30-round magazine, low wall penetration, silenced.
4Shields
Which shield to pair with each buy:
- Light Armor: 400 credits: absorbs 66% of the damage, up to 25.
- Regen Shield: 650 credits: absorbs 100% of the damage, up to 50, and regenerates.
- Heavy Armor: 1,000 credits: absorbs 66% of the damage, up to 50.
5Abilities
Buy order for Miks: E > C > Q.
- Waveform (E)
- M-pulse (C)
- Harmonize (Q)
Dicas
- Buy your abilities before the gun on an eco: they cost less and win more fights.
- Buy as a team: five half buys lose to five full buys.
Confrontos
Fraco contra
Undercut (Q) suppresses: while it lasts, Miks cannot use Harmonize (Q) to escape.
ZERO/point (E) suppresses: while it lasts, Miks cannot use Harmonize (Q) to escape.
Stealth Drone (C) suppresses: while it lasts, Miks cannot use Harmonize (Q) to escape.
Mudanças
- Guide created for patch 13.06.
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