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Omen · Controller

Omen as a controller

FunçãoBaseado em dadosMédiaPatch 13.06
10,6 milAtualizado

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Introdução

Omen is a controller in Valorant. A phantom of a memory, Omen hunts in the shadows. He renders enemies blind, teleports across the field, then lets paranoia take hold as his foe scrambles to uncover where he might strike next.

Pontos fortes

  • Brings vision-blocking smoke: Dark Cover (E).
  • Brings blind: Paranoia (Q).
  • Brings information (reveals enemies): Shrouded Step (C) and Dark Cover (E).
  • Brings movement: Shrouded Step (C) and From the Shadows (X).

Pontos fracos

  • No slows in the kit, which a controller usually has: lean on your team for it.
  • No damage in the kit, which a controller usually has: lean on your team for it.

Builds

Omen standard buys

EquilibradoRecomendada
Abrir build

Quando usar

The usual economy for a controller: Classic on the pistol round, Sheriff on an eco or bonus and Phantom with heavy armor on a full buy (3,900 credits before abilities). Buy Dark Cover (E) first: it is the ability that covers what a controller needs most.

Rodada de pistolas

ClassicThe free pistol: the credits go to smokes and a light shield. Free. 78 head / 26 body up to 30 m (66 / 22 beyond 30 m); 6.75 shots/s, 12-round magazine, low wall penetration.Armadura Leve400 credits: absorbs 66% of the damage, up to 25.

Eco ou rodada bônus

SheriffA single headshot kills at close range, and it leaves credits for your smokes. 800 credits. 159.5 head / 55 body up to 30 m (145 / 50 beyond 30 m); 4 shots/s, 6-round magazine, high wall penetration.Armadura Leve400 credits: absorbs 66% of the damage, up to 25.

Compra completa

  1. 1PhantomSilenced and without tracers: you can spray through your own smokes without giving away where you are. 2,900 credits. 156 head / 39 body up to 20 m (140 / 35 beyond 20 m); 11 shots/s, 30-round magazine, medium wall penetration, silenced.
  2. 2Armadura Pesada1,000 credits: absorbs 66% of the damage, up to 50.

Alternativas

VandalIf your smokes are placed from a distance and you hold long angles. 2,900 credits. 160 head / 40 body up to 50 m; 9.75 shots/s, 25-round magazine, medium wall penetration.OdinWall penetration and a huge magazine to spray through smokes and thin walls. 3,200 credits. 95 head / 38 body up to 30 m (77.5 / 31 beyond 30 m); 12 shots/s, 100-round magazine, high wall penetration.SpectreThe cheap option on a bonus round, silenced as well. 1,600 credits. 78 head / 26 body up to 15 m (60 / 20 beyond 30 m); 13.33 shots/s, 30-round magazine, low wall penetration, silenced.

Ordem de habilidades

Habilidade123
C··C
Q·Q·
EE··

Habilidades

  • CPassos TenebrososEQUIPE uma habilidade de Passos Tenebrosos para ver o indicador de alcance. DISPARE para começar uma breve canalização e, então, teleporte-se para o local marcado.Buy it third in the round. Use it at the start of a push or a retake and call what it shows.
  • QParanoiaEQUIPE um orbe cegante. DISPARE para lançá-lo, causando Surdez e Visão Turva brevemente em todos os jogadores atingidos. O projétil atravessa paredes.Buy it second in the round. Throw it so it pops as you or a teammate peek; call it before.
  • EManto SombrioEQUIPE um orbe sombrio e entre em um universo distorcido para posicionar os orbes. PRESSIONE o botão de habilidade para lançar o orbe no local marcado, criando uma esfera de sombra duradoura que bloqueia a visão. SEGURE O DISPARO enquanto mira para afastar o marcador. SEGURE O DISPARO ALTERNATIVO enquanto mira para aproximar o marcador. PRESSIONE RECARREGAR para alternar para a visão de mira normal.Buy it first in the round. Cut the line of sight the enemy is holding right when your team moves.
  • XSalto das SombrasSupremaEQUIPE um mapa tático. DISPARE para começar a se teleportar ao local selecionado. Enquanto se teleporta, Omen aparecerá como um Vulto que pode ser destruído por qualquer inimigo para cancelar o teleporte, ou PRESSIONE EQUIPAR para cancelá-lo.Ultimate (X): charged with ultimate points, not bought. Save it to escape or to take a position the enemy does not expect.

Estratégia

1The controller's job

Your job is to cut the enemy's lines of sight with smokes and utility so the team can cross, take or retake a site safely.

2What the role needs, and what the kit brings

  • vision-blocking smoke: Dark Cover (E).
  • slows: not in the kit.
  • damage: not in the kit.
  • crowd control (concuss, detain): not in the kit.
  • blind: Paranoia (Q).

3On attack

  • Smoke the angles the defenders use to hold the entry, at the moment your team moves in, not before.
  • After the plant, smoke again for the post-plant: the defenders have to cross your smoke to defuse.
  • Play from a safe spot: a dead controller cannot smoke the next push.

4On defense

  • Smoke the attackers' main entry early to delay them, and keep one smoke for the retake.
  • Your smokes can isolate duels: cut one entry so your teammates only face one angle.

Dicas

  • Know how long your smokes last and when they end: that is when the enemy will push.
  • A good smoke sits exactly on the enemy's line of sight, not in the middle of the corridor.

Confrontos

Fraco contra

  • Undercut (Q) suppresses: while it lasts, Omen cannot use Shrouded Step (C) to escape.

  • ZERO/point (E) suppresses: while it lasts, Omen cannot use Shrouded Step (C) to escape.

  • Stealth Drone (C) suppresses: while it lasts, Omen cannot use Shrouded Step (C) to escape.

Combina bem com

  • Brings traps and set-ups with Trademark (C), which Omen's kit does not have.

  • Brings healing with Blaze (C), which Omen's kit does not have.

  • Brings crowd control (concuss, detain) with Fault Line (E), which Omen's kit does not have.

Mudanças

  1. Guide created for patch 13.06.

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