Guias
Como jogar cada agente — resumo, builds para cada estilo, habilidades, estratégia e confrontos — e os fundamentos que continuam valendo entre patches.
Sage
Sentinel
Sage synergies and matchups
Who complements Sage's kit and which abilities shut it down, read from what each ability does.
Astra
Controller
Astra beginner guide
Start with Astra: what a controller does, the abilities that matter first and one buy to copy every round.
Brimstone
Controller
Brimstone beginner guide
Start with Brimstone: what a controller does, the abilities that matter first and one buy to copy every round.
Gekko
Initiator
Gekko abilities explained
Gekko's C, Q, E, X: what each ability does, when to use it and the order to buy them.
Gekko
Initiator
Gekko as an initiator
What an initiator owes the team and how Gekko's kit covers it, ability by ability.
Reyna
Duelist
Reyna as a duelist
What a duelist owes the team and how Reyna's kit covers it, ability by ability.
Vyse
Sentinel
Vyse guide
How to play Vyse: abilities and what each one does, attack and defense, what to buy each round and the maps.
Breach
Initiator
Breach synergies and matchups
Who complements Breach's kit and which abilities shut it down, read from what each ability does.
Miks
Controller
Miks beginner guide
Start with Miks: what a controller does, the abilities that matter first and one buy to copy every round.
Clove
Controller
Clove as a controller
What a controller owes the team and how Clove's kit covers it, ability by ability.
Breach
Initiator
Breach guide
How to play Breach: abilities and what each one does, attack and defense, what to buy each round and the maps.
Deadlock
Sentinel
Deadlock synergies and matchups
Who complements Deadlock's kit and which abilities shut it down, read from what each ability does.
Skye
Initiator
Skye guide
How to play Skye: abilities and what each one does, attack and defense, what to buy each round and the maps.
Fade
Initiator
Fade synergies and matchups
Who complements Fade's kit and which abilities shut it down, read from what each ability does.
Chamber
Sentinel
What to buy with Chamber: economy and loadouts
Chamber's buys for every round: pistol round, eco, full buy and force buy, with the real stats of each weapon and shield.
Gekko
Initiator
Gekko beginner guide
Start with Gekko: what an initiator does, the abilities that matter first and one buy to copy every round.
Skye
Initiator
Skye beginner guide
Start with Skye: what an initiator does, the abilities that matter first and one buy to copy every round.
Chamber
Sentinel
Chamber as a sentinel
What a sentinel owes the team and how Chamber's kit covers it, ability by ability.
Phoenix
Duelist
Phoenix as a duelist
What a duelist owes the team and how Phoenix's kit covers it, ability by ability.
Jett
Duelist
Jett guide
How to play Jett: abilities and what each one does, attack and defense, what to buy each round and the maps.
Waylay
Duelist
Waylay synergies and matchups
Who complements Waylay's kit and which abilities shut it down, read from what each ability does.
Neon
Duelist
What to buy with Neon: economy and loadouts
Neon's buys for every round: pistol round, eco, full buy and force buy, with the real stats of each weapon and shield.
Reyna
Duelist
Reyna beginner guide
Start with Reyna: what a duelist does, the abilities that matter first and one buy to copy every round.
Brimstone
Controller
What to buy with Brimstone: economy and loadouts
Brimstone's buys for every round: pistol round, eco, full buy and force buy, with the real stats of each weapon and shield.










