Mais guias de Sage
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Introdução
Sage is a sentinel in Valorant. The bastion of China, Sage creates safety for herself and her team wherever she goes. Able to revive fallen friends and stave off forceful assaults, she provides a calm center to a hellish battlefield.
Pontos fortes
- Brings slows: Slow Orb (Q).
- Brings walls: Barrier Orb (C).
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
Builds
Sage standard buys
Quando usar
The usual economy for a sentinel: Classic on the pistol round, Bucky on an eco or bonus and Vandal with heavy armor on a full buy (3,900 credits before abilities). Buy Slow Orb (Q) first: it is the ability that covers what a sentinel needs most.
Rodada de pistolas
Eco ou rodada bônus
Compra completa
- 1VandalHolds the site's long angles from far away: one headshot at any distance. 2,900 credits. 160 head / 40 body up to 50 m; 9.75 shots/s, 25-round magazine, medium wall penetration.
- 2Armadura Pesada1,000 credits: absorbs 66% of the damage, up to 50.
Alternativas
Ordem de habilidades
Habilidades
COrbe de BarreiraEQUIPE um orbe de barreira. DISPARE para posicionar uma parede que é fortificada após alguns segundos. DISPARO ALTERNATIVO gira o marcador de alvo.Buy it second in the round. Block a path to split the enemy or to plant and defuse safely.
QOrbe de LentidãoEQUIPE um orbe de lentidão. DISPARE para lançá-lo. O orbe detona ao pousar, criando um campo duradouro que Desacelera os jogadores dentro dele e reduz a velocidade de avanço.Buy it first in the round. Save it to escape or to take a position the enemy does not expect.
EOrbe CurativoEQUIPE um orbe curativo. DISPARE com a mira sobre um aliado ferido para ativar uma Cura ao Longo do Tempo. Use o DISPARO ALTERNATIVO enquanto Sage estiver ferida para ativar uma Autocura ao Longo do Tempo.Buy it third in the round. Heal between fights, not during them: an ally at full health wins the next duel.
XRessurreiçãoSupremaEQUIPE uma habilidade de ressurreição. DISPARE com a mira sobre um aliado morto para começar a revivê-lo. Depois de uma breve canalização, o aliado voltará com a Vida completa.Ultimate (X): charged with ultimate points, not bought. Only when the area is safe: reviving under fire costs two lives.
Estratégia
1What you do
Your job: hold a site or a flank on your own with traps and set-ups, slow down the pushes and watch your team's back on attack.
- Always place your utility, even on an eco: it is your best weapon.
- Listen for your traps and call what they catch.
2Learn these first
The abilities you buy first each round, in order:
- Slow Orb (Q): Save it to escape or to take a position the enemy does not expect.
- Barrier Orb (C): Block a path to split the enemy or to plant and defuse safely.
- Healing Orb (E): Heal between fights, not during them: an ally at full health wins the next duel.
3Mistakes to avoid
- Leaving the site you hold to chase a kill.
- Using the same set-up every round.
Dicas
- Always place your utility, even on an eco: it is your best weapon.
- Listen for your traps and call what they catch.
- Change your set-up every few rounds: a predictable trap gets destroyed before it does anything.
Confrontos
Fraco contra
Undercut (Q) suppresses: while it lasts, Sage cannot use Slow Orb (Q) to escape.
ZERO/point (E) suppresses: while it lasts, Sage cannot use Slow Orb (Q) to escape.
Stealth Drone (C) suppresses: while it lasts, Sage cannot use Slow Orb (Q) to escape.
Combina bem com
Brings vision-blocking smoke with Nebula / Dissipate (E), which Sage's kit does not have.
Brings blind with Flashpoint (Q), which Sage's kit does not have.
Brings information (reveals enemies) with Prowler (C), which Sage's kit does not have.
Brings crowd control (concuss, detain) with Wingman (Q), which Sage's kit does not have.
Mudanças
- Guide created for patch 13.06.
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