Skip to content

Outworld Devourer · Mid (pos. 2)

Most-played build

BalancedRecommendedData-drivenPatch 7.41
3.7K

When to use it

The items most bought with this hero, phase by phase. Pick it when you don't have a clear reason to deviate. Built from what Outworld Devourer players buy in the public matches we measured.

This build is part of the guide Outworld Devourer Abilities and Combos.

Where it's played

Picked before the game: the main lane first, then the alternatives.

Seen from RadiantRadiant · bottom leftDire · top right
  1. MidMain96% of matchesMid lane, one against one (pos. 2).

Starting items

Iron BranchCircletMantle of IntelligenceTangoFaerie FireObserver and Sentry Wards

Early game

Null TalismanMeteor HammerKaya

Core items

  1. 1Blink Dagger
  2. 2Force Staff
  3. 3Witch Blade
  4. 4Hurricane Pike

Boots

Power Treads

Late game

Scythe of VyseBlack King BarParasmaAghanim's Scepter

Skill order

Max order:Astral Impris…›Arcane Orb›Objurgation

Ability1234567891011121314151617
●·●·●·●··········
·●·····●●●·······
···●·······●·●●··
·····●······●···●

Talents by level

  1. -60s Sanity's Eclipse Cooldown
    +1.5% Arcane Orb Damage
    25
  2. +12% Astral Imprisonment Mana Capacity Steal
    -10s Objurgation Cooldown
    20
  3. +0.8% of Current Mana as Movement Speed
    +5% Essence Flux Mana Restored
    15
  4. +100 Astral Imprisonment Cast Range
    +200 Mana
    10