Outworld Devourer
One of a lordly and magisterial race, Harbinger prowls the edge of the Void, sole surviving sentry of an outpost on the world at the rim of the abyss. From this jagged crystalline Outworld, forever on guard, he has gazed for eternities into the heavens, alert for any stirring in the bottomless night beyond the stars. Imprinted deep in the shining lattices of his intellect lies a resonant pattern akin to prophecy, a dark music implying that eventually some evil will wake out there, beyond the edges of creation, and turn its attention to our world. With his whole being focused on his vigil, Outworld Destroyer paid little attention to events closer in to the sun. But at last the clamor of the Ancients, and a sense of growing threat from within as well as without, sent him winging sunward to visit the plains of war. Harbinger's place in our own prophecies is unambiguous: he must be considere
- Tier
- S
- Win rate
- 53.7%
- Change
- -0.3
- Pick rate
- 12.1%
- Ban rate
- 12.7%
- measured matches
- 430.4K
How to play Outworld Devourer as Mid (pos. 2): strengths, builds and strategy for every phase of patch 7.41.
BalancedOffensiveDefensiveUtilityStrong against
Who this hero answers, and why.
- Lion55.8%win rate in the matchup
Outworld Devourer wins 55.8% of the 52 games measured against Lion this patch.
Abilities
Arcane Orb4.5 / 3 / 1.5sAdds extra pure damage to Outworld Destroyer's attacks, based on his remaining mana pool.- Mana pool to damage
- 10%·11%·12%·13%
- Current mana cost
- 20%
Astral Imprisonment18 / 16 / 14 / 12s150 mpSteals a percentage of the target's max mana and places them into an astral prison. The hidden unit is invulnerable and disabled. When the astral prison implodes, it deals damage to the target.- Duration
- 1.75·2.5·3.25·4
- Damage
- 90·180·270·360
- Mana capacity steal
- 16%·19%·22%·25%
- Steal duration
- 30·40·50·60
Objurgation36 / 33 / 30 / 27s175 mpIncreases Outworld Destroyer's maximum mana. When cast, protects Outworld Destroyer with an all damage barrier equal to a flat amount and a percentage of his maximum mana.- Barrier
- 150·200·250·300
- Max mana barrier
- 12%
- Bonus mana
- 80·160·240·320
- Duration
- 10
Essence FluxPassivePassively grants a chance to restore a percentage of your max mana each time you cast an ability. Restores less mana from spells that modify attacks.- Chance
- 30%
- Max mana restore
- 40%
- Max mana restore (attacks)
- 25%
Sanity's Eclipse140 / 130 / 120s200 / 300 / 400 mpUnleashes a psychic blast that deals damage to enemies based on the difference between your max mana and the target's max mana. Sanity's Eclipse can hit units trapped by Astral Imprisonment.- Base damage
- 200·300·400
- Radius
- 500·525·550
- Cast range
- 700
- Max mana difference multiplier
- 0.4
- Illusion damage
- 0%
- Mana as heal
- 0%
Skill order
The most played order in the last 71 professional matches with this hero. Highlighted levels are the points spent on talents.
Max order:Astral Impris…›Arcane Orb›Objurgation
Outworld Devourer talents
Talents →- -60s Sanity's Eclipse Cooldown52 %+1.5% Arcane Orb Damage48 %25
- +12% Astral Imprisonment Mana Capacity Steal37 %-10s Objurgation Cooldown63 %20
- +0.8% of Current Mana as Movement Speed66 %+5% Essence Flux Mana Restored34 %15
- +100 Astral Imprisonment Cast Range51 %+200 Mana49 %10
Outworld Devourer builds
View all builds →From the guide «Outworld Devourer Guide»
The items most bought with this hero, phase by phase. Pick it when you don't have a clear reason to deviate. Built from what Outworld Devourer players buy in the public matches we measured.
Moves the popular items that add damage — Witch Blade and Yasha and Kaya — to the front. Choose it when your lane went well and you can afford to be greedy. Built from what Outworld Devourer players buy in the public matches we measured.
Prioritises the popular items that keep you alive — Force Staff and Hurricane Pike. Choose it against heavy disables or burst, or when you are the enemy's focus. Built from what Outworld Devourer players buy in the public matches we measured.
Built around the popular items that help your allies — Witch Blade and Hurricane Pike. Choose it when your team needs saves and auras more than your damage. Built from what Outworld Devourer players buy in the public matches we measured.
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