Skip to content

Sgt. Hammer · Ranged Assassin

ARAM talents

OffensiveARAMData-drivenPatch 2.57.0.98304
1.5K

When to use it

Constant fights in one lane: damage early to win the trades, survivability later to outlast the long team fights.

This build is part of the guide Sgt. Hammer in ARAM.

Map job

Battlegrounds change every match, so this is its job on any of them.

  • Solo laneHolds a lane alone and wins it.
  • Double soakMainSoaks experience in a lane, usually alongside a teammate, and clears waves fast.
  • RotateMoves between lanes to gank and help.
  • Mercenary campsTakes mercenary camps when it is safe.
  • With the teamStays with the team for fights and objectives.

Talents by level

  • AmbushGain Stealth when entering Siege Mode or after not taking or dealing damage for 3 seconds while in Siege Mode. Basic Attacks while Stealthed deal 125% more damage. Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible.Trait
  • Advanced ArtilleryIncrease Siege Mode's splash damage to 60% of Basic Attack damage, and increase its splash radius by 25%.Trait
  • Maelstrom RoundsActivate to increase Basic Attack damage dealt by 40% for 5 seconds. Hitting enemy Heroes or Structures with Basic Attacks while in Siege Mode reduces the cooldown of Maelstrom Rounds by 5 seconds. Stores up to 3 charges.Active
  • 1Upgrades Siege Mode for more damage.
  • 4Upgrades Siege Mode for more damage.
  • 7Upgrades Spider Mines for more damage.
  • 10Heroic ability focused on damage.
  • 13Upgrades Concussive Blast for more damage.
  • 16Upgrades Neosteel Plating for more survivability.
  • 20Upgrades Spider Mines for more survivability.