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Probius · Ranged Assassin

Probius as Solo laner

Função alternativaBaseado em dadosMédiaPatch 2.57.0.98304
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Introdução

Probius is a ranged Ranged Assassin in Heroes of the Storm. Its main role is Ranged Assassin, but it is also played as Solo laner. In this guide you play it as Solo laner: your job is to hold a lane alone, win your matchup and free your team to rotate.

Pontos fortes

  • Good wave clear, according to Blizzard's own hero tags.
  • Can hold a lane alone.
  • Puts pressure on structures.

Pontos fracos

  • Off-role pick: expect less support from guides and teammates than on Ranged Assassin.
  • No escape tools: vulnerable when divers reach it.
  • Fragile when divers reach it.

Builds

Solo lane talents

DefensivoRecomendada
Abrir build

Quando usar

Survivability early to hold a lane alone, then the balanced plan from level 10.

Função no mapa

Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.

  • Rota soloPrincipalHolds a lane alone so the rest of the team can rotate.
  • Absorção duplaPrioridade 2Soaks experience in a lane, usually alongside a teammate, and clears waves fast.
  • RotacionarVai de uma rota a outra para emboscar e ajudar.
  • Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
  • Com o timeAcompanha o time nas lutas e nos objetivos.

Talentos por nível

  • Echo PulseDisruption Pulse now returns to Probius 1.25 seconds after reaching its target, dealing 100% damage on the return trip.Q
  • Warp ResonanceQuest: Hit Heroes with Warp Rift explosions. Reward: After hitting 8 Heroes with Warp Rift explosions, increase the explosion damage by 120. Reward: After hitting 16 Heroes with Warp Rift explosions, Warp Rift gains 1 additional charge.WMissão
  • Gather MineralsQuest: Gather Minerals to increase the Health of Photon Cannons by 8, up to 560. Reward: After collecting 70 Minerals, Photon Cannons deal 35% more damage.EMissão
  • 1Quest talent: it only pays off if you complete it early, so commit to it.
  • 4The most survivability-focused option at level 4.
  • 7Upgrades Disruption Pulse for more damage.
  • 10Fits more than one plan at level 10: damage and utility.
  • 13The most damage-focused option at level 13.
  • 16Upgrades Warp Rift for more utility.
  • 20Fits more than one plan at level 20: damage and survivability.

Habilidades

  • QDisruption Pulse3s75 mpFire a burst of energy forward, dealing 142 (+5% per level) damage to all enemies it passes through. Hitting the center of a Warp Rift will cause it to explode, dealing additional damage.
  • WWarp Rift6s150 mpOpen an unstable Warp Rift at a location that takes 1.25 seconds to arm, which then Slows nearby enemies by 25% lasting 3 seconds. Armed Warp Rifts explode when they expire or when hit by Disruption Pulse, dealing 261 (+5% per level) damage to nearby enemies.
  • EPhoton Cannon15sWarp in a Photon Cannon that deals 105 (+4% per level) damage. Lasts for 13 seconds. While within a Pylon's Power Field, Photon Cannons gain 40% Attack Speed over 4 seconds and reveal nearby enemies.
  • RPylon OverchargeHeroica80s100 mpFor 8 seconds, increase the size of Pylon power fields and allow them to attack enemy Heroes within it for 96 (+4% per level) damage per second. Pylons are Invulnerable for the duration.Heroic. Plan your fights around its cooldown.
  • RNull GateHeroica25s100 mpVector Targeting Project a barrier of negative energy in the target direction that lasts 4 seconds. Enemies who touch the barrier take 76 (+4% per level) damage per second and are Slowed by 80% for as long as they remain in contact with it.Heroic — slows and shields. Time it for the enemy's burst, not for chip damage.
  • DWarp In PylonTraço14sWarp in a Pylon that generates a Power Field and grants vision of the surrounding area. Probius only regenerates mana while inside a Power Field. Enemy Heroes and Minions drop Minerals when killed. Gather Minerals to reduce the cooldown of Warp In Pylon by 0.75 seconds. Up to 2 Pylons can be active at a time.
  • ZWorker Rush30sActivate to gain an additional 60% Movement Speed for 5 seconds. Taking damage ends this effect early. Worker Rush is always active while at the Hall of Storms. Passive: Probius moves 10% faster by hovering over the ground.

Estratégia

1Early game

Early, hold the solo lane: soak every wave, win trades when the enemy misses abilities and take mercenary camps when your lane is pushed. Trade when the enemy uses their main ability on the wave; your sustain wins long trades.

2Mid game

From level 10 (Pylon Overcharge or Null Gate), join fights at objectives and return to your lane afterwards: a lost side lane costs your team experience.

3Late game

Late, stay with your team: bruisers win late fights by standing in front for longer than the enemy can.

4Team fights

Pressure the enemy frontline and punish anyone who steps forward.

Dicas

  • Your level 10 choice matters: Pylon Overcharge and Null Gate give you different roles in fights.
  • Take camps after pushing your lane: it's free pressure.
  • Arrive at map objectives and mercenary camps before they start: the team that is there first chooses the fight.
  • Soaking: stay in range of the minion waves to collect experience.
  • Camps: a mercenary camp in the right lane is pressure your team doesn't have to create.

Mudanças

  1. Updated for patch 2.57.0.98304.
  2. Updated for patch 2.57.0.98297.
  3. Updated for patch 2.57.0.98285.
  4. Guide created for patch 2.55.17.98025.

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