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Elise · Jungle

Against healing

DefensiveSituationalData-drivenPatch 16.19.1
126

When to use it

For games against healers, life steal or regeneration: the anti-heal item goes into the core instead of waiting.

This build is part of the guide Elise Matchups and Counters.

Where it's played

Picked before the game: the main lane first, then the alternatives.

Summoner's RiftRed side · bottom leftBlue side · top right
  1. JungleMain100% of matches

Jungle priorities

StartBlue buff

Objectives by priority

  1. 1Voidgrubs
  2. 2Gank mid
  3. 3Rift Herald
  4. 4Scuttle Crab
  5. 5Dragons
  6. 6Baron Nashor
  7. 7Atakhan

Guideline, not a measurement: an early skirmisher starting blue side. Take the void grubs and look for ganks while your early damage is ahead, then Herald and dragons.

Starting items

Scorchclaw PupHealth Potion

Core items

  1. 1Cryptbloom
  2. 2Archangel's Staff
  3. 3Morellonomicon

Boots

Sorcerer's Shoes

Situational

Zhonya's HourglassAgainst heavy physical damage.Banshee's VeilAgainst heavy magic damage.

Runes

Primary· Sorcery

PrecisionDominationSorceryInspirationResolve
Summon AeryArcane CometStormraider's SurgeDeathfire Touch
Axiom ArcanistManaflow BandNimbus Cloak
TranscendenceCelerityAbsolute Focus
ScorchWaterwalkingGathering Storm

Secondary· Resolve

PrecisionDominationInspirationResolve
DemolishFont of LifeShield Bash
ConditioningSecond WindBone Plating
OvergrowthRevitalizeUnflinching

Shards

Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacity and Slow ResistHealth Scaling

Summoner spells

  • Flash
  • Smite