More Kled guides
This guide is assembled by the site from match data and the game's own information — nobody wrote it by hand. Official and community guides appear alongside it when they exist.
Overview
This guide explains every item in Kled's builds and when to buy it. Your spikes are level 6, when Chaaaaaaaarge!!! comes online, and each completed item: Black Cleaver first, then Trinity Force.
Strengths
- High physical damage: Riot rates it 8/10 in attack.
- Crowd control: Bear Trap on a Rope applies a knock-up to set up kills.
- Mobility: Jousting lets you reposition, engage or escape.
Weaknesses
- Fragile: Riot rates it 2/10 in defense.
- Melee range: ranged opponents can poke it in lane.
Build cheat sheet
Pick the build that fits what you want to do this game.
- Standard buildBalancedRecommendedThe default path: Black Cleaver, Trinity Force and Spear of Shojin give the health, attack damage and on-hit effects this class relies on. Pick it when you have no reason to adapt. Built from Riot's item tags and the champion's class; Riot publishes no build statistics.
- Lethality buildOffensiveAdvancedAll-in on damage: Terminus, Lord Dominik's Regards and Blade of The Ruined King stack attack damage, attack speed and on-hit effects. Choose it when you're ahead or the enemy team is fragile — it gives up safety for kill pressure.
- Defensive buildDefensiveSituationalKeeps enough damage while adding health, magic resist and armor through Jak'Sho, The Protean, Bandlepipes and Zeke's Convergence. Choose it against dive, assassins or a lane you can't win.
Builds
Standard build
When to use it
The default path: Black Cleaver, Trinity Force and Spear of Shojin give the health, attack damage and on-hit effects this class relies on. Pick it when you have no reason to adapt. Built from Riot's item tags and the champion's class; Riot publishes no build statistics.
Where it's played
Picked before the game: the main lane first, then the alternatives.

1100%- TopMain100% of matches
Starting items
Core items
- 1Black CleaverHealth, attack damage and on-hit effects.
- 2Trinity ForceHealth, attack damage and attack speed.
- 3Spear of ShojinHealth, attack damage and ability haste.
Boots
Situational
Runes
Primary· Precision













Secondary· Resolve









Shards
Summoner spells
Flash
Teleport
Lethality build
When to use it
All-in on damage: Terminus, Lord Dominik's Regards and Blade of The Ruined King stack attack damage, attack speed and on-hit effects. Choose it when you're ahead or the enemy team is fragile — it gives up safety for kill pressure.
Where it's played
Picked before the game: the main lane first, then the alternatives.

1100%- TopMain100% of matches
Starting items
Core items
- 1TerminusAttack damage, attack speed and on-hit effects.
- 2Lord Dominik's RegardsAttack damage, critical strike and armor penetration.
- 3Blade of The Ruined KingAttack damage, attack speed and life steal.
Boots
Situational
Runes
Primary· Precision













Secondary· Domination









Shards
Summoner spells
Flash
Ignite
Defensive build
When to use it
Keeps enough damage while adding health, magic resist and armor through Jak'Sho, The Protean, Bandlepipes and Zeke's Convergence. Choose it against dive, assassins or a lane you can't win.
Where it's played
Picked before the game: the main lane first, then the alternatives.

1100%- TopMain100% of matches
Starting items
Core items
- 1Jak'Sho, The ProteanHealth, magic resist and armor.
- 2BandlepipesHealth, magic resist and armor.
- 3Zeke's ConvergenceHealth, magic resist and armor.
Boots
Situational
Runes
Primary· Resolve












Secondary· Precision









Shards
Summoner spells
Flash
Teleport
Abilities
Skaarl, the Cowardly LizardPassiveKled rides his trusty steed, Skaarl, who takes damage for him. When Skaarl's health depletes, Kled dismounts. While dismounted, Kled's abilities change and he deals less damage to champions. Kled can restore Skaarl's courage by fighting enemies. At maximum courage, Kled remounts with a portion of Skaarl's health.
QBear Trap on a Rope11/10/9/8/7sKled throws a bear trap that damages and hooks an enemy champion. If shackled for a short duration, the target takes additional physical damage and is yanked toward Kled. When dismounted, this ability is replaced by Pocket Pistol, a ranged gun blast that knocks back Kled and restores courage.- Cooldown
- 11·10·9·8·7
- Range
- 800
WViolent Tendencies13/12/11/10/9sKled gains massive attack speed for four attacks. The fourth attack deals more damage.- Cooldown
- 13·12·11·10·9
EJousting13/12/11/10/9sKled dashes, dealing physical damage and gaining a short burst of speed. Kled can cast this ability again to dash back through his initial target, dealing the same damage.- Cooldown
- 13·12·11·10·9
- Range
- 550
RChaaaaaaaarge!!!Ultimate140/125/110sKled and Skaarl charge to a location, leaving a speed-granting trail behind them and gaining a shield. Skaarl locks onto and rams the first enemy champion encountered.- Cooldown
- 140·125·110
- Range
- 3500·4000·4500
Strategy
1Starting items
What to buy before leaving the base, and what each item gives:
- Doran's Blade — Health, attack damage and life steal.
- Health Potion — Health regeneration.
2Core items
Your spikes are level 6, when Chaaaaaaaarge!!! comes online, and each completed item: Black Cleaver first, then Trinity Force. Buy them in this order; each one is a power spike:
- Plated Steelcaps — Armor.
- Black Cleaver — Health, attack damage and on-hit effects.
- Trinity Force — Health, attack damage and attack speed.
- Spear of Shojin — Health, attack damage and ability haste.
3Situational items
Swap these in depending on the enemy team:
- Death's Dance — Against heavy physical damage.
- Mercurial Scimitar — Against heavy magic damage.
- Guardian Angel — Against burst and assassins.
- Chempunk Chainsword — Cuts the enemy's healing.
- Lord Dominik's Regards — Against tanky teams.
4Adapting to the game
The damage build moves the offensive items forward when you're ahead; the defensive one adds survival when the enemy focuses you. The situational builds in the matchups guide answer specific threats.
Tips
- Buy Black Cleaver as early as you can: it's your first real spike.
- Complete one item before starting the next: half-built items give less than one finished one.
- Look at the enemy team at every back and adjust the situational items.
- Don't sit on gold: spend it when you go back.
Changelog
- Guide created for patch 16.19.1.
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