This guide is assembled by the site from match data and the game's own information — nobody wrote it by hand. Official and community guides appear alongside it when they exist.
Overview
ARAM is a single lane on the Howling Abyss: fights never stop, you can't go back to base to heal or shop, and you only buy when you die. In ARAM you'll be in range of the enemy all the time: stand behind your team, and remember you can only shop when you die.
Strengths
- High physical damage: Riot rates it 10/10 in attack.
- Crowd control: Bladecaller applies a root to set up kills.
- Long attack range (525) for safe trades in lane.
Weaknesses
- Needs protection from the team in fights.
- Predictable if you always play it the same way: adapt your build to the enemy team.
Build cheat sheet
Pick the build that fits what you want to do this game.
Builds
ARAM build
When to use it
One lane, non-stop fights and you only shop when you die: rush your core, buy boots after, and keep the defensive answers for your deaths once you've seen the enemy team.
Core items
- 1Lord Dominik's Regards
- 2The Collector
- 3Infinity Edge
Boots
Situational
Runes
Primary· Precision













Secondary· Domination









Shards
Summoner spells
Flash
Mark
Abilities
Clean CutsPassiveAfter using an ability, Xayah's next basic attacks will hit all targets along their path and leave a Feather .
QDouble Daggers10/9.5/9/8.5/8s35 mpXayah throws two damaging daggers that also drop Feathers she can recall.- Cooldown
- 10·9.5·9·8.5·8
- Cost
- 35
- Range
- 400
WDeadly Plumage18/17/16/15/14s60/55/50/45/40 mpXayah creates a storm of blades that increase her Attack Speed and damage while also granting her Move Speed if she attacks a champion.- Cooldown
- 18·17·16·15·14
- Cost
- 60·55·50·45·40
- Range
- 1000
EBladecaller12/11/10/9/8s20 mpXayah calls back all her dropped Feathers dealing damage and rooting enemies.- Cooldown
- 12·11·10·9·8
- Cost
- 20
- Range
- 2000
RFeatherstormUltimate140/120/100s100 mpXayah leaps into the air becoming untargetable and throwing out a fan of daggers, dropping Feathers she can recall.- Cooldown
- 140·120·100
- Cost
- 100
- Range
- 450
Strategy
1What changes
ARAM is a single lane on the Howling Abyss: fights never stop, you can't go back to base to heal or shop, and you only buy when you die.
2Build adjustments
One lane, non-stop fights and you only shop when you die: rush your core, buy boots after, and keep the defensive answers for your deaths once you've seen the enemy team.
3Fighting
Hit the closest target you can hit safely, not the one you want: a marksman that stays alive wins the fight. In ARAM you'll be in range of the enemy all the time: stand behind your team, and remember you can only shop when you die.
Tips
- In ARAM you'll be in range of the enemy all the time: stand behind your team, and remember you can only shop when you die.
- Use Featherstorm in every big fight: in this mode there's always another one coming.
- Don't chase alone: the enemy is always grouped.
- Pick up health packs between fights: they're your only healing outside of abilities.
Changelog
- Guide created for patch 16.19.1.
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