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Chen · Bruiser

Chen Guide

Guia completoBaseado em dadosMédiaPatch 2.57.0.98304
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Introdução

Chen is a melee Bruiser in Heroes of the Storm. In this guide you play it as Bruiser: your job is to hold a side lane alone, take camps and add a second frontline in fights. The kit brings mobility with Storm, Earth, Fire. At level 10 you choose between the heroics Wandering Keg and Storm, Earth, Fire.

Pontos fortes

  • Has escape tools, according to Blizzard's own hero tags.
  • Can hold a lane alone.
  • Strong gank potential around the map.

Pontos fracos

  • Low damage by itself: it needs its team to finish kills.
  • Can be kited by ranged heroes.

Builds

Balanced talents

EquilibradoRecomendada
Abrir build

Quando usar

At each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.

Função no mapa

Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.

  • Rota soloPrincipalHolds a lane alone so the rest of the team can rotate.
  • Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
  • RotacionarPrioridade 2Rotates between lanes to create kills and pressure.
  • Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
  • Com o timeAcompanha o time nas lutas e nos objetivos.

Talentos por nível

  • Accumulating FlameReward: Damage enemy Heroes with Breath of Fire to permanently increase periodic damage by 0.25. Kills grant 2. Reward: After gaining 25 damage, increase the range of Keg Smash. Mythic Reward: Upon gaining 80 damage, Breath of Fire reduces enemy Armor by 20 and its duration is increased by 0.75 seconds each time Chen attacks the Hero.
  • Freshest IngredientsIncrease the healing duration of Regeneration Globes by 150%. Quest: Gather 15 Regeneration Globes. Reward: Reduce Fortifying Brew's cooldown by 2 seconds, and 50% of its Shield persists indefinitely after drinking.TraçoMissão
  • Stormstout Secret RecipeChen heals for 3.5% of his maximum Health when his Basic Abilities hit an enemy Hero.Passivo
  • 1Fits more than one plan at level 1: damage and survivability.
  • 4Fits more than one plan at level 4: damage and survivability.
  • 7Upgrades Stagger for more damage.
  • 10Fits more than one plan at level 10: damage and survivability.
  • 13Fits more than one plan at level 13: damage and survivability.
  • 16Fits more than one plan at level 16: utility and survivability.
  • 20Upgrades Fortifying Brew for more damage.

Habilidades

  • QFlying Kick5s10 mpKick through target enemy, dealing 120 (+4% per level) damage.
  • WKeg Smash5s30 mpDeal 50 (+4% per level) damage and soak enemies in Brew for 3 seconds, Slowing them by 10%. After 1.25 seconds, the Slow is increased to 40%. After being used, this ability becomes Breath of Fire. Breath of Fire Deal damage and Ignite Brew-soaked enemies.
  • EStagger18sDamage taken over the next 3 seconds is prevented. Once this effect ends, Chen receives 75% of the damage taken over 5 seconds. This damage cannot be modified.
  • RStorm, Earth, FireHeroica120sAfter 1 second, Chen splits into three elemental spirits for 12 seconds, each with 70% of Chen's maximum Health and a unique Ability. The last spirit Ability that is cast is empowered. If all three spirits are killed, Chen will die as well. Storm can grant the spirits a Shield. Earth can leap to an area and Slow enemies. Fire can grant the spirits Attack Speed, damage.Heroic — slows, moves you and shields. Keep it to escape unless the kill is certain.
  • RWandering KegHeroica50sRoll around inside an Unstoppable barrel with 70% increased Movement Speed and 25 Armor, dealing 59 (+4% per level) damage to enemies in the way and knocking them back. Lasts for 5 seconds.Heroic. Plan your fights around its cooldown.
  • DFortifying BrewTraço7sChen drinks from his keg, gaining 50 Brew and 180 (+4% per level) temporary Shields per second, up to a maximum of 540 (+4% per level) while drinking. Shields persist for 4 seconds after he stops drinking.
  • WBreath of Fire10 mpBreathe a cone of flames, dealing 85 (+4% per level) damage. Enemies that are soaked in Brew are Ignited, dealing 171 (+4% per level) additional damage over 3 seconds and adding 1.5 seconds to the duration of the Slow from Keg Smash. After being used or after 6 seconds, this ability becomes Keg Smash. Keg Smash Damage and Slow enemies.

Estratégia

1Early game

Early, hold the solo lane: soak every wave, win trades when the enemy misses abilities and take mercenary camps when your lane is pushed. Trade when the enemy uses their main ability on the wave; your sustain wins long trades.

  • Early talents: Accumulating Flame and Deadly Strike.

2Mid game

From level 10 (Storm, Earth, Fire or Wandering Keg), join fights at objectives and return to your lane afterwards: a lost side lane costs your team experience.

  • Heroics: Wandering Keg and Storm, Earth, Fire.

3Late game

Late, stay with your team: bruisers win late fights by standing in front for longer than the enemy can.

  • Level 20: Energizing Brew.

4Team fights

Pressure the enemy frontline and punish anyone who steps forward.

Dicas

  • Your level 10 choice matters: Storm, Earth, Fire and Wandering Keg give you different roles in fights.
  • Take camps after pushing your lane: it's free pressure.
  • Arrive at map objectives and mercenary camps before they start: the team that is there first chooses the fight.
  • Keep Storm, Earth, Fire for getting out, not for chasing.

Confrontos

Forte contra

  • Blizzard classifies Gul'dan as a Ranged Assassin: once Chen is on top of them, that distance stops mattering.

  • Blizzard classifies Hanzo as a Ranged Assassin: once Chen is on top of them, that distance stops mattering.

  • Blizzard classifies Jaina as a Ranged Assassin: once Chen is on top of them, that distance stops mattering.

Fraco contra

  • Chen has to walk up to start a fight, and Bone Prison (root) stops that engage before it lands.

  • Chen has to walk up to start a fight, and Drag (stun) stops that engage before it lands.

  • Chen has to walk up to start a fight, and Bunny Hop (stun) stops that engage before it lands.

Combina bem com

  • Chen holds the front line while Li-Ming deals damage from behind.

  • Chen holds the front line while Zul'jin deals damage from behind.

  • Chen holds the front line while Sylvanas deals damage from behind.

Mudanças

  1. Updated for patch 2.57.0.98304.
  2. Updated for patch 2.57.0.98297.
  3. Updated for patch 2.57.0.98285.
  4. Guide created for patch 2.55.17.98025.

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