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Mal'Ganis · Tank

Mal'Ganis Safe Play Guide

DefensivoBaseado em dadosMédiaPatch 2.57.0.98304
5,6 milAtualizado

Este guia é montado pelo site com dados de partidas e do próprio jogo: ninguém o escreveu à mão. Se houver guias oficiais ou da comunidade, eles aparecem ao lado.

Introdução

This guide is about playing Mal'Ganis safely and consistently. Safe tanking means peeling for your backline, holding your crowd control for enemy divers and letting them come to you. The kit brings crowd control (stun) with Fel Claws and sustain with Vampiric Touch.

Pontos fortes

  • Heals itself, which keeps it in lane longer.
  • Strong gank potential around the map.
  • Crowd control: Fel Claws applies a stun.

Pontos fracos

  • Low damage by itself: it needs its team to finish kills.
  • Low damage on its own.

Builds

Survival talents

DefensivoRecomendada
Abrir build

Quando usar

At each level, the talent with the most healing, shields or armor. Choose it against dive or heavy burst.

Função no mapa

Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.

  • Rota soloSegura uma rota sozinho e vence nela.
  • Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
  • RotacionarVai de uma rota a outra para emboscar e ajudar.
  • Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
  • Com o timePrincipalStays with the team: it wins fights, not lanes.

Talentos por nível

  • Will of TichondriusQuest: Hit Heroes with Fel Claws to permanently increase Fel Claw's damage by 0.25. Quest: Hit 4 Heroes in the first 2 slashes to cause the final slash to increase damage by 1. Reward: Upon gaining 20 bonus damage, the final Stun is increased by 0.25 seconds and the final slash steals 4% of enemy Hero Health.
  • Winged GuardEach time Necrotic Embrace hits an enemy Hero, gain 75 Physical Armor against the next enemy Hero Basic Attack. If Winged Guard has no charges, Mal'Ganis will gain 1 charge after 5 seconds.W
  • Time to FeedMal'Ganis heals for 70 (+4% per level) when damaging a nearby enemy Hero. This can occur once every 6 seconds against each enemy Hero, but is also refreshed when they are Slept by Night Rush.Passivo
  • 1Upgrades Night Rush for more survivability.
  • 4The most survivability-focused option at level 4.
  • 7Upgrades Fel Claws for more survivability.
  • 10Heroic ability focused on survivability.
  • 13The most survivability-focused option at level 13.
  • 16The most survivability-focused option at level 16.
  • 20Upgrades Fel Claws for more survivability.

Habilidades

  • QFel Claws8s45 mpViolently slash in the chosen direction, dealing 66 (+4% per level) damage to enemies. Reactivate to slash up to 2 more times. The third slash Stuns enemies for 0.75 seconds.
  • WNecrotic Embrace8s35 mpDesecrate the air, dealing 110 (+4% per level) damage to nearby enemies and gaining 25 Armor for 3 seconds.
  • ENight Rush14s70 mpAfter 0.75 seconds, gain 50% Movement Speed for 2 seconds. While active, Mal'Ganis can move through enemy Heroes and put them to Sleep for 2.5 seconds.
  • RDark ConversionHeroica60s60 mpChannel on an enemy Hero for 0.75 seconds, then swap Health percentages with the target over 3 seconds.Heroic. Plan your fights around its cooldown.
  • RCarrion SwarmHeroica100s70 mpAfter 1 second, disperse into an Invulnerable swarm of bats for 3 seconds, dealing 120 (+4% per level) damage per second to enemies. Vampiric Touch heals for 75% of Carrion Swarm's damage to Heroes.Heroic — heals. Time it for the enemy's burst, not for chip damage.
  • Vampiric TouchTraçoMal'Ganis heals for 45% of damage dealt to enemy Heroes and 10% of damage dealt to non-Heroes.

Estratégia

1Safe laning

Safe tanking means peeling for your backline, holding your crowd control for enemy divers and letting them come to you. Trade only when your healer is close: your health is the team's health bar.

2Surviving fights

Open with Fel Claws on a priority target, then stand between the enemy divers and your healer. You have no escape in the kit, so your position is your defence: stay behind someone who can protect you.

3Positioning and peel

Stand where the enemy has to go through your team to reach you, and protect whoever the enemy focuses. Hold Fel Claws for the enemy diver.

4Playing from behind

When the game goes badly, farm what's safe, defend with your team and wait for the enemy to make a mistake: a single won fight can turn it around.

Dicas

  • Save Fel Claws for whoever jumps on your team.
  • Keep Vampiric Touch for the enemy's burst, not for chip damage.
  • Go back when your key abilities are down: a reset costs less than a death.
  • Never be the first to show on the map in the late game.
  • If enemies are missing from the map, back off before they appear.

Confrontos

Fraco contra

  • Mei fights at range and Mal'Ganis is melee with no dash in the kit to close the gap.

  • Blaze fights at range and Mal'Ganis is melee with no dash in the kit to close the gap.

  • Mal'Ganis has to walk up to start a fight, and Groundbreaker (stun) stops that engage before it lands.

Mudanças

  1. Updated for patch 2.57.0.98304.
  2. Updated for patch 2.57.0.98297.
  3. Updated for patch 2.57.0.98285.
  4. Guide created for patch 2.55.17.98025.

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