Mais guias de Mal'Ganis
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Introdução
This guide is about playing Mal'Ganis aggressively. Aggressive tanking means engaging whenever an enemy is caught out and pushing your team forward into objectives. Your big moments are level 10, when you pick Dark Conversion or Carrion Swarm, and level 20, when the heroic gets its upgrade.
Pontos fortes
- Strong gank potential around the map.
- Crowd control: Fel Claws applies a stun.
- Heals itself, which keeps it in lane longer.
Pontos fracos
- Low damage by itself: it needs its team to finish kills.
- Every death while playing aggressively hands the tempo back to the enemy.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
Builds
Damage talents
Quando usar
At each level, the talent most focused on damage. Choose it when your team has enough frontline and needs you to kill.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
Will of TichondriusQuest: Hit Heroes with Fel Claws to permanently increase Fel Claw's damage by 0.25. Quest: Hit 4 Heroes in the first 2 slashes to cause the final slash to increase damage by 1. Reward: Upon gaining 20 bonus damage, the final Stun is increased by 0.25 seconds and the final slash steals 4% of enemy Hero Health.
Winged GuardEach time Necrotic Embrace hits an enemy Hero, gain 75 Physical Armor against the next enemy Hero Basic Attack. If Winged Guard has no charges, Mal'Ganis will gain 1 charge after 5 seconds.W
Time to FeedMal'Ganis heals for 70 (+4% per level) when damaging a nearby enemy Hero. This can occur once every 6 seconds against each enemy Hero, but is also refreshed when they are Slept by Night Rush.Passivo
- 1Quest talent: it only pays off if you complete it early, so commit to it.
- 4Upgrades Necrotic Embrace for more damage.
- 7Upgrades Fel Claws for more damage.
- 10Heroic ability focused on damage.
- 13Upgrades Night Rush for more damage.
- 16The most damage-focused option at level 16.
- 20Upgrades Fel Claws for more damage.
Against dive
Quando usar
When the enemy has several heroes who jump on you: the survival picks at every level.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
Will of TichondriusQuest: Hit Heroes with Fel Claws to permanently increase Fel Claw's damage by 0.25. Quest: Hit 4 Heroes in the first 2 slashes to cause the final slash to increase damage by 1. Reward: Upon gaining 20 bonus damage, the final Stun is increased by 0.25 seconds and the final slash steals 4% of enemy Hero Health.
Winged GuardEach time Necrotic Embrace hits an enemy Hero, gain 75 Physical Armor against the next enemy Hero Basic Attack. If Winged Guard has no charges, Mal'Ganis will gain 1 charge after 5 seconds.W
Time to FeedMal'Ganis heals for 70 (+4% per level) when damaging a nearby enemy Hero. This can occur once every 6 seconds against each enemy Hero, but is also refreshed when they are Slept by Night Rush.Passivo
- 1Upgrades Night Rush for more survivability.
- 4The most survivability-focused option at level 4.
- 7Upgrades Fel Claws for more survivability.
- 10Heroic ability focused on survivability.
- 13The most survivability-focused option at level 13.
- 16The most survivability-focused option at level 16.
- 20Upgrades Fel Claws for more survivability.
Habilidades
QFel Claws8s45 mpViolently slash in the chosen direction, dealing 66 (+4% per level) damage to enemies. Reactivate to slash up to 2 more times. The third slash Stuns enemies for 0.75 seconds.
WNecrotic Embrace8s35 mpDesecrate the air, dealing 110 (+4% per level) damage to nearby enemies and gaining 25 Armor for 3 seconds.
ENight Rush14s70 mpAfter 0.75 seconds, gain 50% Movement Speed for 2 seconds. While active, Mal'Ganis can move through enemy Heroes and put them to Sleep for 2.5 seconds.
RDark ConversionHeroica60s60 mpChannel on an enemy Hero for 0.75 seconds, then swap Health percentages with the target over 3 seconds.Heroic. Plan your fights around its cooldown.
RCarrion SwarmHeroica100s70 mpAfter 1 second, disperse into an Invulnerable swarm of bats for 3 seconds, dealing 120 (+4% per level) damage per second to enemies. Vampiric Touch heals for 75% of Carrion Swarm's damage to Heroes.Heroic — heals. Time it for the enemy's burst, not for chip damage.
Vampiric TouchTraçoMal'Ganis heals for 45% of damage dealt to enemy Heroes and 10% of damage dealt to non-Heroes.
Estratégia
1When to fight
Your big moments are level 10, when you pick Dark Conversion or Carrion Swarm, and level 20, when the heroic gets its upgrade. Aggressive tanking means engaging whenever an enemy is caught out and pushing your team forward into objectives.
2Picking your targets
Open with Fel Claws on a priority target, then stand between the enemy divers and your healer. The best target is the one your team can reach and kill before the enemy answers, not always the most valuable one.
3Snowballing a lead
After a won fight, take map objectives and mercenary camps before anything else: that's what turns kills into a lead the enemy can't erase. Early, be the first at map objectives and mercenary camps and help your team win the first level race.
4When to back off
Safe tanking means peeling for your backline, holding your crowd control for enemy divers and letting them come to you. If your key abilities are on cooldown or the enemy is missing from the map, the aggressive play is to wait.
Dicas
- Use Fel Claws to start the fight, then commit your damage.
- At level 10, pick the heroic that ends fights fastest: Dark Conversion or Carrion Swarm.
- Track the enemy's key cooldowns and attack right after they use them.
- Turn every kill into map objectives and mercenary camps: a kill without an objective is a wasted lead.
- Push your lane before you roam so the aggression doesn't cost you resources.
Confrontos
Forte contra
Blizzard classifies Probius as a Ranged Assassin: once Mal'Ganis is on top of them, that distance stops mattering.
Blizzard classifies Raynor as a Ranged Assassin: once Mal'Ganis is on top of them, that distance stops mattering.
Blizzard classifies Sgt. Hammer as a Ranged Assassin: once Mal'Ganis is on top of them, that distance stops mattering.
Mudanças
- Updated for patch 2.57.0.98304.
- Updated for patch 2.57.0.98297.
- Updated for patch 2.57.0.98285.
- Guide created for patch 2.55.17.98025.
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