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Malfurion · Healer

Malfurion Abilities and Combos

Habilidades e combosBaseado em dadosMédiaPatch 2.57.0.98304
2,5 milAtualizado

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Introdução

This guide goes through Malfurion's kit ability by ability. The kit brings crowd control (root) with Entangling Roots and sustain with Regrowth. At level 10 you choose between the heroics Tranquility and Twilight Dream.

Pontos fortes

  • Heals allies: keeps the team in fights.
  • Brings utility that helps the whole team.
  • Crowd control: Entangling Roots applies a root.

Pontos fracos

  • No escape tools: vulnerable when divers reach it.
  • First target for the enemy dive.

Builds

Balanced talents

EquilibradoRecomendada
Abrir build

Quando usar

At each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.

Função no mapa

Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.

  • Rota soloSegura uma rota sozinho e vence nela.
  • Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
  • RotacionarVai de uma rota a outra para emboscar e ajudar.
  • Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
  • Com o timePrincipalStays with the team: it wins fights, not lanes.

Talentos por nível

  • Deep RootsEntangling Roots grows 25% larger, and persist on the ground 40% longer. Repeatable Quest: Every time an enemy Hero becomes Rooted, gain 14 Mana permanently.EMissão
  • Vengeful RootsEntangling Roots spawns a Treant that deals 58 damage per second and loses Health over 11 seconds. Repeatable Quest: Hitting enemy Heroes with Entangling Roots permanently increases the Treant's Basic Attack damage by 7.EMissão
  • Emerald DreamsEntangling Roots Sleeps enemy Heroes for 2 seconds after its Root expires.E
  • 1Fits more than one plan at level 1: utility and damage.
  • 4Fits more than one plan at level 4: utility and damage.
  • 7Upgrades Regrowth for more utility.
  • 10Heroic ability focused on survivability.
  • 13Upgrades Moonfire for more utility.
  • 16Upgrades Regrowth for more survivability.
  • 20Fits more than one plan at level 20: damage and utility.

Habilidades

  • QRegrowth5s35 mpHeal an allied Hero for 380 (+4% per level) Health over 20 seconds.Basic ability — heals. Time it for the enemy's burst, not for chip damage.
  • WMoonfire3s10 mpDeal 90 (+4% per level) damage to enemies in an area and reveal them for 2 seconds. Allies with an active Regrowth are healed for 130 (+4% per level) Health for each enemy Hero hit by Moonfire.Basic ability — heals and hits an area. Time it for the enemy's burst, not for chip damage.
  • EEntangling Roots12s65 mpRoot enemy Heroes in an area for 1.25 seconds, and deal 117 (+4% per level) damage over the duration. Affected area grows over 3 seconds.Basic ability — applies a root and hits an area. Use it on the target your team can kill.
  • RTranquilityHeroica80s80 mpHeal nearby allied Heroes for 80 (+4% per level) Health per second for 8 seconds. Allies affected by Regrowth within Tranquility's area gain 10 Armor.Heroic — heals. Time it for the enemy's burst, not for chip damage.
  • RTwilight DreamHeroica90s100 mpAfter 0.5 seconds, deal 310 (+4% per level) damage in a large area around Malfurion, Silencing enemies making them unable to use Abilities for 3 seconds.Heroic — applies a silence. Save it for priority targets or to interrupt a channel.
  • DInnervateTraço25sGrant an allied Hero 20% of their maximum Mana over 5 seconds. While affected by Innervate, their Basic Ability cooldowns recharge 50% faster. Cannot be used on Heroes that do not use Mana.Trait. Part of your regular rotation.

Estratégia

1The kit

The kit brings crowd control (root) with Entangling Roots and sustain with Regrowth.

  • [Q] Regrowth — Basic ability — heals. Time it for the enemy's burst, not for chip damage.
  • [W] Moonfire — Basic ability — heals and hits an area. Time it for the enemy's burst, not for chip damage.
  • [E] Entangling Roots — Basic ability — applies a root and hits an area. Use it on the target your team can kill.
  • [R] Tranquility — Heroic — heals. Time it for the enemy's burst, not for chip damage.
  • [R] Twilight Dream — Heroic — applies a silence. Save it for priority targets or to interrupt a channel.
  • [D] Innervate — Trait. Part of your regular rotation.

2Abilities and levels

There are no skill points in Heroes of the Storm: all basic abilities are available from level 1 and grow with your level. What changes is the talents — see the talents guide.

3Combos

A simple sequence that follows from the kit: open with Entangling Roots, follow with Regrowth and Moonfire. The disable first means everything after it lands.

4Heroics

At level 10 you choose between Tranquility and Twilight Dream. Pick after seeing the enemy team: each solves a different problem.

  • Tranquility — Heroic — heals. Time it for the enemy's burst, not for chip damage.
  • Twilight Dream — Heroic — applies a silence. Save it for priority targets or to interrupt a channel.

Dicas

  • Land Entangling Roots first: every ability after it is easier to hit.
  • Use Regrowth reactively, when the enemy commits.
  • Practise the combo in a practice game before using it in ranked.
  • Count the enemy's key cooldowns: the best moment to use yours is right after they use theirs.

Mudanças

  1. Updated for patch 2.57.0.98304.
  2. Updated for patch 2.57.0.98297.
  3. Updated for patch 2.57.0.98285.
  4. Guide created for patch 2.55.17.98025.

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