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Introdução
Malfurion is a ranged Healer in Heroes of the Storm. In this guide you play it as Healer: your job is to keep your team alive, avoid the enemy dive and add utility. Malfurion is of average difficulty: learn the basics below and it rewards you quickly.
Pontos fortes
- Heals itself, which keeps it in lane longer.
- Heals allies: keeps the team in fights.
- Brings utility that helps the whole team.
Pontos fracos
- Mana-hungry: Blizzard flags its energy as important, so manage it early.
- No escape tools: vulnerable when divers reach it.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
Builds
Simple talents
Quando usar
Avoids quest and active talents where it can: passive picks that work without extra buttons or conditions.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
Deep RootsEntangling Roots grows 25% larger, and persist on the ground 40% longer. Repeatable Quest: Every time an enemy Hero becomes Rooted, gain 14 Mana permanently.EMissão
Vengeful RootsEntangling Roots spawns a Treant that deals 58 damage per second and loses Health over 11 seconds. Repeatable Quest: Hitting enemy Heroes with Entangling Roots permanently increases the Treant's Basic Attack damage by 7.EMissão
Emerald DreamsEntangling Roots Sleeps enemy Heroes for 2 seconds after its Root expires.E
- 1Upgrades Entangling Roots for more survivability.
- 4Upgrades Moonfire for more utility.
- 7Upgrades Entangling Roots for more utility.
- 10Heroic ability focused on damage.
- 13Upgrades Moonfire for more utility.
- 16Upgrades Regrowth for more survivability.
- 20Upgrades Moonfire for more damage.
Habilidades
QRegrowth5s35 mpHeal an allied Hero for 380 (+4% per level) Health over 20 seconds.
WMoonfire3s10 mpDeal 90 (+4% per level) damage to enemies in an area and reveal them for 2 seconds. Allies with an active Regrowth are healed for 130 (+4% per level) Health for each enemy Hero hit by Moonfire.
EEntangling Roots12s65 mpRoot enemy Heroes in an area for 1.25 seconds, and deal 117 (+4% per level) damage over the duration. Affected area grows over 3 seconds.
RTranquilityHeroica80s80 mpHeal nearby allied Heroes for 80 (+4% per level) Health per second for 8 seconds. Allies affected by Regrowth within Tranquility's area gain 10 Armor.Heroic — heals. Time it for the enemy's burst, not for chip damage.
RTwilight DreamHeroica90s100 mpAfter 0.5 seconds, deal 310 (+4% per level) damage in a large area around Malfurion, Silencing enemies making them unable to use Abilities for 3 seconds.Heroic — applies a silence. Save it for priority targets or to interrupt a channel.
DInnervateTraço25sGrant an allied Hero 20% of their maximum Mana over 5 seconds. While affected by Innervate, their Basic Ability cooldowns recharge 50% faster. Cannot be used on Heroes that do not use Mana.
Estratégia
1What Malfurion does
Malfurion is a ranged Healer in Heroes of the Storm. The kit brings crowd control (root) with Entangling Roots and sustain with Regrowth. At level 10 you choose between the heroics Tranquility and Twilight Dream.
2The basics
In this guide you play it as Healer: your job is to keep your team alive, avoid the enemy dive and add utility.
- Mana: it is your real health bar in long fights.
- Positioning: if the enemy can't reach you, your team can't lose the fight quickly.
3Common mistakes
Most new players lose games with the same few mistakes. Avoid these and you'll already be ahead:
- Spending all your mana before the fight starts.
- Standing in front of your tank.
- Chasing kills instead of healing.
4Your first games
Early, soak experience in a lane, stay close to your team and don't waste mana healing chip damage. Use the simple build in this guide and don't worry about situational choices yet.
Dicas
- Mana: it is your real health bar in long fights.
- Positioning: if the enemy can't reach you, your team can't lose the fight quickly.
- Experience is shared by the whole team: being in lane to soak it matters as much as fighting.
- Learn what Tranquility and Twilight Dream do before your first game: you'll choose one at level 10.
Mudanças
- Updated for patch 2.57.0.98304.
- Updated for patch 2.57.0.98297.
- Updated for patch 2.57.0.98285.
- Guide created for patch 2.55.17.98025.
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