Mais guias de Stukov
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Introdução
Stukov is a melee Healer in Heroes of the Storm. In this guide you play it as Healer: your job is to keep your team alive, avoid the enemy dive and add utility. The kit brings crowd control (silence) with Lurking Arm and sustain with Healing Pathogen. At level 10 you choose between the heroics Flailing Swipe and Massive Shove.
Pontos fortes
- Heals itself, which keeps it in lane longer.
- Heals allies: keeps the team in fights.
- Brings utility that helps the whole team.
- Crowd control: Lurking Arm applies a silence.
Pontos fracos
- Mana-hungry: Blizzard flags its energy as important, so manage it early.
- No escape tools: vulnerable when divers reach it.
- First target for the enemy dive.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
- Balanced talentsEquilibradoRecomendadaAt each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
- Damage talentsOfensivoAvançadaAt each level, the talent most focused on damage. Choose it when your team has enough frontline and needs you to kill.
- Survival talentsDefensivoSituacionalAt each level, the talent with the most healing, shields or armor. Choose it against dive or heavy burst.
- Utility talentsUtilidadeSituacionalAt each level, the talent with the most control, cooldown reduction or vision. Choose it when your team needs setup more than damage.
Builds
Balanced talents
Quando usar
At each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
Fetid TouchBasic Attacks become ranged and Slow enemies by 20% for 1.5 seconds, but deal 35% less damage. This effect can be toggled. Quest: Hit Heroes with Weighted Pustule. Reward: After hitting 15 Heroes, reduce the cooldown of Weighted Pustule by 5 seconds and remove its Mana cost.WMissão
Low BlowLurking Arm deals 100% more damage to enemy Heroes below 50% Health and persists for 1 second after it is canceled.E
Reactive BallistosporesActivate to instantly spread a Weighted Pustule to all nearby enemy Heroes and reset the cooldown of Bio-Kill Switch. Passive: While below 50% Health, the cooldown of Bio-Kill Switch refreshes 100% faster.Ativo
- 1Fits more than one plan at level 1: utility and damage.
- 4Upgrades Healing Pathogen for more survivability.
- 7Upgrades Lurking Arm.
- 10Fits more than one plan at level 10: damage and utility.
- 13Upgrades Lurking Arm for more utility.
- 16Fits more than one plan at level 16: survivability and utility.
- 20Upgrades Weighted Pustule for more damage.
Damage talents
Quando usar
At each level, the talent most focused on damage. Choose it when your team has enough frontline and needs you to kill.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
Fetid TouchBasic Attacks become ranged and Slow enemies by 20% for 1.5 seconds, but deal 35% less damage. This effect can be toggled. Quest: Hit Heroes with Weighted Pustule. Reward: After hitting 15 Heroes, reduce the cooldown of Weighted Pustule by 5 seconds and remove its Mana cost.WMissão
Low BlowLurking Arm deals 100% more damage to enemy Heroes below 50% Health and persists for 1 second after it is canceled.E
Reactive BallistosporesActivate to instantly spread a Weighted Pustule to all nearby enemy Heroes and reset the cooldown of Bio-Kill Switch. Passive: While below 50% Health, the cooldown of Bio-Kill Switch refreshes 100% faster.Ativo
- 1Upgrades Weighted Pustule for more damage.
- 4Upgrades Healing Pathogen for more survivability.
- 7Upgrades Lurking Arm.
- 10Heroic ability focused on damage.
- 13Upgrades Weighted Pustule for more damage.
- 16Upgrades Healing Pathogen for more survivability.
- 20Upgrades Weighted Pustule for more damage.
Survival talents
Quando usar
At each level, the talent with the most healing, shields or armor. Choose it against dive or heavy burst.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
Fetid TouchBasic Attacks become ranged and Slow enemies by 20% for 1.5 seconds, but deal 35% less damage. This effect can be toggled. Quest: Hit Heroes with Weighted Pustule. Reward: After hitting 15 Heroes, reduce the cooldown of Weighted Pustule by 5 seconds and remove its Mana cost.WMissão
Low BlowLurking Arm deals 100% more damage to enemy Heroes below 50% Health and persists for 1 second after it is canceled.E
Reactive BallistosporesActivate to instantly spread a Weighted Pustule to all nearby enemy Heroes and reset the cooldown of Bio-Kill Switch. Passive: While below 50% Health, the cooldown of Bio-Kill Switch refreshes 100% faster.Ativo
- 1Upgrades Lurking Arm for more survivability.
- 4Upgrades Healing Pathogen for more survivability.
- 7Upgrades Healing Pathogen for more survivability.
- 10Heroic ability focused on survivability.
- 13Upgrades Lurking Arm for more utility.
- 16Upgrades Healing Pathogen for more survivability.
- 20Upgrades Healing Pathogen for more survivability.
Utility talents
Quando usar
At each level, the talent with the most control, cooldown reduction or vision. Choose it when your team needs setup more than damage.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
Fetid TouchBasic Attacks become ranged and Slow enemies by 20% for 1.5 seconds, but deal 35% less damage. This effect can be toggled. Quest: Hit Heroes with Weighted Pustule. Reward: After hitting 15 Heroes, reduce the cooldown of Weighted Pustule by 5 seconds and remove its Mana cost.WMissão
Low BlowLurking Arm deals 100% more damage to enemy Heroes below 50% Health and persists for 1 second after it is canceled.E
Reactive BallistosporesActivate to instantly spread a Weighted Pustule to all nearby enemy Heroes and reset the cooldown of Bio-Kill Switch. Passive: While below 50% Health, the cooldown of Bio-Kill Switch refreshes 100% faster.Ativo
- 1Upgrades Weighted Pustule for more utility.
- 4Upgrades Healing Pathogen for more utility.
- 7Upgrades Weighted Pustule for more utility.
- 10Heroic ability focused on utility.
- 13Upgrades Lurking Arm for more utility.
- 16Upgrades Healing Pathogen for more utility.
- 20Upgrades Flailing Swipe for more utility.
Habilidades
QHealing Pathogen10s40 mpInfest an allied Hero with a Healing Pathogen that heals the target for 222 (+4% per level) Health over 4.5 seconds. Healing Pathogens can spread to a nearby allied Hero every 0.75 seconds. Each cast of Healing Pathogen can only spread to each allied Hero 1 time.
WWeighted Pustule10s50 mpHurl a pustule that impacts all enemy Heroes in its path, dealing 20 (+4% per level) damage and Slowing by 5%, increasing to 50% over 3 seconds. Deals an additional 88 (+4% per level) damage upon expiring or being removed.
ELurking Arm10s60 mpChannel at a target location, creating an area that deals 136 (+4% per level) damage per second to non-Structure enemies and Silences them. Deals 50% reduced damage to non-Heroes. Does not cost Mana while Channeling, and lasts until canceled or interrupted.Basic ability — applies a silence. Save it for priority targets or to interrupt a channel.
RMassive ShoveHeroica20s50 mpExtend Stukov's arm. If it hits an enemy Hero, they are rapidly shoved until they collide with terrain, dealing 190 (+4% per level) damage and Stunning them for 0.5 seconds. Stukov gains 50 Armor while shoving an enemy.Heroic — applies a stun. Save it for priority targets or to interrupt a channel.
RFlailing SwipeHeroica60s60 mpSwipe 3 times in front of Stukov over 1.75 seconds, dealing 48 (+4% per level) damage to enemies hit and knocking them away. Each swipe is larger than the previous.Heroic. Plan your fights around its cooldown.
DBio-Kill SwitchTraço16sActivate to detonate all of Stukov's Viruses. Each Healing Pathogen heals its target for 435 (+4% per level) Health, and each Weighted Pustule does 100 (+4% per level) damage and Slows its target by 70% for 2 seconds. Can be cast while Channeling Lurking Arm.
Estratégia
1Early game
Early, soak experience in a lane, stay close to your team and don't waste mana healing chip damage. Let your laning partner trade and heal after, not during: a healer that runs out of mana early loses the objective.
- Early talents: Fetid Touch and Biotic Armor.
2Mid game
At level 10, Massive Shove and Flailing Swipe change what your team can do: pick the one that answers the enemy's plan.
- Heroics: Flailing Swipe and Massive Shove.
3Late game
Late, you're the enemy's first target: stay behind your frontline and never walk into fog alone.
- Level 20: Bio-Explosion Switch.
4Team fights
Heal the teammate under pressure, not the one with the lowest bar, and keep Healing Pathogen for burst moments.
Dicas
- Keep Healing Pathogen for the enemy's burst, not for small damage.
- Choose between Massive Shove and Flailing Swipe after seeing the enemy team.
- Arrive at map objectives and mercenary camps before they start: the team that is there first chooses the fight.
- Before each fight, check which key abilities the enemy has available.
Confrontos
Forte contra
Blizzard classifies Raynor as a Ranged Assassin: once Stukov is on top of them, that distance stops mattering.
Blizzard classifies Sgt. Hammer as a Ranged Assassin: once Stukov is on top of them, that distance stops mattering.
Blizzard classifies Sylvanas as a Ranged Assassin: once Stukov is on top of them, that distance stops mattering.
Fraco contra
Whitemane fights at range and Stukov is melee with no dash in the kit to close the gap.
Li Li fights at range and Stukov is melee with no dash in the kit to close the gap.
Malfurion fights at range and Stukov is melee with no dash in the kit to close the gap.
Mudanças
- Updated for patch 2.57.0.98304.
- Updated for patch 2.57.0.98297.
- Updated for patch 2.57.0.98285.
- Guide created for patch 2.55.17.98025.
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