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Gekko · Initiator

Gekko force buy

DefensiveSituationalData-drivenPatch 13.06
5K

When to use it

When the team cannot afford a full buy but has to play the round: Stinger with light armor (1,500 credits) or Bulldog with a regen shield (2,700 credits), and your abilities before the gun.

This build is part of the guide Gekko guide.

Eco / bonus round

Stinger1,100 credits. 67.5 head / 27 body up to 15 m (57 / 23 beyond 15 m); 16 shots/s, 20-round magazine, low wall penetration.Light Armor400 credits: absorbs 66% of the damage, up to 25.

Full buy

  1. 1Bulldog2,050 credits. 115.5 head / 35 body up to 50 m; 10 shots/s, 24-round magazine, medium wall penetration.
  2. 2Regen Shield650 credits: absorbs 100% of the damage, up to 50, and regenerates.

Alternatives

Marshal950 credits. 202 head / 101 body up to 50 m; 1.5 shots/s, 5-round magazine, medium wall penetration.Sheriff800 credits. 159.5 head / 55 body up to 30 m (145 / 50 beyond 30 m); 4 shots/s, 6-round magazine, high wall penetration.

Skill order

Ability123
C··C
Q·Q·
EE··