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Yoru · Duelist

Yoru: aggressive entry

OfensivoAvançadaBaseado em dadosPatch 13.06
1,6 mil

Quando usar

For confident entries: the Sheriff wins pistol rounds and ecos with a single headshot, the Judge takes close sites on a bonus, and the Operator gives the opening pick when the team plays around you. Full buy: 5,700 credits with heavy armor.

Esta build faz parte do guia What to buy with Yoru: economy and loadouts.

Rodada de pistolas

Sheriff800 credits. 159.5 head / 55 body up to 30 m (145 / 50 beyond 30 m); 4 shots/s, 6-round magazine, high wall penetration.

Eco ou rodada bônus

Judge1,850 credits. 34 head / 17 body up to 10 m (14 / 7 beyond 15 m) per pellet, 12 pellets; 3.5 shots/s, 5-round magazine, low wall penetration.Escudo Regenerativo650 credits: absorbs 100% of the damage, up to 50, and regenerates.

Compra completa

  1. 1Operator4,700 credits. 255 head / 150 body up to 50 m; 0.6 shots/s, 5-round magazine, high wall penetration.
  2. 2Armadura Pesada1,000 credits: absorbs 66% of the damage, up to 50.

Alternativas

Vandal2,900 credits. 160 head / 40 body up to 50 m; 9.75 shots/s, 25-round magazine, medium wall penetration.

Ordem de habilidades

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