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Earth Spirit · Mid (pos. 2)

Against disables

DefensiveSituationalData-drivenPatch 7.41
235

When to use it

For games against a lot of stuns and silences: items that dispel, block or ignore them.

This build is part of the guide Earth Spirit Matchups and Counters.

Where it's played

Picked before the game: the main lane first, then the alternatives.

Seen from RadiantRadiant · bottom leftDire · top right
  1. MidMain65% of matchesMid lane, one against one (pos. 2).
  2. OfflanePriority 230% of matchesOff lane as the space-making core (pos. 3).

Core items

  1. 1Spirit Vessel
  2. 2Black King Bar

Situational

Eul's Scepter of DivinityAgainst disables. +10 Intelligence, +2.5 Mana Regeneration, +20 Movement Speed. Active: Cyclone.Lotus OrbAgainst disables. +10 Armor, +6.5 Health Regeneration, +4.0 Mana Regeneration. Active: Echo Shell.

Skill order

Max order:Boulder Smash›Geomagnetic G…›Rolling Bould…

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Talents by level

  1. Earth Spirit Magnetizes himself
    +250% Rolling Boulder Damage from Strength
    25
  2. +200 Geomagnetic Grip Remnant Damage
    +35 Magnetize Damage Per Second
    20
  3. +0.3s Rolling Boulder Stun Duration
    +80 Boulder Smash Damage
    15
  4. +150 Rolling Boulder Distance
    -2.0s Boulder Smash Cooldown
    10