When to use it
Moves the popular items that add damage — Echo Sabre and Harpoon — to the front. Choose it when your lane went well and you can afford to be greedy. Built from what Omniknight players buy in the public matches we measured.
Where it's played
Picked before the game: the main lane first, then the alternatives.

311%
231%
158%- OfflaneMain58% of matchesOff lane next to your offlaner, as Soft Support (pos. 4).
- Safe lanePriority 231% of matchesSafe lane next to your carry, as Hard Support (pos. 5).
- MidPriority 311% of matchesMid lane, one against one (pos. 2).
Starting items
Iron Branch+1 All Attributes.Gauntlets of Strength+3 Strength.TangoObserver and Sentry Wards1600 Observer vision range, 6 Observer duration, 8 Sentry duration.Faerie Fire+2 Damage.Magic StickActive: Energy Charge.
Core items
- 1Echo Sabre+20 Damage, +15 Strength, +1.75 Mana Regeneration.
- 2Harpoon+25 Damage, +25 Strength, +10 Agility. Active: Draw Forth.
- 3Radiance+55 Damage, +25% Evasion.
- 4Hand of Midas+40 Attack Speed. Active: Transmute.
Boots
Phase Boots+50 Movement Speed, +18 Damage, +4 Armor. Active: Phase.
Late game
Orchid Malevolence+35 Attack Speed, +20 Damage, +2.5 Mana Regeneration. Active: Soul Burn.Crystalys+32 Damage.Phylactery+6 All Attributes, +5.5 Health Regeneration, +2.25 Mana Regeneration.
Skill order
Max order:Purification›Repel›Hammer of Pur…
Talents by level
- +75% Hammer of Purity Bonus Base Damage+160 Purification Damage/Heal25
- +150 Degen Aura Radius-3s Purification Cooldown20
- -0.5s Hammer of Purity Cooldown-20s Guardian Angel Cooldown15
- +200 Repel Cast Range+30 Base Damage10




























