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Ember Spirit · Mid (pos. 2)

Ember Spirit Aggressive Guide

OffensiveData-drivenMediumPatch 7.41
7.9KUpdated

This guide is assembled by the site from match data and the game's own information — nobody wrote it by hand. Official and community guides appear alongside it when they exist.

Overview

This guide is about playing Ember Spirit aggressively. Aggressive mid means using every useful rune to gank and turning your level lead into kills on the side lanes. Your spikes are level 6, when Fire Remnant comes online, and your core items: Spirit Vessel and then Aghanim's Shard. This patch, Ember Spirit wins 49.2% of the 251,138 public matches we measured (B tier on our ladder).

Strengths

  • Fire Remnant can swing team fights: it hits several enemies at once.
  • Heavy magical burst: Valve lists it as a Nuker.
  • Mobility: Sleight of Fist gets Ember Spirit in and out of fights.
  • Sustain from Flame Guard to stay in lane and in fights.

Weaknesses

  • Low base armor (0): vulnerable to physical harass early on.
  • Melee: has to walk up to its target, which makes the lane harder against ranged heroes.
  • Every death while playing aggressively hands the tempo back to the enemy.

Builds

Damage build

OffensiveRecommended
Open build

When to use it

Moves the popular items that add damage — Radiance and Veil of Discord — to the front. Choose it when your lane went well and you can afford to be greedy. Built from what Ember Spirit players buy in the public matches we measured.

Where it's played

Picked before the game: the main lane first, then the alternatives.

Seen from RadiantRadiant · bottom leftDire · top right
  1. MidMain95% of matchesMid lane, one against one (pos. 2).

Starting items

Iron BranchTangoFaerie FireQuelling BladeSentry WardBoots of Speed

Core items

  1. 1Radiance+55 Damage, +25% Evasion.
  2. 2Veil of Discord+175 Health, +10 Intelligence, +18% Spell Lifesteal. Active: Spell Weakness.
  3. 3Orb of Corrosion+7 Agility.
  4. 4Divine Rapier+100 Damage.

Boots

Phase Boots

Late game

Witch Blade+40 Attack Speed, +12 Intelligence, +1.5 Mana Regeneration.Parasma+40 Intelligence, +40 Attack Speed, +7 Armor.Desolator+55 Damage.

Skill order

Max order:Flame Guard›Searing Chains›Sleight of Fi…

Ability1234567891011121314151617
●·●·●·●··········
·●·········●●●···
···●···●●●·······
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Talents by level

  1. 2 Sleight of Fist Charges
    -12s Remnant Charge Restore Time
    25
  2. +50 Sleight of Fist Hero Damage
    +50 Searing Chains Damage
    20
  3. +100% Flame Guard Damage Per Second
    +0.8s Searing Chains Duration
    15
  4. +165 Flame Guard Barrier Amount
    +12 Damage
    10

Abilities

  • Searing Chains13 / 12 / 11 / 10s80 / 90 / 100 / 110 mpEmber Spirit unleashes fiery bolas that wrap around nearby enemies, anchoring them in place and dealing damage each second.
    Duration
    1.25·1.75·2.25·2.75
    Radius
    400
    Damage per second
    100
    Unit count
    2
  • Sleight of Fist13 / 11 / 9 / 7s75 mpEmber Spirit dashes around with blazing speed, attacking all enemies in the targeted area of effect, then returning to his start location. Deals bonus damage to heroes.
    Radius
    250·350·450·550
    Bonus hero damage
    40·80·120·160
    Attack interval
    0.25
    Basic ability — moves you and hits an area. Keep it to escape unless the kill is certain.
  • Flame Guard32s65 / 80 / 95 / 110 mpEmber Spirit surrounds himself with a ring of fire that consumes incoming magic damage, absorbing a percentage of the damage taken. Flame Guard deals damage per second in an area around Ember Spirit while Flame Guard is active. If the shield is broken, the damage is also lost.
    Duration
    12·14·16·18
    Damage per second
    20·30·40·50
    Radius
    500
    Percentage absorbed
    70%
    Magic barrier
    60·140·220·300
  • Activate Fire Remnant100 / 125 / 150 mpSelect the Fire Remnant to arrive at.
  • ImmolationPassiveEmber Spirit is continuously burning, dealing damage per second to all nearby enemies at all times.
    Radius
    200
    Damage per second
    10
  • Fire Remnant0.5sSends a Fire Remnant that runs to the target location at 250% Ember Spirit's speed. Using Activate Fire Remnant, Ember Spirit will dash out to all active Fire Remnants, destroying them and dealing damage in an area and then moving to the nearest Remnant. Ember Spirit will end at the Remnant closest to the targeted location.
    Damage
    100·200·300
    Radius
    450
    Duration
    45
    Charge radius
    0
    Ultimate — moves you and hits an area. Keep it to escape unless the kill is certain.

Most played skill order

The most played order in the last 100 professional matches with this hero. Highlighted levels are the points spent on talents.

Max order:Flame Guard›Searing Chains›Sleight of Fi…

Ability1234567891011121314151617
●·●·●·●··········
·●·········●●●···
···●···●●●·······
·····●········●·●

Strategy

1When to fight

Your spikes are level 6, when Fire Remnant comes online, and your core items: Spirit Vessel and then Aghanim's Shard. Aggressive mid means using every useful rune to gank and turning your level lead into kills on the side lanes.

2Picking your targets

Your damage decides the opening seconds: look for the enemy support or carry out of position, and use Fire Remnant where it hits the most heroes. The best target is the one your team can reach and kill before the enemy answers, not always the most valuable one.

3Snowballing a lead

After a won fight, take towers and Roshan before anything else: that's what turns kills into a lead the enemy can't erase. Early, you fight for runes, for the enemy mid tower and for kills on the side lanes after a rune.

4When to back off

Safe mid means keeping the wave pushed, never walking to the river without vision and taking only the runes you can take safely. If your key abilities are on cooldown or the enemy is missing from the map, the aggressive play is to wait.

Tips

  • Fight on your spikes: right after Spirit Vessel, look for the next fight instead of farming.
  • Look for kills when Fire Remnant is ready and the enemy's key ability is not.
  • Track the enemy's key cooldowns and attack right after they use them.
  • Turn every kill into towers and Roshan: a kill without an objective is a wasted lead.
  • Push your lane before you roam so the aggression doesn't cost you resources.

Matchups

Strong against

  • Void Spirit63.0%win rate in the matchup

    Ember Spirit wins 63.0% of the 165 games measured against Void Spirit this patch.

    165 matches

  • Terrorblade62.2%win rate in the matchup

    Ember Spirit wins 62.2% of the 127 games measured against Terrorblade this patch.

    127 matches

  • Undying61.8%win rate in the matchup

    Ember Spirit wins 61.8% of the 123 games measured against Undying this patch.

    123 matches

  • Tidehunter61.2%win rate in the matchup

    Ember Spirit wins 61.2% of the 260 games measured against Tidehunter this patch.

    260 matches

  • Hoodwink60.7%win rate in the matchup

    Ember Spirit wins 60.7% of the 361 games measured against Hoodwink this patch.

    361 matches

Changelog

  1. Guide created for patch 7.41.

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