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This guide is assembled by the site from match data and the game's own information — nobody wrote it by hand. Official and community guides appear alongside it when they exist.
Overview
This guide is about playing Marci safely and consistently. Safe support means warding ahead of danger, staying out of the enemy's reach and saving spells to protect your cores. The kit brings crowd control (stun) with Rebound, mobility with Rebound and sustain with Bodyguard.
Strengths
- Mobility: Rebound gets Marci in and out of fights.
- Keeps allies alive with Bodyguard.
- Reliable stun: Rebound sets up kills and interrupts enemy channels.
Weaknesses
- Melee: has to walk up to its target, which makes the lane harder against ranged heroes.
- Low base armor (0): vulnerable to physical harass early on.
- Plays on little gold: expensive items arrive late.
Build cheat sheet
Pick the build that fits what you want to do this game.
- Survival buildDefensiveRecommendedPrioritises the popular items that keep you alive — Black King Bar and Pavise. Choose it against heavy disables or burst, or when you are the enemy's focus. Built from what Marci players buy in the public matches we measured.
- Against physical damageDefensiveSituationalFor games against right-click carries: keep your first two core items and add armor, evasion or damage block.
Builds
Survival build
When to use it
Prioritises the popular items that keep you alive — Black King Bar and Pavise. Choose it against heavy disables or burst, or when you are the enemy's focus. Built from what Marci players buy in the public matches we measured.
Where it's played
Picked before the game: the main lane first, then the alternatives.

412%
327%
227%
133%- OfflaneMain33% of matchesOff lane next to your offlaner, as Soft Support (pos. 4).
- MidPriority 227% of matchesMid lane, one against one (pos. 2).
- Safe lanePriority 327% of matchesSafe lane next to your carry, as Hard Support (pos. 5).
- RoamingPriority 412% of matchesOur data counts these games in the mid lane, but with support purchases: a position 4 that rotates between lanes from the start.
Starting items
Core items
- 1Black King Bar+10 Strength, +24 Damage. Active: Avatar.
- 2Pavise+3 Armor, +175 Mana, +175 Health. Active: Protect.
- 3Solar Crest+7 Armor, +25 Movement Speed, +200 Mana. Active: Shine.
- 4Aghanim's Scepter+10 All Attributes, +175 Health, +175 Mana.
Boots
Late game
Skill order
Max order:Rebound›Bodyguard›Dispose
Talents by level
- Unleash Duration Extended By 6s On KillBodyguard Strong Dispels25
- +0.75s Rebound Stun Duration+15% Unleash Movement Speed20
- +12% Bodyguard Damage+115 Dispose Damage15
- +50 Rebound Landing Radius+1.5s Dispose Slow Duration10
Against physical damage
When to use it
For games against right-click carries: keep your first two core items and add armor, evasion or damage block.
Where it's played
Picked before the game: the main lane first, then the alternatives.

412%
327%
227%
133%- OfflaneMain33% of matchesOff lane next to your offlaner, as Soft Support (pos. 4).
- MidPriority 227% of matchesMid lane, one against one (pos. 2).
- Safe lanePriority 327% of matchesSafe lane next to your carry, as Hard Support (pos. 5).
- RoamingPriority 412% of matchesOur data counts these games in the mid lane, but with support purchases: a position 4 that rotates between lanes from the start.
Core items
- 1Black King Bar
- 2Pavise
Situational
Skill order
Max order:Rebound›Bodyguard›Dispose
Talents by level
- Unleash Duration Extended By 6s On KillBodyguard Strong Dispels25
- +0.75s Rebound Stun Duration+15% Unleash Movement Speed20
- +12% Bodyguard Damage+115 Dispose Damage15
- +50 Rebound Landing Radius+1.5s Dispose Slow Duration10
Abilities
Dispose16 / 14 / 12 / 10s80 mpMarci grabs an allied or enemy target and throws it effortlessly behind her, damaging and slowing the unit if it's an enemy. Any enemy units in the landing area will also be damaged and slowed.- Throw distance
- 250
- Slow duration
- 3
- Impact damage
- 60·150·240·330
- Movement slow
- 20%·30%·40%·50%
Rebound24 / 20 / 16 / 12s70 / 80 / 90 / 100 mpMarci bounds to the targeted allied unit, choosing a direction and distance she will spring away from it. Upon reaching the unit, Marci lunges to her final destination, damaging and stunning enemies where she lands.
When Rebound is set to alt-cast, Marci brings the target ally with her to her final destination.
The ally receives 25% bonus movement speed for 4s.- Cast / jump range
- 450·550·650·750
- Impact damage
- 75·150·225·300
- Stun duration
- 0.8·1.1·1.4·1.7
Bodyguard20s60 mpPassively grants Marci lifesteal and bonus attack damage.
When cast on an ally, she provides them with 75% of her passive lifesteal and attack damage bonus. Additionally Marci creates a shared all damage barrier for herself and her partner. As Marci attacks heroes, 30% of the damage dealt restores the barrier.- Duration
- 7
- Lifesteal
- 12%·18%·24%·30%
- Bonus base attack damage
- 12%·18%·24%·30%
- Shared barrier amount
- 90·160·230·300
Special Delivery215sMarci whistles to instantly summon her courier to her. If the courier started in the fountain, it will take items from Marci's stash. After teleporting it will transfer these items to Marci and head back to the fountain.
Passively grants all allied couriers 3 bonus levels and 1 bonus health.
Unleash80 / 70 / 60s100 / 125 / 150 mpMarci taps a hidden power, gaining Fury charges that allow her to deliver a rapid sequence of strikes that slow movement and attack speed of the target for 2s. The last strike in every Fury combo creates a damaging pulse around the target. In between Fury combos, Marci is unable to attack for 1.5s.
Marci gains 15% movement speed when Unleash is cast.- Duration
- 16
- Strikes per fury
- 5
- Bonus attack speed
- 700·925·1150
- Pulse radius
- 800
- Pulse damage
- 50·100·150
- Movement slow
- 30%
Most played skill order
The most played order in the last 53 professional matches with this hero. Highlighted levels are the points spent on talents.
Max order:Rebound›Bodyguard›Dispose
Strategy
1Safe laning
Safe support means warding ahead of danger, staying out of the enemy's reach and saving spells to protect your cores. Harass when the enemy core walks up to last hit: every hit you land is gold your carry keeps.
2Surviving fights
Stay behind your cores, use Rebound on whoever jumps on your carry and keep Bodyguard for the moment the enemy commits. Your way out is Rebound: if it's on cooldown, stay further back.
3Positioning and peel
Stand where the enemy has to go through your team to reach you, and protect whoever the enemy focuses. Hold Rebound for the enemy diver.
4Playing from behind
When the game goes badly, farm what's safe, defend with your team and wait for the enemy to make a mistake: a single won fight can turn it around.
Tips
- Keep Rebound for escaping, not for chasing.
- Save Rebound for whoever jumps on your team.
- Keep Bodyguard for the enemy's burst, not for chip damage.
- Go back when your key abilities are down: a reset costs less than a death.
- Never be the first to show on the map in the late game.
- If enemies are missing from the map, back off before they appear.
Matchups
Weak against
- Phoenix33.3%win rate in the matchup
Marci only wins 33.3% of the 114 games measured against Phoenix this patch.
114 matches
- Rubick41.2%win rate in the matchup
Marci only wins 41.2% of the 102 games measured against Rubick this patch.
102 matches
- Tusk43.9%win rate in the matchup
Marci only wins 43.9% of the 198 games measured against Tusk this patch.
198 matches
- Puck46.0%win rate in the matchup
Marci only wins 46.0% of the 100 games measured against Puck this patch.
100 matches
- Shadow Demon46.2%win rate in the matchup
Marci only wins 46.2% of the 117 games measured against Shadow Demon this patch.
117 matches
Changelog
- Guide created for patch 7.41.
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