Marci · Hard Support (pos. 5)
Marci as Hard Support (pos. 5)
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This guide is assembled by the site from match data and the game's own information — nobody wrote it by hand. Official and community guides appear alongside it when they exist.
Overview
Marci is a melee Universal hero that Valve tags as Initiator, Carry and Support. It is played mainly as Soft Support (pos. 4): 45% of the public matches we measured, by starting lane and starting items. Its main role is Soft Support (pos. 4), but it is also played as Hard Support (pos. 5) in 27% of the public matches we measured. In this guide you play it as Hard Support (pos. 5): your job is to keep your carry safe in the safe lane, buy the wards and give up farm so the cores can have it.
Strengths
- Reliable stun: Rebound sets up kills and interrupts enemy channels.
- Keeps allies alive with Bodyguard.
- Mobility: Rebound gets Marci in and out of fights.
Weaknesses
- Off-role pick: expect less support from guides and teammates than on Soft Support (pos. 4).
- Melee: has to walk up to its target, which makes the lane harder against ranged heroes.
- Low base armor (0): vulnerable to physical harass early on.
Build cheat sheet
Pick the build that fits what you want to do this game.
- Team utility buildUtilityRecommendedBuilt around the popular items that help your allies — Pavise and Solar Crest. Choose it when your team needs saves and auras more than your damage. Built from what Marci players buy in the public matches we measured.
- Most-played buildBalancedSituationalThe items most bought with this hero, phase by phase. Pick it when you don't have a clear reason to deviate. Built from what Marci players buy in the public matches we measured.
Builds
Team utility build
When to use it
Built around the popular items that help your allies — Pavise and Solar Crest. Choose it when your team needs saves and auras more than your damage. Built from what Marci players buy in the public matches we measured.
Where it's played
Picked before the game: the main lane first, then the alternatives.

127%- Safe laneMain27% of matchesSafe lane next to your carry, as Hard Support (pos. 5).
Starting items
Core items
- 1Pavise+3 Armor, +175 Mana, +175 Health. Active: Protect.
- 2Solar Crest+7 Armor, +25 Movement Speed, +200 Mana. Active: Shine.
- 3Glimmer Cape+20% Magic Resistance. Active: Glimmer.
- 4Battle Fury+50 Damage, +7.5 Health Regeneration, +2.75 Mana Regeneration. Active: Chop Tree.
Boots
Late game
Skill order
Max order:Rebound›Bodyguard›Dispose
Talents by level
- Unleash Duration Extended By 6s On KillBodyguard Strong Dispels25
- +0.75s Rebound Stun Duration+15% Unleash Movement Speed20
- +115 Dispose Damage+12% Bodyguard Damage15
- +50 Rebound Landing Radius+1.5s Dispose Slow Duration10
Most-played build
When to use it
The items most bought with this hero, phase by phase. Pick it when you don't have a clear reason to deviate. Built from what Marci players buy in the public matches we measured.
Where it's played
Picked before the game: the main lane first, then the alternatives.

411%
327%
227%
134%- OfflaneMain34% of matchesOff lane next to your offlaner, as Soft Support (pos. 4).
- Safe lanePriority 227% of matchesSafe lane next to your carry, as Hard Support (pos. 5).
- MidPriority 327% of matchesMid lane, one against one (pos. 2).
- RoamingPriority 411% of matchesOur data counts these games in the mid lane, but with support purchases: a position 4 that rotates between lanes from the start.
Starting items
Early game
Core items
- 1Black King Bar
- 2Pavise
- 3Solar Crest
- 4Aghanim's Shard
Boots
Late game
Skill order
Max order:Rebound›Bodyguard›Dispose
Talents by level
- Unleash Duration Extended By 6s On KillBodyguard Strong Dispels25
- +0.75s Rebound Stun Duration+15% Unleash Movement Speed20
- +115 Dispose Damage+12% Bodyguard Damage15
- +50 Rebound Landing Radius+1.5s Dispose Slow Duration10
Abilities
Dispose16 / 14 / 12 / 10s80 mpMarci grabs an allied or enemy target and throws it effortlessly behind her, damaging and slowing the unit if it's an enemy. Any enemy units in the landing area will also be damaged and slowed.- Throw distance
- 250
- Slow duration
- 3
- Impact damage
- 60·150·240·330
- Movement slow
- 20%·30%·40%·50%
Rebound24 / 20 / 16 / 12s70 / 80 / 90 / 100 mpMarci bounds to the targeted allied unit, choosing a direction and distance she will spring away from it. Upon reaching the unit, Marci lunges to her final destination, damaging and stunning enemies where she lands.
When Rebound is set to alt-cast, Marci brings the target ally with her to her final destination.
The ally receives 25% bonus movement speed for 4s.- Cast / jump range
- 450·550·650·750
- Impact damage
- 75·150·225·300
- Stun duration
- 0.8·1.1·1.4·1.7
Bodyguard20s60 mpPassively grants Marci lifesteal and bonus attack damage.
When cast on an ally, she provides them with 75% of her passive lifesteal and attack damage bonus. Additionally Marci creates a shared all damage barrier for herself and her partner. As Marci attacks heroes, 30% of the damage dealt restores the barrier.- Duration
- 7
- Lifesteal
- 12%·18%·24%·30%
- Bonus base attack damage
- 12%·18%·24%·30%
- Shared barrier amount
- 90·160·230·300
Special Delivery215sMarci whistles to instantly summon her courier to her. If the courier started in the fountain, it will take items from Marci's stash. After teleporting it will transfer these items to Marci and head back to the fountain.
Passively grants all allied couriers 3 bonus levels and 1 bonus health.
Unleash80 / 70 / 60s100 / 125 / 150 mpMarci taps a hidden power, gaining Fury charges that allow her to deliver a rapid sequence of strikes that slow movement and attack speed of the target for 2s. The last strike in every Fury combo creates a damaging pulse around the target. In between Fury combos, Marci is unable to attack for 1.5s.
Marci gains 15% movement speed when Unleash is cast.- Duration
- 16
- Strikes per fury
- 5
- Bonus attack speed
- 700·925·1150
- Pulse radius
- 800
- Pulse damage
- 50·100·150
- Movement slow
- 30%
Most played skill order
The most played order in the last 53 professional matches with this hero. Highlighted levels are the points spent on talents.
Max order:Rebound›Bodyguard›Dispose
Strategy
1Early game
Position 5 starts in the safe lane with your carry: their last hits come first, so harass the enemy offlaner, pull the small camp when the wave needs resetting and buy the wards nobody else will. Harass when the enemy core walks up to last hit: every hit you land is gold your carry keeps.
2Mid game
Rotate to the lanes where you can get kills, keep vision around the next objective and leave the farm to your cores.
3Late game
Late, your death costs little gold but your spells are worth a lot: stay behind the team, keep your save items ready and ward before the fight, not during it.
4Team fights
Stay behind your cores, use Rebound on whoever jumps on your carry and keep Bodyguard for the moment the enemy commits.
Tips
- Land Rebound on the enemy core first: a disabled carry doesn't hit back.
- Keep Bodyguard for the moment the enemy commits, not to top up health.
- Buy and place wards every time they are available: vision is your first job.
- Your key purchases are Black King Bar and Pavise: they give your team the saves it needs.
- Vision: a ward in the right place saves more lives than any spell.
Changelog
- Guide created for patch 7.41.
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