More Meepo guides
This guide is assembled by the site from match data and the game's own information — nobody wrote it by hand. Official and community guides appear alongside it when they exist.
Overview
This guide explains every item in Meepo's builds and when to buy it. Your spikes are your core items: Sange and Yasha and then Aghanim's Shard.
Strengths
- Reliable root: Earthbind sets up kills.
- Mobility: Poof gets Meepo in and out of fights.
- Sustain from Ransack to stay in lane and in fights.
Weaknesses
- Melee: has to walk up to its target, which makes the lane harder against ranged heroes.
- The enemy jungle and supports will target you for ganks.
Build cheat sheet
Pick the build that fits what you want to do this game.
- Most-played buildBalancedRecommendedThe items most bought with this hero, phase by phase. Pick it when you don't have a clear reason to deviate. Built from what Meepo players buy in the public matches we measured.
- Damage buildOffensiveAdvancedMoves the popular items that add damage — Diffusal Blade and Butterfly — to the front. Choose it when your lane went well and you can afford to be greedy. Built from what Meepo players buy in the public matches we measured.
- Survival buildDefensiveSituationalPrioritises the popular items that keep you alive — Sange and Yasha and Aghanim's Scepter. Choose it against heavy disables or burst, or when you are the enemy's focus. Built from what Meepo players buy in the public matches we measured.
Builds
Most-played build
When to use it
The items most bought with this hero, phase by phase. Pick it when you don't have a clear reason to deviate. Built from what Meepo players buy in the public matches we measured.
Where it's played
Picked before the game: the main lane first, then the alternatives.

222%
171%- MidMain71% of matchesMid lane, one against one (pos. 2).
- Safe lanePriority 222% of matchesSafe lane as the farming core (pos. 1).
Starting items
Early game
Core items
- 1Sange and Yasha+16 Strength, +16 Agility, +16% Status Resistance.
- 2Aghanim's Shard
- 3Aghanim's Scepter+10 All Attributes, +175 Health, +175 Mana.
- 4Blink DaggerActive: Blink.
Boots
Late game
Skill order
Max order:Poof›Ransack›Earthbind›Divided We St…
Talents by level
- +400 Health-.75s Poof Cast Duration25
- Earthbind grants True Strike on Targets+6 Ransack Health Steal20
- +15% Evasion+40 Poof Damage15
- +7 Strength-1.5s Earthbind Cooldown10
Damage build
When to use it
Moves the popular items that add damage — Diffusal Blade and Butterfly — to the front. Choose it when your lane went well and you can afford to be greedy. Built from what Meepo players buy in the public matches we measured.
Where it's played
Picked before the game: the main lane first, then the alternatives.

222%
171%- MidMain71% of matchesMid lane, one against one (pos. 2).
- Safe lanePriority 222% of matchesSafe lane as the farming core (pos. 1).
Starting items
Core items
- 1Diffusal Blade+15 Agility, +10 Intelligence. Active: Inhibit.
- 2Butterfly+30 Agility, +35% Evasion, +20% Base Attack Speed Percentage.
- 3Disperser+40 Agility, +10 Intelligence. Active: Suppress.
- 4Battle Fury+50 Damage, +7.5 Health Regeneration, +2.75 Mana Regeneration. Active: Chop Tree.
Boots
Late game
Skill order
Max order:Poof›Ransack›Earthbind›Divided We St…
Talents by level
- +400 Health-.75s Poof Cast Duration25
- Earthbind grants True Strike on Targets+6 Ransack Health Steal20
- +15% Evasion+40 Poof Damage15
- +7 Strength-1.5s Earthbind Cooldown10
Survival build
When to use it
Prioritises the popular items that keep you alive — Sange and Yasha and Aghanim's Scepter. Choose it against heavy disables or burst, or when you are the enemy's focus. Built from what Meepo players buy in the public matches we measured.
Where it's played
Picked before the game: the main lane first, then the alternatives.

222%
171%- MidMain71% of matchesMid lane, one against one (pos. 2).
- Safe lanePriority 222% of matchesSafe lane as the farming core (pos. 1).
Starting items
Core items
- 1Sange and Yasha+16 Strength, +16 Agility, +16% Status Resistance.
- 2Aghanim's Scepter+10 All Attributes, +175 Health, +175 Mana.
- 3Consecrated Wraps+12% Magic Resistance, +5 All Attributes, +250 Health.
- 4Disperser+40 Agility, +10 Intelligence. Active: Suppress.
Boots
Late game
Skill order
Max order:Poof›Ransack›Earthbind›Divided We St…
Talents by level
- +400 Health-.75s Poof Cast Duration25
- Earthbind grants True Strike on Targets+6 Ransack Health Steal20
- +15% Evasion+40 Poof Damage15
- +7 Strength-1.5s Earthbind Cooldown10
Abilities
Earthbind16 / 14 / 12 / 10s70 / 80 / 90 / 100 mpTosses a net at the target point, rooting down all enemy units in an area around it.- Duration
- 2
- Radius
- 220
Poof12 / 10 / 8 / 6s80 mpDrawing mystical energies from the earth, a Meepo can teleport to another Meepo or itself after channeling for 1.5 seconds, damaging the enemy in both the departure and arrival locations.
If the ability is in alt-cast state, all Meepos will also cast Poof to the target. When cast on the ground, all Meepos except the selected one will Poof to the closest location.- Radius
- 400
- Damage
- 50·80·110·140
RansackPassiveSteals health from the enemy with each strike and heals all other Meepos for that amount.
Reduced to 60% against creeps.- Health steal (heroes)
- 7·10·13·16
Dig40s125 mpDigs into the ground for a short duration, dispelling Meepo and causing him to become invulnerable and untargetable for 3s. Restores 25% of his max health over that duration.
DISPEL TYPE: Basic Dispel- Duration
- 3
- Max hp restore
- 25%
MegaMeepo90sPrimary Meepo mounts all other Meepos in a 600 radius around him on top of his shoulders. While in this form, he gains 40% of the other Meepo stats and can Fling them at enemies, dealing damage and slowing them.
When cast, Earthbind generates additional nets and Poof deals 50% more damage for each Meepo on top.- Duration
- 20
Divided We StandPassiveMeepo summons another Meepo, which levels up and shares items and experience with the main Meepo. Ability cooldowns are independent, but items share cooldowns between Meepos, except Teleport Scrolls.
Damage, attack speed, health, mana, regeneration, mana burn, and proc chance bonuses from items are distributed equally among the amount of Meepos, making them 50% less effective.
If any Meepo dies- Number of duplicates
- 1·2·3·4
GeomancyPassiveMeepo grants stacking bonuses to himself and his clones based on their terrain. Each Meepo grants his bonus to the other Meepos.
If there is a tree within 250 range, he receives 1 HP regen.
If he is standing on dirt, he receives 2% bonus movement speed.
If he is in the water, his attacks slow the target by 2% for 2 seconds.
MegaMeepo Fling0.5s- Damage
- 225
- Movement slow
- -60%
Most played skill order
The most played order in the last 32 professional matches with this hero. Highlighted levels are the points spent on talents.
Max order:Poof›Ransack›Earthbind›Divided We St…
Strategy
1Starting items
What to buy before leaving the base, and what each item gives:
- Iron Branch — +1 All Attributes.
- Circlet — +2 All Attributes.
- Slippers of Agility — +3 Agility.
- Tango
- Quelling Blade — Active: Chop Tree.
- Faerie Fire — +2 Damage.
2Core items
Your spikes are your core items: Sange and Yasha and then Aghanim's Shard. Buy them in this order; each one is a power spike:
- Power Treads — +45 Move Speed, +10 Selected Attribute, +25 Attack Speed. Active: Switch Attribute.
- Sange and Yasha — +16 Strength, +16 Agility, +16% Status Resistance.
- Aghanim's Shard
- Aghanim's Scepter — +10 All Attributes, +175 Health, +175 Mana.
- Blink Dagger — Active: Blink.
3Late-game items
What players finish with once the core is done:
- Eye of Skadi — +35 All Attributes.
- Butterfly — +30 Agility, +35% Evasion, +20% Base Attack Speed Percentage.
- Disperser — +40 Agility, +10 Intelligence. Active: Suppress.
- Swift Blink — +25 Agility. Active: Swift Blink.
4Adapting to the game
The damage build moves the offensive items forward when you're ahead; the defensive one adds survival when the enemy focuses you. The situational builds in the matchups guide answer specific threats.
Tips
- Buy Sange and Yasha as early as you can: it's your first real spike.
- Complete one item before starting the next: half-built items give less than one finished one.
- Look at the enemy team at every back and adjust the situational items.
- Don't sit on gold: spend it when you go back.
Changelog
- Guide created for patch 7.41.
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