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Meepo · Mid (pos. 2)

Meepo Items: What to Buy and When

ItemsData-drivenMediumPatch 7.41
1KUpdated

This guide is assembled by the site from match data and the game's own information — nobody wrote it by hand. Official and community guides appear alongside it when they exist.

Overview

This guide explains every item in Meepo's builds and when to buy it. Your spikes are your core items: Sange and Yasha and then Aghanim's Shard.

Strengths

  • Reliable root: Earthbind sets up kills.
  • Mobility: Poof gets Meepo in and out of fights.
  • Sustain from Ransack to stay in lane and in fights.

Weaknesses

  • Melee: has to walk up to its target, which makes the lane harder against ranged heroes.
  • The enemy jungle and supports will target you for ganks.

Builds

Most-played build

BalancedRecommended
Open build

When to use it

The items most bought with this hero, phase by phase. Pick it when you don't have a clear reason to deviate. Built from what Meepo players buy in the public matches we measured.

Where it's played

Picked before the game: the main lane first, then the alternatives.

Seen from RadiantRadiant · bottom leftDire · top right
  1. MidMain71% of matchesMid lane, one against one (pos. 2).
  2. Safe lanePriority 222% of matchesSafe lane as the farming core (pos. 1).

Starting items

Iron Branch+1 All Attributes.Circlet+2 All Attributes.Slippers of Agility+3 Agility.TangoQuelling BladeActive: Chop Tree.Faerie Fire+2 Damage.

Early game

Wraith Band+5 Agility, +2 Strength, +2 Intelligence.Yasha+16 Agility, +15 Attack Speed, +10% Movement Speed.Diffusal Blade+15 Agility, +10 Intelligence. Active: Inhibit.

Core items

  1. 1Sange and Yasha+16 Strength, +16 Agility, +16% Status Resistance.
  2. 2Aghanim's Shard
  3. 3Aghanim's Scepter+10 All Attributes, +175 Health, +175 Mana.
  4. 4Blink DaggerActive: Blink.

Boots

Power Treads+45 Move Speed, +10 Selected Attribute, +25 Attack Speed. Active: Switch Attribute.

Late game

Eye of Skadi+35 All Attributes.Butterfly+30 Agility, +35% Evasion, +20% Base Attack Speed Percentage.Disperser+40 Agility, +10 Intelligence. Active: Suppress.Swift Blink+25 Agility. Active: Swift Blink.

Skill order

Max order:Poof›Ransack›Earthbind›Divided We St…

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Talents by level

  1. +400 Health
    -.75s Poof Cast Duration
    25
  2. Earthbind grants True Strike on Targets
    +6 Ransack Health Steal
    20
  3. +15% Evasion
    +40 Poof Damage
    15
  4. +7 Strength
    -1.5s Earthbind Cooldown
    10

Abilities

  • Earthbind16 / 14 / 12 / 10s70 / 80 / 90 / 100 mpTosses a net at the target point, rooting down all enemy units in an area around it.
    Duration
    2
    Radius
    220
  • Poof12 / 10 / 8 / 6s80 mpDrawing mystical energies from the earth, a Meepo can teleport to another Meepo or itself after channeling for 1.5 seconds, damaging the enemy in both the departure and arrival locations. If the ability is in alt-cast state, all Meepos will also cast Poof to the target. When cast on the ground, all Meepos except the selected one will Poof to the closest location.
    Radius
    400
    Damage
    50·80·110·140
  • RansackPassiveSteals health from the enemy with each strike and heals all other Meepos for that amount. Reduced to 60% against creeps.
    Health steal (heroes)
    7·10·13·16
  • Dig40s125 mpDigs into the ground for a short duration, dispelling Meepo and causing him to become invulnerable and untargetable for 3s. Restores 25% of his max health over that duration. DISPEL TYPE: Basic Dispel
    Duration
    3
    Max hp restore
    25%
  • MegaMeepo90sPrimary Meepo mounts all other Meepos in a 600 radius around him on top of his shoulders. While in this form, he gains 40% of the other Meepo stats and can Fling them at enemies, dealing damage and slowing them. When cast, Earthbind generates additional nets and Poof deals 50% more damage for each Meepo on top.
    Duration
    20
  • Divided We StandPassiveMeepo summons another Meepo, which levels up and shares items and experience with the main Meepo. Ability cooldowns are independent, but items share cooldowns between Meepos, except Teleport Scrolls. Damage, attack speed, health, mana, regeneration, mana burn, and proc chance bonuses from items are distributed equally among the amount of Meepos, making them 50% less effective. If any Meepo dies
    Number of duplicates
    1·2·3·4
  • GeomancyPassiveMeepo grants stacking bonuses to himself and his clones based on their terrain. Each Meepo grants his bonus to the other Meepos. If there is a tree within 250 range, he receives 1 HP regen. If he is standing on dirt, he receives 2% bonus movement speed. If he is in the water, his attacks slow the target by 2% for 2 seconds.
  • MegaMeepo Fling0.5s
    Damage
    225
    Movement slow
    -60%

Most played skill order

The most played order in the last 32 professional matches with this hero. Highlighted levels are the points spent on talents.

Max order:Poof›Ransack›Earthbind›Divided We St…

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Strategy

1Starting items

What to buy before leaving the base, and what each item gives:

  • Iron Branch — +1 All Attributes.
  • Circlet — +2 All Attributes.
  • Slippers of Agility — +3 Agility.
  • Tango
  • Quelling Blade — Active: Chop Tree.
  • Faerie Fire — +2 Damage.

2Core items

Your spikes are your core items: Sange and Yasha and then Aghanim's Shard. Buy them in this order; each one is a power spike:

  • Power Treads — +45 Move Speed, +10 Selected Attribute, +25 Attack Speed. Active: Switch Attribute.
  • Sange and Yasha — +16 Strength, +16 Agility, +16% Status Resistance.
  • Aghanim's Shard
  • Aghanim's Scepter — +10 All Attributes, +175 Health, +175 Mana.
  • Blink Dagger — Active: Blink.

3Late-game items

What players finish with once the core is done:

  • Eye of Skadi — +35 All Attributes.
  • Butterfly — +30 Agility, +35% Evasion, +20% Base Attack Speed Percentage.
  • Disperser — +40 Agility, +10 Intelligence. Active: Suppress.
  • Swift Blink — +25 Agility. Active: Swift Blink.

4Adapting to the game

The damage build moves the offensive items forward when you're ahead; the defensive one adds survival when the enemy focuses you. The situational builds in the matchups guide answer specific threats.

Tips

  • Buy Sange and Yasha as early as you can: it's your first real spike.
  • Complete one item before starting the next: half-built items give less than one finished one.
  • Look at the enemy team at every back and adjust the situational items.
  • Don't sit on gold: spend it when you go back.

Changelog

  1. Guide created for patch 7.41.

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