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E.T.C. · Tank

Balanced talents

BalancedRecommendedData-drivenPatch 2.57.0.98304
1.6K

When to use it

At each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.

This build is part of the guide E.T.C. Talents, Level by Level.

Map job

Battlegrounds change every match, so this is its job on any of them.

  • Solo laneHolds a lane alone and wins it.
  • Double soakSoaks experience in two lanes at once.
  • RotatePriority 2Rotates between lanes to create kills and pressure.
  • Mercenary campsTakes mercenary camps when it is safe.
  • With the teamMainStays with the team: it wins fights, not lanes.

Talents by level

  • Guitar HeroWhile Guitar Solo is active, E.T.C. heals for 60% of his damage dealt by Basic Attacks. Basic Attacks increase the duration of Guitar Solo by 0.5 seconds.E
  • Prog RockQuest: Gathering a Regeneration Globe permanently increases the healing per second of Guitar Solo by 5, to a maximum of 100 Reward: After gathering 20 Regeneration Globes, Guitar Solo also heals nearby allied Heroes for 50 (+4% per level) Health every second while it is active.EQuest
  • Block PartyUsing a Basic or Heroic ability also gives nearby allied Heroes a stack of Block, granting 75 Physical Armor against the next Hero Basic Attack for 8 seconds, reducing the damage taken by 75%. Maximum 2 stacks of Block.Trait
  • 1Fits more than one plan at level 1: damage and survivability.
  • 4Upgrades Powerslide for more utility.
  • 7The most damage-focused option at level 7.
  • 10Heroic ability focused on utility.
  • 13Upgrades Face Melt for more utility.
  • 16Fits more than one plan at level 16: damage and utility.
  • 20Fits more than one plan at level 20: survivability and damage.