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Sgt. Hammer · Ranged Assassin

Against mobile heroes

UtilitySituationalData-drivenPatch 2.57.0.98304
1K

When to use it

Slows, roots and stuns first, to pin down heroes who would otherwise escape.

This build is part of the guide Sgt. Hammer Safe Play Guide.

Map job

Battlegrounds change every match, so this is its job on any of them.

  • Solo laneHolds a lane alone and wins it.
  • Double soakMainSoaks experience in a lane, usually alongside a teammate, and clears waves fast.
  • RotateMoves between lanes to gank and help.
  • Mercenary campsTakes mercenary camps when it is safe.
  • With the teamStays with the team for fights and objectives.

Talents by level

  • AmbushGain Stealth when entering Siege Mode or after not taking or dealing damage for 3 seconds while in Siege Mode. Basic Attacks while Stealthed deal 125% more damage. Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible.Trait
  • Advanced ArtilleryIncrease Siege Mode's splash damage to 60% of Basic Attack damage, and increase its splash radius by 25%.Trait
  • Maelstrom RoundsActivate to increase Basic Attack damage dealt by 40% for 5 seconds. Hitting enemy Heroes or Structures with Basic Attacks while in Siege Mode reduces the cooldown of Maelstrom Rounds by 5 seconds. Stores up to 3 charges.Active
  • 1Upgrades Siege Mode for more utility.
  • 4Upgrades Concussive Blast for more utility.
  • 7Upgrades Siege Mode for more utility.
  • 10Heroic ability focused on damage.
  • 13Upgrades Concussive Blast for more utility.
  • 16The most utility-focused option at level 16.
  • 20Upgrades Blunt Force Gun.