Anduin · Healer
Anduin Abilities and Combos
Mais guias de Anduin
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Introdução
This guide goes through Anduin's kit ability by ability. The kit brings crowd control (root) with Chastise and sustain with Flash Heal. At level 10 you choose between the heroics Lightbomb and Holy Word: Salvation.
Pontos fortes
- Heals allies: keeps the team in fights.
- Brings utility that helps the whole team.
- Crowd control: Chastise applies a root.
Pontos fracos
- No escape tools: vulnerable when divers reach it.
- First target for the enemy dive.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
Builds
Balanced talents
Quando usar
At each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
Evenhanded BlessingsIf Flash Heal is cast on a different target from its last, increase its healing by 15% and refund 40% of its cooldown.Q
Power Word: ShieldWhile Divine Star is traveling out, allies in its path gain a Shield that absorbs 128 (+4% per level) damage for 4 seconds. If Divine Star hits an enemy Hero, Anduin gains a Shield that absorbs 185 (+4% per level) damage for 4 seconds.W
LightwellSummon a Lightwell that periodically heals a nearby allied Hero for 50 (+4% per level). The well only fades after healing 15 times or when recast. This cooldown is reduced by 1 second each time Anduin heals an allied Hero.Ativo
- 1Upgrades Divine Star for more survivability.
- 4Upgrades Chastise for more damage.
- 7Upgrades Flash Heal for more survivability.
- 10Fits more than one plan at level 10: damage and survivability.
- 13Fits more than one plan at level 13: utility and survivability.
- 16Upgrades Divine Star for more damage.
- 20The most damage-focused option at level 20.
Habilidades
QFlash Heal5s20 mpCast for 0.75 seconds to heal an allied Hero for 280 (+4% per level).Basic ability — heals. Time it for the enemy's burst, not for chip damage.
WDivine Star10s50 mpSend light that deals 140 (+4% per level) damage to enemies and then returns to Anduin, healing allied Heroes for 130 (+4% per level) in a wider path. Healing increases by 25% per enemy Hero hit.Basic ability — heals. Time it for the enemy's burst, not for chip damage.
EChastise9s40 mpShove a swell of light forward, dealing 175 (+4% per level) damage to the first enemy Hero hit and Rooting them for 1.25 seconds.Basic ability — applies a root. Use it on the target your team can kill.
RHoly Word: SalvationHeroica80s70 mpAfter 0.5 seconds, Channel to invoke the Light for 3 seconds. While nearby, allied Heroes heal for up to 30% of their max Health and are Protected.Heroic — heals. Time it for the enemy's burst, not for chip damage.
RLightbombHeroica60s70 mpImbue an allied Hero with the Light. After 1.5 seconds, it explodes, dealing 150 (+4% per level) damage to enemies and Stunning them for 1.25 seconds. The target gains a Shield that absorbs 165 (+4% per level) damage per enemy Hero hit. Lasts for 5 seconds.Heroic — applies a stun and shields. Save it for priority targets or to interrupt a channel.
DLeap of FaithTraço70sFaith instantly pulls an allied Hero to Anduin's location, granting them Unstoppable while they travel. Pursued By Grace Basic Attacks against enemy Heroes heal the lowest Health allied Hero near Anduin for 32 (+4% per level).Trait — heals. Time it for the enemy's burst, not for chip damage.
Estratégia
1The kit
The kit brings crowd control (root) with Chastise and sustain with Flash Heal.
- [Q] Flash Heal — Basic ability — heals. Time it for the enemy's burst, not for chip damage.
- [W] Divine Star — Basic ability — heals. Time it for the enemy's burst, not for chip damage.
- [E] Chastise — Basic ability — applies a root. Use it on the target your team can kill.
- [R] Holy Word: Salvation — Heroic — heals. Time it for the enemy's burst, not for chip damage.
- [R] Lightbomb — Heroic — applies a stun and shields. Save it for priority targets or to interrupt a channel.
- [D] Leap of Faith — Trait — heals. Time it for the enemy's burst, not for chip damage.
2Abilities and levels
There are no skill points in Heroes of the Storm: all basic abilities are available from level 1 and grow with your level. What changes is the talents — see the talents guide.
3Combos
A simple sequence that follows from the kit: open with Chastise, follow with Flash Heal and Divine Star. The disable first means everything after it lands.
4Heroics
At level 10 you choose between Holy Word: Salvation and Lightbomb. Pick after seeing the enemy team: each solves a different problem.
- Holy Word: Salvation — Heroic — heals. Time it for the enemy's burst, not for chip damage.
- Lightbomb — Heroic — applies a stun and shields. Save it for priority targets or to interrupt a channel.
Dicas
- Land Chastise first: every ability after it is easier to hit.
- Use Flash Heal reactively, when the enemy commits.
- Practise the combo in a practice game before using it in ranked.
- Count the enemy's key cooldowns: the best moment to use yours is right after they use theirs.
Mudanças
- Updated for patch 2.57.0.98304.
- Updated for patch 2.57.0.98297.
- Updated for patch 2.57.0.98285.
- Guide created for patch 2.55.17.98025.
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