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Kael'thas · Ranged Assassin

Kael'thas in ARAM

ARAMBaseado em dadosMédiaPatch 2.57.0.98304
1,7 milAtualizado

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Introdução

ARAM puts everyone in a single lane with random heroes: there are no map objectives to split for, so the game is decided by team fights and by who manages health and mana better. In ARAM you'll be poking all the time: stay behind the group and use your damage every time it's ready.

Pontos fortes

  • Strong gank potential around the map.
  • Crowd control: Gravity Lapse applies a stun.
  • Good wave clear, according to Blizzard's own hero tags.

Pontos fracos

  • No escape tools: vulnerable when divers reach it.
  • Mana-hungry: Blizzard flags its energy as important, so manage it early.

Builds

ARAM talents

OfensivoARAM
Abrir build

Quando usar

Constant fights in one lane: damage early to win the trades, survivability later to outlast the long team fights.

Função no mapa

Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.

  • Rota soloSegura uma rota sozinho e vence nela.
  • Absorção duplaPrincipalSoaks experience in a lane, usually alongside a teammate, and clears waves fast.
  • RotacionarVai de uma rota a outra para emboscar e ajudar.
  • Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
  • Com o timeAcompanha o time nas lutas e nos objetivos.

Talentos por nível

  • ConvectionRepeatable Quest: Hit 20 enemy Heroes with Flamestrike without dying. Repeatable Reward: Permanently increases Flamestrike damage by 200, and Kael'thas's maximum Health by 100.QMissão
  • Fel InfusionIncreases Kael'thas's Spell Power by 4%. Kael'thas heals for 94 (+4% per level) Health when activating Verdant Spheres.Traço
  • Mana AddictQuest: Gathering a Regeneration Globe increases Kael'thas's maximum Mana by 15. Reward: After gathering 20 Globes, Kael'thas can activate Arcane Barrier to gain a Shield equal to 100% of his maximum Mana for 4 seconds. 45 second cooldown.PassivoMissão
  • 1Upgrades Flamestrike for more damage.
  • 4Upgrades Gravity Lapse for more utility.
  • 7Upgrades Flamestrike for more damage.
  • 10Heroic ability focused on damage.
  • 13Upgrades Living Bomb for more utility.
  • 16Upgrades Flamestrike for more damage.
  • 20Upgrades Flamestrike for more utility.

Habilidades

  • QFlamestrike7s70 mpAfter 1 second, deal 345 (+4% per level) damage in an area. Verdant Spheres increases the radius by 50%.
  • WLiving Bomb10s50 mpDeal 126 (+4% per level) damage over 3 seconds to an enemy, then they explode dealing 215 (+4% per level) damage to all nearby enemies. Other Heroes damaged by this explosion are also affected by Living Bomb, though the secondary explosions cannot spread. Verdant Spheres makes this Ability cost no Mana and have no cooldown.
  • EGravity Lapse12s90 mpStun the first enemy hit for 1 second. Verdant Spheres causes Gravity Lapse to stun the first 3 enemies hit and increases the stun duration by 50%.
  • RPyroblastHeroica100s80 mpAfter 1.5 seconds, cast a slow-moving fireball that deals 810 (+5% per level) damage to an enemy Hero and 405 (+5% per level) damage to enemies nearby.Heroic — slows. Plan your fights around its cooldown.
  • RPhoenixHeroica60s80 mpLaunch a Phoenix to an area, dealing 84 (+4% per level) damage to enemies along the way. The Phoenix persists for 7 seconds, attacking enemies for 84 (+4% per level) damage and splashing for 42 (+4% per level) damage.Heroic. Plan your fights around its cooldown.
  • DVerdant SpheresTraço6sActivate to make Kael'thas's next Basic Ability more powerful.

Estratégia

1What changes

ARAM puts everyone in a single lane with random heroes: there are no map objectives to split for, so the game is decided by team fights and by who manages health and mana better.

2Build adjustments

Constant fights in one lane: damage early to win the trades, survivability later to outlast the long team fights.

3Fighting

Hit the closest target you can reach safely: your damage only counts while you're alive. In ARAM you'll be poking all the time: stay behind the group and use your damage every time it's ready.

Dicas

  • In ARAM you'll be poking all the time: stay behind the group and use your damage every time it's ready.
  • Pick the heroic that wins team fights: Pyroblast or Phoenix.
  • Don't chase alone: the enemy is always grouped.
  • Grab regeneration globes and use the healing fountain between fights.

Mudanças

  1. Updated for patch 2.57.0.98304.
  2. Updated for patch 2.57.0.98297.
  3. Updated for patch 2.57.0.98285.
  4. Guide created for patch 2.55.17.98025.

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