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This guide is assembled by the site from match data and the game's own information — nobody wrote it by hand. Official and community guides appear alongside it when they exist.
Overview
ARAM puts everyone in a single lane with random heroes: there are no map objectives to split for, so the game is decided by team fights and by who manages health and mana better. In ARAM the enemy is always grouped: go in after they use their crowd control, and don't chase alone.
Strengths
- Strong gank potential around the map.
- Crowd control: Octo-Grab applies a stun.
- Good wave clear, according to Blizzard's own hero tags.
Weaknesses
- Has to dive in to deal damage, so it needs follow-up.
- Melee range: ranged heroes can poke it freely.
Build cheat sheet
Pick the build that fits what you want to do this game.
Builds
ARAM talents
When to use it
Constant fights in one lane: damage early to win the trades, survivability later to outlast the long team fights.
Map job
Battlegrounds change every match, so this is its job on any of them.
- Solo lanePriority 3Holds a lane alone so the rest of the team can rotate.
- Double soakPriority 4Soaks experience in a lane, usually alongside a teammate, and clears waves fast.
RotateMainRotates between lanes to create kills and pressure.- Mercenary campsPriority 2Takes mercenary camps on its own when the map is quiet.
- With the teamStays with the team for fights and objectives.
Talents by level
Fish EyeSpawning from his Egg increases Murky's mount speed to 45% for 5 seconds. Passive: Increase the Egg's Health by 100%, its sight radius by 300%, and it reveals all enemies in its sight radius.Trait
Shell GameMurky can now place 2 Eggs and will randomly revive from them, however, the cooldown of placing an Egg is increased by 15 seconds.
A Fishy DealKilling a Minion with Pufferfish grants a stack of Bribe. Use 8 stacks to bribe a Mercenary, instantly defeating them. Does not work on Elite Mercenaries. Maximum of 32 stacks of Bribe.Active
- 1Upgrades Pufferfish.
- 4Quest talent: it only pays off if you complete it early, so commit to it.
- 7The most damage-focused option at level 7.
- 10Heroic ability focused on damage.
- 13Upgrades Spawn Egg for more survivability.
- 16Upgrades Pufferfish for more survivability.
- 20The most survivability-focused option at level 20.
Abilities
QSlime4sDeal 86 (+4% per level) damage and apply Slime on nearby enemies for 6 seconds, slowing them by 20%. Deal 210 (+4% per level) damage to enemies who are already Slimed.
WPufferfish15sSpit out a Pufferfish with 225 (+5.5% per level) health at the target point. After 3 seconds, the fish will blow up for 410 (+4% per level) damage. Deals 50% less damage to Structures.
ESafety Bubble14sBecomes Invulnerable for 2 seconds. While active, Murky cannot attack or use abilities.
RMarch of the MurlocsHeroic110sAfter 0.75 seconds, Murky commands a legion of Murlocs to march in a target direction, each one leaping onto the first enemy Hero or Structure they find. Each Murloc deals 125 (+4% per level) damage and slows its target by 15% for 5 seconds. Murlocs deal 50% damage to Structures.Heroic — slows. Plan your fights around its cooldown.
ROcto-GrabHeroic50sMurky becomes Unstoppable and Stuns target enemy Hero for 3 seconds while he hits them for 1 damage a second.Heroic — applies a stun. Save it for priority targets or to interrupt a channel.
DSpawn EggTrait15sPlace an Egg at target location, revealing the nearby area. Upon dying, Murky respawns at the Egg after 8 seconds. Murky only grants 25% of a real Hero's experience upon dying. If Murky's Egg is killed, he is revealed to enemies for 15 seconds, and Spawn Egg is placed on cooldown.
Strategy
1What changes
ARAM puts everyone in a single lane with random heroes: there are no map objectives to split for, so the game is decided by team fights and by who manages health and mana better.
2Build adjustments
Constant fights in one lane: damage early to win the trades, survivability later to outlast the long team fights.
3Fighting
Go in after the enemy uses their crowd control and focus the squishiest target. In ARAM the enemy is always grouped: go in after they use their crowd control, and don't chase alone.
Tips
- In ARAM the enemy is always grouped: go in after they use their crowd control, and don't chase alone.
- Pick the heroic that wins team fights: March of the Murlocs or Octo-Grab.
- Don't chase alone: the enemy is always grouped.
- Grab regeneration globes and use the healing fountain between fights.
Changelog
- Updated for patch 2.57.0.98304.
- Updated for patch 2.57.0.98297.
- Updated for patch 2.57.0.98285.
- Guide created for patch 2.55.17.98025.
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