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This guide is assembled by the site from match data and the game's own information — nobody wrote it by hand. Official and community guides appear alongside it when they exist.
Overview
ARAM puts everyone in a single lane with random heroes: there are no map objectives to split for, so the game is decided by team fights and by who manages health and mana better. In ARAM you'll be poking all the time: stay behind the group and use your damage every time it's ready.
Strengths
- Clear job in the team: deal consistent damage from range and clear waves.
- Consistent damage from a safe distance.
Weaknesses
- No escape tools: vulnerable when divers reach it.
- Fragile when divers reach it.
Build cheat sheet
Pick the build that fits what you want to do this game.
Builds
ARAM talents
When to use it
Constant fights in one lane: damage early to win the trades, survivability later to outlast the long team fights.
Map job
Battlegrounds change every match, so this is its job on any of them.
- Solo laneHolds a lane alone and wins it.
Double soakMainSoaks experience in a lane, usually alongside a teammate, and clears waves fast.
- RotateMoves between lanes to gank and help.
- Mercenary campsTakes mercenary camps when it is safe.
- With the teamStays with the team for fights and objectives.
Talents by level
Void AdeptQuest: Detonate the Dark Heart on Marked enemy Heroes to increase the damage of Shadow Mark by 5 each time a target is hit, up to 100 damage.
Anchored CoreDark Heart Ritual: +50% Radius +25% Duration Dark Heart's damage bounces 2 times from the primary target to nearby enemies, dealing 25 (+4% per level) damage.
Cloak Of ShadowsActivating Void Step grants 50% Movement Speed and 25 Spell Armor for 2 seconds. This bonus refreshes each time Xal'atath teleports.
- 1The most damage-focused option at level 1.
- 4The most damage-focused option at level 4.
- 7The most damage-focused option at level 7.
- 10Heroic ability focused on damage.
- 13The most survivability-focused option at level 13.
- 16The most survivability-focused option at level 16.
- 20The most utility-focused option at level 20.
Strategy
1What changes
ARAM puts everyone in a single lane with random heroes: there are no map objectives to split for, so the game is decided by team fights and by who manages health and mana better.
2Build adjustments
Constant fights in one lane: damage early to win the trades, survivability later to outlast the long team fights.
3Fighting
Hit the closest target you can reach safely: your damage only counts while you're alive. In ARAM you'll be poking all the time: stay behind the group and use your damage every time it's ready.
Tips
- In ARAM you'll be poking all the time: stay behind the group and use your damage every time it's ready.
- Don't chase alone: the enemy is always grouped.
- Grab regeneration globes and use the healing fountain between fights.
- Don't waste your key abilities on minions: the next fight is seconds away.
Changelog
- Updated for patch 2.57.0.98304.
- Updated for patch 2.57.0.98297.
- Updated for patch 2.57.0.98285.
- Guide created for patch 2.55.17.98025.
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