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Overview
ARAM is a single lane on the Howling Abyss: fights never stop, you can't go back to base to heal or shop, and you only buy when you die. ARAM is one lane and constant fights: forget wave management, build for the team fights and remember you can only shop when you die.
Strengths
- High physical damage: Riot rates it 9/10 in attack.
- Mobility: Noxian Guillotine lets you reposition, engage or escape.
- Sustain from Decimate.
Weaknesses
- Isolated lane: vulnerable to ganks when you push.
- Predictable if you always play it the same way: adapt your build to the enemy team.
Build cheat sheet
Pick the build that fits what you want to do this game.
Builds
ARAM build
When to use it
One lane, non-stop fights and you only shop when you die: rush your core, buy boots after, and keep the defensive answers for your deaths once you've seen the enemy team.
Core items
- 1Terminus
- 2Lord Dominik's Regards
- 3Blade of The Ruined King
Boots
Situational
Runes
Primary· Precision













Secondary· Domination









Shards
Summoner spells
Flash
Mark
Abilities
HemorrhagePassiveDarius' attacks and damaging abilities cause enemies to bleed for physical damage over 5 seconds, stacking up to 5 times. Darius enrages and gains massive Attack Damage when his target reaches max stacks.
QDecimate9/8/7/6/5s25/30/35/40/45 mpDarius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade.- Cooldown
- 9·8·7·6·5
- Cost
- 25·30·35·40·45
- Range
- 1
WCrippling Strike5s40 mpDarius's next attack strikes an enemy's crucial artery. As they bleed out, their Move Speed is slowed.- Cooldown
- 5
- Cost
- 40
- Range
- 300
EApprehend26/23.5/21/18.5/16s70/60/50/40/30 mpDarius hones his axe, passively causing his physical damage to ignore a percentage of his target's Armor. When activated, Darius sweeps up his enemies with his axe's hook and pulls them to him.- Cooldown
- 26·23.5·21·18.5·16
- Cost
- 70·60·50·40·30
- Range
- 535
RNoxian GuillotineUltimate120/100/80s100/100/0 mpDarius leaps to an enemy champion and strikes a lethal blow, dealing true damage. This damage is increased for each stack of Hemorrhage on the target. If Noxian Guillotine is a killing blow, its cooldown is refreshed for a brief duration.- Cooldown
- 120·100·80
- Cost
- 100·100·0
- Range
- 460
Strategy
1What changes
ARAM is a single lane on the Howling Abyss: fights never stop, you can't go back to base to heal or shop, and you only buy when you die.
2Build adjustments
One lane, non-stop fights and you only shop when you die: rush your core, buy boots after, and keep the defensive answers for your deaths once you've seen the enemy team.
3Fighting
In fights, reach the enemy backline or protect your own, depending on who can hurt your team more. ARAM is one lane and constant fights: forget wave management, build for the team fights and remember you can only shop when you die.
Tips
- ARAM is one lane and constant fights: forget wave management, build for the team fights and remember you can only shop when you die.
- Use Noxian Guillotine in every big fight: in this mode there's always another one coming.
- Don't chase alone: the enemy is always grouped.
- Pick up health packs between fights: they're your only healing outside of abilities.
Changelog
- Guide created for patch 16.19.1.
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