Mais guias de Heimerdinger
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Introdução
Heimerdinger belongs to Riot's Mage and Support classes and is played mainly as Top (100% of the public matches we measured). It attacks from range (550 units) and uses mana. In this guide you play it as Top: your job is to win a long one-on-one lane, pressure the side and matter in team fights. Heimerdinger is demanding, so start with the simple build below and add the rest as you get comfortable.
Pontos fortes
- High magic damage: Riot rates it 8/10 in magic.
- Crowd control: CH-2 Electron Storm Grenade applies a stun to set up kills.
- Long attack range (550) for safe trades in lane.
Pontos fracos
- Hard to master: Riot rates its difficulty 8/10.
- No dash or blink in the kit: vulnerable to ganks without vision.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
Builds
Simple build
Quando usar
The standard build with only two situational answers: fewer decisions, so you can focus on your lane and your abilities.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

3
2
1100 %- Rota SuperiorPrincipal100 % das partidas
- MeioPrioridade 2
- SuportePrioridade 3
Itens iniciais
Itens principais
- 1Aurora e Crepúsculo
- 2Ímpeto Cósmico
- 3Morellonomicon
Botas
Situacionais
Runas
Primária· Precisão













Secundária· Determinação









Fragmentos
Feitiços de invocador
Flash
Teleporte
Habilidades
Afinidade HextecPassivaRecebe Velocidade de Movimento enquanto próxima a torres aliadas e torres posicionadas por Heimerdinger.
QTorre Evolutiva H-28G1s20 mpHeimerdinger posiciona um canhão-torre automático equipado com um ataque secundário de feixes perfurantes (canhões causam metade do dano a torres).- Tempo de recarga
- 1
- Custo
- 20
- Alcance
- 350
WMicro-Mísseis Hextec11/10/9/8/7s50/60/70/80/90 mpHeimerdinger dispara mísseis de longo alcance que convergem na direção do cursor.- Tempo de recarga
- 11·10·9·8·7
- Custo
- 50·60·70·80·90
- Alcance
- 1325
EGranada de Tempestade de Elétrons CH-211s85 mpHeimerdinger lança uma granada em um local, causando dano a unidades inimigas, atordoando todos que forem diretamente atingidos e deixando as unidades próximas lentas.- Tempo de recarga
- 11
- Custo
- 85
- Alcance
- 970
RMELHORIA!!!Suprema100/85/70s100 mpHeimerdinger inventa um aprimoramento, fazendo com que sua próxima habilidade tenha efeitos adicionais.- Tempo de recarga
- 100·85·70
- Custo
- 100
- Alcance
- 1
Estratégia
1What Heimerdinger does
Heimerdinger belongs to Riot's Mage and Support classes and is played mainly as Top (100% of the public matches we measured). It attacks from range (550 units) and uses mana. The kit brings crowd control (stun) with CH-2 Electron Storm Grenade. Its ultimate is UPGRADE!!!
2The basics
In this guide you play it as Top: your job is to win a long one-on-one lane, pressure the side and matter in team fights.
- Wave management: know when to freeze, slow push or crash the wave.
- Teleport: use it to return to lane without losing experience or to join a fight that decides the game.
3Common mistakes
Most new players lose games with the same few mistakes. Avoid these and you'll already be ahead:
- Pushing without vision when the enemy jungler hasn't been seen.
- Using Teleport on a fight that is already lost.
- Fighting the enemy on their power spike instead of yours.
4Your first games
Top is an island: few ganks, long trades and a lot of wave management. Freeze the wave near your tower when you're weaker and push it when you want to roam or recall. Use the simple build in this guide and don't worry about situational choices yet.
Dicas
- Wave management: know when to freeze, slow push or crash the wave.
- Teleport: use it to return to lane without losing experience or to join a fight that decides the game.
- Check the minimap every few seconds: most deaths come from a jungler you didn't see.
- Learn what UPGRADE!!! does before anything else: it's the ability that wins fights.
Mudanças
- Guide created for patch 16.19.1.
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