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Olaf Matchups and Counters

MatchupsData-drivenEasyPatch 16.19.1
3.2KUpdated

This guide is assembled by the site from match data and the game's own information — nobody wrote it by hand. Official and community guides appear alongside it when they exist.

Overview

This guide covers Olaf's matchups and how to adapt to them. Riot publishes no matchup statistics, so the matchups below come from the champions' own stats and kits: attack range, starting durability, crowd control and mobility. They describe an advantage on paper, not a measured result.

Strengths

  • Sustain from Tough It Out.
  • High physical damage: Riot rates it 9/10 in attack.
  • Easy to pick up: Riot rates its difficulty 3/10.

Weaknesses

  • No dash or blink in the kit: vulnerable to ganks without vision.
  • Isolated lane: vulnerable to ganks when you push.

Builds

Against physical damage

DefensiveRecommended
Open build

When to use it

For a lane or a team that hits with attacks: armor boots and an armor item in the core.

Where it's played

Picked before the game: the main lane first, then the alternatives.

Summoner's RiftRed side · bottom leftBlue side · top right
  1. TopMain100% of matches

Starting items

Doran's BladeHealth Potion

Core items

  1. 1Black Cleaver
  2. 2Trinity Force
  3. 3Death's Dance

Boots

Plated Steelcaps

Situational

Guardian AngelAgainst heavy physical damage.Mercurial ScimitarAgainst heavy magic damage.Chempunk ChainswordCuts the enemy's healing.

Runes

Primary· Resolve

PrecisionDominationSorceryInspirationResolve
Grasp of the UndyingAftershockGuardian
DemolishFont of LifeShield Bash
ConditioningSecond WindBone Plating
OvergrowthRevitalizeUnflinching

Secondary· Precision

PrecisionDominationSorceryInspiration
Absorb LifeTriumphPresence of Mind
Legend: AlacrityLegend: HasteLegend: Bloodline
Coup de GraceCut DownLast Stand

Shards

Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacity and Slow ResistHealth Scaling

Summoner spells

  • Flash
  • Teleport

Abilities

  • Berserker RagePassiveOlaf gains Attack Speed and Life Steal based on his missing Health.
  • QUndertow9s50/55/60/65/70 mpOlaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset.
    Cooldown
    9
    Cost
    50·55·60·65·70
    Range
    1000
  • WTough It Out16/15/14/13/12s50 mpOlaf's Attack Speed is increased and he gains a Shield.
    Cooldown
    16·15·14·13·12
    Cost
    50
    Range
    700
  • EReckless Swing11/10/9/8/7sOlaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target.
    Cooldown
    11·10·9·8·7
    Range
    325
  • RRagnarokUltimate100/90/80s100 mpOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking.
    Cooldown
    100·90·80
    Cost
    100
    Range
    400

Strategy

1Good matchups

Olaf does well against these:

  • Heimerdinger: Olaf starts with 645 health and 35 armour against Heimerdinger's 558 and 19: the early trades are already won on paper.
  • Fiora: Fiora looks for fragile targets to jump on; Olaf is built to take hits and makes that dive costly.
  • Quinn: Quinn looks for fragile targets to jump on; Olaf is built to take hits and makes that dive costly.

2Tough matchups

Olaf struggles against these:

  • Teemo: Teemo attacks from 500 units and Olaf from 125, with no dash in the kit to close the gap.
  • Kennen: Kennen attacks from 550 units and Olaf from 125, with no dash in the kit to close the gap.
  • Riven: Olaf has to walk up to start a fight, and Ki Burst (stun) stops that engage before it lands.

3Synergies

Olaf works well alongside these, because their kits fit together:

  • Kindred: Olaf holds the front line while Kindred deals damage from behind.
  • Samira: Olaf holds the front line while Samira deals damage from behind.
  • Yunara: Olaf holds the front line while Yunara deals damage from behind.

4Adapting the build

The situational builds in this guide answer specific threats: Against physical damage, Against magic damage and Against healing.

5Playing against Olaf

If you're on the other side, this is what to exploit:

  • Olaf becomes more dangerous the lower life he is. Save your disables to finish him off.
  • Preventing Olaf from reaching his axe will minimize the amount of harassment he can cause in the laning phase.
  • Olaf has reduced defenses from damage during Ragnarok, despite being immune to disables. If you can't escape from Olaf during Ragnarok, try focusing your damage on him with your teammates.

Tips

  • Look at the enemy team before choosing your build: the situational builds below answer the most common threats.
  • Good matchup: Heimerdinger. Play forward when you face them.
  • Tough matchup: Teemo. Play safer and wait for your team.
  • In a tough matchup, an even lane is already a good result.

Matchups

Strong against

  • Olaf starts with 645 health and 35 armour against Heimerdinger's 558 and 19: the early trades are already won on paper.

  • Fiora looks for fragile targets to jump on; Olaf is built to take hits and makes that dive costly.

  • Quinn looks for fragile targets to jump on; Olaf is built to take hits and makes that dive costly.

Weak against

  • Teemo attacks from 500 units and Olaf from 125, with no dash in the kit to close the gap.

  • Kennen attacks from 550 units and Olaf from 125, with no dash in the kit to close the gap.

  • Olaf has to walk up to start a fight, and Ki Burst (stun) stops that engage before it lands.

Works well with

  • Olaf holds the front line while Kindred deals damage from behind.

  • Olaf holds the front line while Samira deals damage from behind.

  • Olaf holds the front line while Yunara deals damage from behind.

Changelog

  1. Guide created for patch 16.19.1.

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