More Trundle guides
This guide is assembled by the site from match data and the game's own information — nobody wrote it by hand. Official and community guides appear alongside it when they exist.
Overview
This guide explains every item in Trundle's builds and when to buy it. Your spikes are level 6, when Subjugate comes online, and each completed item: Black Cleaver first, then Trinity Force.
Strengths
- Sustain from King's Tribute.
- Clear job in the team: win a long one-on-one lane, pressure the side and matter in team fights.
- Subjugate gives it a decisive moment in fights.
Weaknesses
- No dash or blink in the kit: vulnerable to ganks without vision.
- Isolated lane: vulnerable to ganks when you push.
Build cheat sheet
Pick the build that fits what you want to do this game.
- Standard buildBalancedRecommendedThe default path: Black Cleaver, Trinity Force and Spear of Shojin give the health, attack damage and on-hit effects this class relies on. Pick it when you have no reason to adapt. Built from Riot's item tags and the champion's class; Riot publishes no build statistics.
- Lethality buildOffensiveAdvancedAll-in on damage: Terminus, Lord Dominik's Regards and Blade of The Ruined King stack attack damage, attack speed and on-hit effects. Choose it when you're ahead or the enemy team is fragile — it gives up safety for kill pressure.
- Defensive buildDefensiveSituationalKeeps enough damage while adding health, magic resist and armor through Jak'Sho, The Protean, Bandlepipes and Zeke's Convergence. Choose it against dive, assassins or a lane you can't win.
Builds
Standard build
When to use it
The default path: Black Cleaver, Trinity Force and Spear of Shojin give the health, attack damage and on-hit effects this class relies on. Pick it when you have no reason to adapt. Built from Riot's item tags and the champion's class; Riot publishes no build statistics.
Where it's played
Picked before the game: the main lane first, then the alternatives.

244%
156%- TopMain56% of matches
- JunglePriority 244% of matches
Starting items
Core items
- 1Black CleaverHealth, attack damage and on-hit effects.
- 2Trinity ForceHealth, attack damage and attack speed.
- 3Spear of ShojinHealth, attack damage and ability haste.
Boots
Situational
Runes
Primary· Precision













Secondary· Resolve









Shards
Summoner spells
Flash
Teleport
Lethality build
When to use it
All-in on damage: Terminus, Lord Dominik's Regards and Blade of The Ruined King stack attack damage, attack speed and on-hit effects. Choose it when you're ahead or the enemy team is fragile — it gives up safety for kill pressure.
Where it's played
Picked before the game: the main lane first, then the alternatives.

244%
156%- TopMain56% of matches
- JunglePriority 244% of matches
Starting items
Core items
- 1TerminusAttack damage, attack speed and on-hit effects.
- 2Lord Dominik's RegardsAttack damage, critical strike and armor penetration.
- 3Blade of The Ruined KingAttack damage, attack speed and life steal.
Boots
Situational
Runes
Primary· Precision













Secondary· Domination









Shards
Summoner spells
Flash
Ignite
Defensive build
When to use it
Keeps enough damage while adding health, magic resist and armor through Jak'Sho, The Protean, Bandlepipes and Zeke's Convergence. Choose it against dive, assassins or a lane you can't win.
Where it's played
Picked before the game: the main lane first, then the alternatives.

244%
156%- TopMain56% of matches
- JunglePriority 244% of matches
Starting items
Core items
- 1Jak'Sho, The ProteanHealth, magic resist and armor.
- 2BandlepipesHealth, magic resist and armor.
- 3Zeke's ConvergenceHealth, magic resist and armor.
Boots
Situational
Runes
Primary· Resolve












Secondary· Precision









Shards
Summoner spells
Flash
Teleport
Abilities
King's TributePassiveWhen an enemy unit dies near Trundle, he heals for a percent of its maximum Health.
QChomp3.5s20 mpTrundle bites his opponent, dealing damage, briefly slowing and sapping some of their Attack Damage.- Cooldown
- 3.5
- Cost
- 20
- Range
- 300
WFrozen Domain18/17/16/15/14s40 mpTrundle turns target location into his domain, gaining Attack Speed, Move Speed, and increased healing from all sources while on it.- Cooldown
- 18·17·16·15·14
- Cost
- 40
- Range
- 750
EPillar of Ice21/19.5/18/16.5/15s75 mpTrundle creates an ice pillar at target location, becoming impassable terrain and slowing all nearby enemy units.- Cooldown
- 21·19.5·18·16.5·15
- Cost
- 75
- Range
- 1000
RSubjugateUltimate120/100/80s100 mpTrundle immediately steals a percent of his target's Health, Armor and Magic Resistance. Over the next 4 seconds the amount of Health, Armor, and Magic Resistance stolen is doubled.- Cooldown
- 120·100·80
- Cost
- 100
- Range
- 650
Strategy
1Starting items
What to buy before leaving the base, and what each item gives:
- Doran's Blade — Health, attack damage and life steal.
- Health Potion — Health regeneration.
2Core items
Your spikes are level 6, when Subjugate comes online, and each completed item: Black Cleaver first, then Trinity Force. Buy them in this order; each one is a power spike:
- Plated Steelcaps — Armor.
- Black Cleaver — Health, attack damage and on-hit effects.
- Trinity Force — Health, attack damage and attack speed.
- Spear of Shojin — Health, attack damage and ability haste.
3Situational items
Swap these in depending on the enemy team:
- Death's Dance — Against heavy physical damage.
- Mercurial Scimitar — Against heavy magic damage.
- Guardian Angel — Against burst and assassins.
- Chempunk Chainsword — Cuts the enemy's healing.
- Lord Dominik's Regards — Against tanky teams.
4Adapting to the game
The damage build moves the offensive items forward when you're ahead; the defensive one adds survival when the enemy focuses you. The situational builds in the matchups guide answer specific threats.
Tips
- Buy Black Cleaver as early as you can: it's your first real spike.
- Complete one item before starting the next: half-built items give less than one finished one.
- Look at the enemy team at every back and adjust the situational items.
- Don't sit on gold: spend it when you go back.
Changelog
- Guide created for patch 16.19.1.
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