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Introdução
This guide is about playing Chromie aggressively. Aggressive play means poking the enemy before objectives and following up every enemy mistake with your full damage. Your big moments are level 10, when you pick Temporal Loop or Slowing Sands, and level 20, when the heroic gets its upgrade.
Pontos fortes
- Mobility with Temporal Loop.
- Clear job in the team: deal consistent damage from range and clear waves.
- Two heroics to choose from (Temporal Loop and Slowing Sands) to adapt to the match.
Pontos fracos
- Mana-hungry: Blizzard flags its energy as important, so manage it early.
- Every death while playing aggressively hands the tempo back to the enemy.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
Builds
Damage talents
Quando usar
At each level, the talent most focused on damage. Choose it when your team has enough frontline and needs you to kill.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
Absorção duplaPrincipalSoaks experience in a lane, usually alongside a teammate, and clears waves fast.- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
- Com o timeAcompanha o time nas lutas e nos objetivos.
Talentos por nível
Once Again the First TimeQuest: Hit 20 Heroes with Sand Blast from Chromie or her Echoes without dying. Reward: Increase the maximum number of active Echoes to 2, and increase Echo damage to 50%.QMissão
Deep BreathingQuest: Every time Dragon's Breath hits a Hero increase its damage by 0.5%. Reward: After hitting 20 Heroes, reduce the cooldown of Dragon's Breath by 4 seconds and its Mana cost from 65 to 40.WMissão
Timewalker's PursuitGain 15% Spell Power and reduce the arming time of Time Traps by 0.75 seconds. Activate to reveal the targeted area for 4 seconds. Enemies seen are revealed for 4 seconds.Ativo
- 1Quest talent: it only pays off if you complete it early, so commit to it.
- 4Upgrades Time Trap for more utility.
- 7The most damage-focused option at level 7.
- 10Heroic ability focused on utility.
- 13Upgrades Sand Blast for more survivability.
- 16Upgrades Sand Blast for more damage.
- 20Upgrades Sand Blast for more utility.
Against dive
Quando usar
When the enemy has several heroes who jump on you: the survival picks at every level.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
Absorção duplaPrincipalSoaks experience in a lane, usually alongside a teammate, and clears waves fast.- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
- Com o timeAcompanha o time nas lutas e nos objetivos.
Talentos por nível
Once Again the First TimeQuest: Hit 20 Heroes with Sand Blast from Chromie or her Echoes without dying. Reward: Increase the maximum number of active Echoes to 2, and increase Echo damage to 50%.QMissão
Deep BreathingQuest: Every time Dragon's Breath hits a Hero increase its damage by 0.5%. Reward: After hitting 20 Heroes, reduce the cooldown of Dragon's Breath by 4 seconds and its Mana cost from 65 to 40.WMissão
Timewalker's PursuitGain 15% Spell Power and reduce the arming time of Time Traps by 0.75 seconds. Activate to reveal the targeted area for 4 seconds. Enemies seen are revealed for 4 seconds.Ativo
- 1Quest talent: it only pays off if you complete it early, so commit to it.
- 4Upgrades Time Trap for more survivability.
- 7The most utility-focused option at level 7.
- 10Heroic ability focused on utility.
- 13Upgrades Sand Blast for more survivability.
- 16Upgrades Sand Blast for more utility.
- 20Upgrades Slowing Sands for more survivability.
Habilidades
QSand Blast3s20 mpAfter 0.5 seconds, fire a missile that deals 305 (+4% per level) damage to the first enemy hit. Deals 50% damage to Structures. Casting Sand Blast leaves an Echo behind that mimics Chromie's Sand Blast and Basic Attack, dealing 40% damage. Maximum of 1 Echo active at a time.
WDragon's Breath14s65 mpVector Targeting Launch 3 blasts into the air that land every 0.75 seconds towards the targeted direction, dealing 215 (+4% per level) damage each.
ETime Trap15s20 mpPlace a Time Trap that arms and Stealths after 2 seconds. Chromie's Trait can be activated to detonate the trap, placing all nearby allied or enemy Heroes in Time Stop for 2 seconds. Maximum of 1 trap active at a time.
RTemporal LoopHeroica50s60 mpChoose an enemy Hero. After 3 seconds, they are teleported back to the location where Temporal Loop was cast on them. Basic Abilities recharge 500% faster for 3 seconds after casting Temporal Loop.Heroic — moves you. Keep it to escape unless the kill is certain.
RSlowing SandsHeroica5s5 mpSummon a sand vortex that Slows enemies by 10% every 0.25 seconds, up to 70%.Heroic — slows and summons units. Plan your fights around its cooldown.
TimewalkerTraçoChromie has traveled to the future, and as such, will learn her Talents 2 levels earlier than her teammates! Detonate Time Trap Detonates active Time Traps.
Estratégia
1When to fight
Your big moments are level 10, when you pick Temporal Loop or Slowing Sands, and level 20, when the heroic gets its upgrade. Aggressive play means poking the enemy before objectives and following up every enemy mistake with your full damage.
2Picking your targets
Hit the closest target you can reach safely and keep Temporal Loop for the enemy dive. The best target is the one your team can reach and kill before the enemy answers, not always the most valuable one.
3Snowballing a lead
After a won fight, take map objectives and mercenary camps before anything else: that's what turns kills into a lead the enemy can't erase. Early, clear waves quickly so your team can move first to map objectives and mercenary camps.
4When to back off
Safe play means staying at maximum range, clearing waves and letting your frontline take the first hits. If your key abilities are on cooldown or the enemy is missing from the map, the aggressive play is to wait.
Dicas
- At level 10, pick the heroic that ends fights fastest: Temporal Loop or Slowing Sands.
- Track the enemy's key cooldowns and attack right after they use them.
- Turn every kill into map objectives and mercenary camps: a kill without an objective is a wasted lead.
- Push your lane before you roam so the aggression doesn't cost you resources.
Confrontos
Forte contra
Blizzard classifies Qhira as a Melee Assassin, and they have to close the gap before they can do anything to Chromie, who fights at range.
Blizzard classifies Samuro as a Melee Assassin, and they have to close the gap before they can do anything to Chromie, who fights at range.
Blizzard classifies The Butcher as a Melee Assassin, and they have to close the gap before they can do anything to Chromie, who fights at range.
Mudanças
- Updated for patch 2.57.0.98304.
- Updated for patch 2.57.0.98297.
- Updated for patch 2.57.0.98285.
- Guide created for patch 2.55.17.98025.
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