Chromie · Ranged Assassin
Chromie Matchups and Counters
Mais guias de Chromie
Este guia é montado pelo site com dados de partidas e do próprio jogo: ninguém o escreveu à mão. Se houver guias oficiais ou da comunidade, eles aparecem ao lado.
Introdução
This guide covers Chromie's matchups and how to adapt to them. Blizzard publishes no matchup statistics, so the matchups below come from each hero's role, range and kit: crowd control, mobility and sustain. They describe an advantage on paper, not a measured result.
Pontos fortes
- Mobility with Temporal Loop.
- Clear job in the team: deal consistent damage from range and clear waves.
- Two heroics to choose from (Temporal Loop and Slowing Sands) to adapt to the match.
Pontos fracos
- Mana-hungry: Blizzard flags its energy as important, so manage it early.
- Fragile when divers reach it.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
Builds
Against dive
Quando usar
When the enemy has several heroes who jump on you: the survival picks at every level.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
Absorção duplaPrincipalSoaks experience in a lane, usually alongside a teammate, and clears waves fast.- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
- Com o timeAcompanha o time nas lutas e nos objetivos.
Talentos por nível
Once Again the First TimeQuest: Hit 20 Heroes with Sand Blast from Chromie or her Echoes without dying. Reward: Increase the maximum number of active Echoes to 2, and increase Echo damage to 50%.QMissão
Deep BreathingQuest: Every time Dragon's Breath hits a Hero increase its damage by 0.5%. Reward: After hitting 20 Heroes, reduce the cooldown of Dragon's Breath by 4 seconds and its Mana cost from 65 to 40.WMissão
Timewalker's PursuitGain 15% Spell Power and reduce the arming time of Time Traps by 0.75 seconds. Activate to reveal the targeted area for 4 seconds. Enemies seen are revealed for 4 seconds.Ativo
- 1Quest talent: it only pays off if you complete it early, so commit to it.
- 4Upgrades Time Trap for more survivability.
- 7The most utility-focused option at level 7.
- 10Heroic ability focused on utility.
- 13Upgrades Sand Blast for more survivability.
- 16Upgrades Sand Blast for more utility.
- 20Upgrades Slowing Sands for more survivability.
Against mobile heroes
Quando usar
Slows, roots and stuns first, to pin down heroes who would otherwise escape.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
Absorção duplaPrincipalSoaks experience in a lane, usually alongside a teammate, and clears waves fast.- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
- Com o timeAcompanha o time nas lutas e nos objetivos.
Talentos por nível
Once Again the First TimeQuest: Hit 20 Heroes with Sand Blast from Chromie or her Echoes without dying. Reward: Increase the maximum number of active Echoes to 2, and increase Echo damage to 50%.QMissão
Deep BreathingQuest: Every time Dragon's Breath hits a Hero increase its damage by 0.5%. Reward: After hitting 20 Heroes, reduce the cooldown of Dragon's Breath by 4 seconds and its Mana cost from 65 to 40.WMissão
Timewalker's PursuitGain 15% Spell Power and reduce the arming time of Time Traps by 0.75 seconds. Activate to reveal the targeted area for 4 seconds. Enemies seen are revealed for 4 seconds.Ativo
- 1Quest talent: it only pays off if you complete it early, so commit to it.
- 4Upgrades Time Trap for more utility.
- 7The most utility-focused option at level 7.
- 10Heroic ability focused on utility.
- 13Upgrades Sand Blast for more utility.
- 16Upgrades Sand Blast for more utility.
- 20Upgrades Slowing Sands for more utility.
Habilidades
QSand Blast3s20 mpAfter 0.5 seconds, fire a missile that deals 305 (+4% per level) damage to the first enemy hit. Deals 50% damage to Structures. Casting Sand Blast leaves an Echo behind that mimics Chromie's Sand Blast and Basic Attack, dealing 40% damage. Maximum of 1 Echo active at a time.
WDragon's Breath14s65 mpVector Targeting Launch 3 blasts into the air that land every 0.75 seconds towards the targeted direction, dealing 215 (+4% per level) damage each.
ETime Trap15s20 mpPlace a Time Trap that arms and Stealths after 2 seconds. Chromie's Trait can be activated to detonate the trap, placing all nearby allied or enemy Heroes in Time Stop for 2 seconds. Maximum of 1 trap active at a time.
RTemporal LoopHeroica50s60 mpChoose an enemy Hero. After 3 seconds, they are teleported back to the location where Temporal Loop was cast on them. Basic Abilities recharge 500% faster for 3 seconds after casting Temporal Loop.
RSlowing SandsHeroica5s5 mpSummon a sand vortex that Slows enemies by 10% every 0.25 seconds, up to 70%.
TimewalkerTraçoChromie has traveled to the future, and as such, will learn her Talents 2 levels earlier than her teammates! Detonate Time Trap Detonates active Time Traps.
Estratégia
1Good matchups
Chromie does well against these:
- Qhira: Blizzard classifies Qhira as a Melee Assassin, and they have to close the gap before they can do anything to Chromie, who fights at range.
- Samuro: Blizzard classifies Samuro as a Melee Assassin, and they have to close the gap before they can do anything to Chromie, who fights at range.
- The Butcher: Blizzard classifies The Butcher as a Melee Assassin, and they have to close the gap before they can do anything to Chromie, who fights at range.
2Tough matchups
Chromie struggles against these:
3Synergies
Chromie works well alongside these, because their kits fit together:
- Uther: Holy Light from Uther keeps Chromie alive, and Chromie is the damage the team needs to protect.
- Alexstrasza: Gift of Life from Alexstrasza keeps Chromie alive, and Chromie is the damage the team needs to protect.
- Deckard: Healing Potion from Deckard keeps Chromie alive, and Chromie is the damage the team needs to protect.
4Adapting the build
The situational builds in this guide answer specific threats: Against dive and Against mobile heroes.
5Playing against Chromie
If you're on the other side, this is what to exploit:
- Mana-hungry: Blizzard flags its energy as important, so manage it early.
Confrontos
Forte contra
Blizzard classifies Qhira as a Melee Assassin, and they have to close the gap before they can do anything to Chromie, who fights at range.
Blizzard classifies Samuro as a Melee Assassin, and they have to close the gap before they can do anything to Chromie, who fights at range.
Blizzard classifies The Butcher as a Melee Assassin, and they have to close the gap before they can do anything to Chromie, who fights at range.
Fraco contra
Ring of Frost (root) lets Jaina pin Chromie down before Temporal Loop gets them out.
Valkyrie (stun) lets Cassia pin Chromie down before Temporal Loop gets them out.
Black Arrows (stun) lets Sylvanas pin Chromie down before Temporal Loop gets them out.
Combina bem com
Holy Light from Uther keeps Chromie alive, and Chromie is the damage the team needs to protect.
Gift of Life from Alexstrasza keeps Chromie alive, and Chromie is the damage the team needs to protect.
Healing Potion from Deckard keeps Chromie alive, and Chromie is the damage the team needs to protect.
Mudanças
- Updated for patch 2.57.0.98304.
- Updated for patch 2.57.0.98297.
- Updated for patch 2.57.0.98285.
- Guide created for patch 2.55.17.98025.
Ele te ajudou?
Seu voto ajuda outros jogadores a encontrar os melhores guias.



















