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Junkrat · Ranged Assassin

Junkrat Matchups and Counters

ConfrontosBaseado em dadosMédiaPatch 2.57.0.98304
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Introdução

This guide covers Junkrat's matchups and how to adapt to them. Blizzard publishes no matchup statistics, so the matchups below come from each hero's role, range and kit: crowd control, mobility and sustain. They describe an advantage on paper, not a measured result.

Pontos fortes

  • Good wave clear, according to Blizzard's own hero tags.
  • Crowd control: Steel Trap applies a root.
  • Puts pressure on structures.

Pontos fracos

  • No escape tools: vulnerable when divers reach it.
  • Fragile when divers reach it.

Builds

Against dive

DefensivoRecomendada
Abrir build

Quando usar

When the enemy has several heroes who jump on you: the survival picks at every level.

Função no mapa

Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.

  • Rota soloSegura uma rota sozinho e vence nela.
  • Absorção duplaPrincipalSoaks experience in a lane, usually alongside a teammate, and clears waves fast.
  • RotacionarVai de uma rota a outra para emboscar e ajudar.
  • Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
  • Com o timeAcompanha o time nas lutas e nos objetivos.

Talentos por nível

  • Tricky ShufflesWhile Frag Launcher has no charges left, Junkrat gains 10% Movement Speed and his Basic Attacks deal 15% bonus damage.Q
  • Extra-Wound TimersThe final grenade launched from Frag Launcher deals 100% bonus damage, and Frag Launcher grenades last an additional 2 seconds before automatically detonating.Q
  • Blow 'Em Up!Hitting an enemy Hero with Concussion Mine or Steel Trap causes Junkrat to deal 25% more damage with Basic Attacks and Basic Abilities for 6 seconds.Passivo
  • 1Upgrades Concussion Mine for more damage.
  • 4Upgrades Concussion Mine for more utility.
  • 7Upgrades Total Mayhem for more survivability.
  • 10Heroic ability focused on survivability.
  • 13Upgrades Steel Trap for more survivability.
  • 16Upgrades Frag Launcher for more utility.
  • 20Upgrades Frag Launcher for more damage.

Habilidades

  • QFrag Launcher12sLaunch a grenade that explodes at the end of its path or upon hitting an enemy, dealing 124 (+4% per level) damage to nearby enemies. Grenades can ricochet off of terrain. Deals 50% less damage to Structures. Stores up to 4 charges. Frag Launcher's cooldown replenishes all charges at the same time.
  • WConcussion Mine16sPlace a mine on the ground. Junkrat's Trait can be activated to detonate the mine, dealing 180 (+4% per level) damage to nearby enemies and knocking them back. Junkrat can also be affected by Concussion Mine, but takes no damage. Limit 1 active mine.
  • ESteel Trap12sPlace a trap on the ground that arms after 2 seconds. Deals 130 (+4% per level) damage to the first enemy that walks over it and Roots them for 2 seconds. Limit 1 active trap.
  • RRIP-TireHeroica75sCreate a motorized bomb with 530 (+4% per level) Health that lasts 15 seconds. While active, Junkrat is immobile but gains control of RIP-Tire's movement. RIP-Tire can be reactivated to detonate immediately, knocking nearby enemies back and dealing 720 (+4% per level) damage to enemies near the center gradually reduced to 445 (+4% per level) to enemies on the edge.
  • RRocket RideHeroica75sAfter 1.25 seconds, Junkrat launches into the air. While in the air, he can steer the landing location by moving. After 3.75 seconds, Junkrat lands, dealing 935 (+4% per level) damage to nearby enemies and activating Total Mayhem. 5 seconds after landing, Junkrat reappears at the Hall of Storms and gains 150% additional Movement Speed until dismounted.
  • Total MayhemTraçoUpon dying, drop 5 grenades that explode after 0.75 seconds, each dealing 250 (+4% per level) damage to nearby enemies. Deals 75% less damage to Structures. Detonate Mine Detonate an active Concussion Mine.

Estratégia

1Good matchups

Junkrat does well against these:

  • Valeera: Blizzard classifies Valeera as a Melee Assassin, and they have to close the gap before they can do anything to Junkrat, who fights at range.
  • Zeratul: Blizzard classifies Zeratul as a Melee Assassin, and they have to close the gap before they can do anything to Junkrat, who fights at range.
  • Alarak: Blizzard classifies Alarak as a Melee Assassin, and they have to close the gap before they can do anything to Junkrat, who fights at range.

2Tough matchups

Junkrat struggles against these:

  • Mephisto: Shade of Mephisto lets Mephisto reach Junkrat, who has no escape in the kit.
  • Valla: Vault lets Valla reach Junkrat, who has no escape in the kit.
  • Tychus: Run and Gun lets Tychus reach Junkrat, who has no escape in the kit.

3Synergies

Junkrat works well alongside these, because their kits fit together:

  • Ragnaros: Empower Sulfuras from Ragnaros holds enemies in place for RIP-Tire from Junkrat.
  • The Butcher: Ruthless Onslaught from The Butcher holds enemies in place for RIP-Tire from Junkrat.
  • Lt. Morales: Healing Beam from Lt. Morales keeps Junkrat alive, and Junkrat is the damage the team needs to protect.

4Adapting the build

The situational builds in this guide answer specific threats: Against dive and Against mobile heroes.

5Playing against Junkrat

If you're on the other side, this is what to exploit:

  • No escape tools: vulnerable when divers reach it.

Dicas

  • Look at the enemy team before choosing your build: the situational builds below answer the most common threats.
  • Good matchup: Valeera. Play forward when you face them.
  • Tough matchup: Mephisto. Play safer and wait for your team.
  • Against slippery heroes, hold Steel Trap until their escape is used.

Confrontos

Forte contra

  • Blizzard classifies Valeera as a Melee Assassin, and they have to close the gap before they can do anything to Junkrat, who fights at range.

  • Blizzard classifies Zeratul as a Melee Assassin, and they have to close the gap before they can do anything to Junkrat, who fights at range.

  • Blizzard classifies Alarak as a Melee Assassin, and they have to close the gap before they can do anything to Junkrat, who fights at range.

Fraco contra

  • Shade of Mephisto lets Mephisto reach Junkrat, who has no escape in the kit.

  • Vault lets Valla reach Junkrat, who has no escape in the kit.

  • Run and Gun lets Tychus reach Junkrat, who has no escape in the kit.

Combina bem com

  • Empower Sulfuras from Ragnaros holds enemies in place for RIP-Tire from Junkrat.

  • Ruthless Onslaught from The Butcher holds enemies in place for RIP-Tire from Junkrat.

  • Healing Beam from Lt. Morales keeps Junkrat alive, and Junkrat is the damage the team needs to protect.

Mudanças

  1. Updated for patch 2.57.0.98304.
  2. Updated for patch 2.57.0.98297.
  3. Updated for patch 2.57.0.98285.
  4. Guide created for patch 2.55.17.98025.

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